A #PangoGlyph represents a single glyph in the output form of a string. The #PangoGlyphUnit type is used to store dimensions within Pango. Dimensions are stored in 1/%PANGO_SCALE of a device unit. (A device unit might be a pixel for screen display, or a point on a printer.) %PANGO_SCALE is currently 1024, and may change in the future (unlikely though), but you should not depend on its exact value. The PANGO_PIXELS() macro can be used to convert from glyph units into device units with correct rounding. The #PangoLayoutRun structure represents a single run within a #PangoLayoutLine; it is simply an alternate name for #PangoGlyphItem. See the #PangoGlyphItem docs for details on the fields. Whether the segment should be shifted to center around the baseline. Used in vertical writing directions mostly. This flag is used to mark runs that hold ellipsized text, in an ellipsized layout. This value can be used to set the start_index member of a #PangoAttribute such that the attribute covers from the beginning of the text. A #PangoAlignment describes how to align the lines of a #PangoLayout within the available space. If the #PangoLayout is set to justify using pango_layout_set_justify(), this only has effect for partial lines. Put all available space on the right Center the line within the available space Put all available space on the left The #PangoAnalysis structure stores information about the properties of a segment of text. the engine for doing rendering-system-dependent processing. the engine for doing rendering-system-independent processing. the font for this segment. the bidirectional level for this segment. the glyph orientation for this segment (A #PangoGravity). boolean flags for this segment (currently only one) (Since: 1.16). the detected script for this segment (A #PangoScript) (Since: 1.18). the detected language for this segment. extra attributes for this segment. The #PangoAttrClass structure stores the type and operations for a particular type of attribute. The functions in this structure should not be called directly. Instead, one should use the wrapper functions provided for #PangoAttribute. the type ID for this attribute The #PangoAttrColor structure is used to represent attributes that are colors. the common portion of the attribute the #PangoColor which is the value of the attribute Type of a function that can duplicate user data for an attribute. new copy of @user_data. user data to copy Type of a function filtering a list of attributes. %TRUE if the attribute should be selected for filtering, %FALSE otherwise. a Pango attribute user data passed to the function The #PangoAttrFloat structure is used to represent attributes with a float or double value. the common portion of the attribute the value of the attribute The #PangoAttrFontDesc structure is used to store an attribute that sets all aspects of the font description at once. the common portion of the attribute the font description which is the value of this attribute Create a new font description attribute. This attribute allows setting family, style, weight, variant, stretch, and size simultaneously. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the font description The #PangoAttrFontFeatures structure is used to represent OpenType font features as an attribute. the common portion of the attribute the featues, as a string in CSS syntax Create a new font features tag attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). a string with OpenType font features, in CSS syntax The #PangoAttrInt structure is used to represent attributes with an integer or enumeration value. the common portion of the attribute the value of the attribute The #PangoAttrIterator structure is used to represent an iterator through a #PangoAttrList. A new iterator is created with pango_attr_list_get_iterator(). Once the iterator is created, it can be advanced through the style changes in the text using pango_attr_iterator_next(). At each style change, the range of the current style segment and the attributes currently in effect can be queried. Copy a #PangoAttrIterator the newly allocated #PangoAttrIterator, which should be freed with pango_attr_iterator_destroy(). a #PangoAttrIterator. Destroy a #PangoAttrIterator and free all associated memory. a #PangoAttrIterator. Find the current attribute of a particular type at the iterator location. When multiple attributes of the same type overlap, the attribute whose range starts closest to the current location is used. the current attribute of the given type, or %NULL if no attribute of that type applies to the current location. a #PangoAttrIterator the type of attribute to find. Gets a list of all attributes at the current position of the iterator. a list of all attributes for the current range. To free this value, call pango_attribute_destroy() on each value and g_slist_free() on the list. a #PangoAttrIterator Get the font and other attributes at the current iterator position. a #PangoAttrIterator a #PangoFontDescription to fill in with the current values. The family name in this structure will be set using pango_font_description_set_family_static() using values from an attribute in the #PangoAttrList associated with the iterator, so if you plan to keep it around, you must call: <literal>pango_font_description_set_family (desc, pango_font_description_get_family (desc))</literal>. if non-%NULL, location to store language tag for item, or %NULL if none is found. if non-%NULL, location in which to store a list of non-font attributes at the the current position; only the highest priority value of each attribute will be added to this list. In order to free this value, you must call pango_attribute_destroy() on each member. Advance the iterator until the next change of style. %FALSE if the iterator is at the end of the list, otherwise %TRUE a #PangoAttrIterator Get the range of the current segment. Note that the stored return values are signed, not unsigned like the values in #PangoAttribute. To deal with this API oversight, stored return values that wouldn't fit into a signed integer are clamped to %G_MAXINT. a #PangoAttrIterator location to store the start of the range location to store the end of the range The #PangoAttrLanguage structure is used to represent attributes that are languages. the common portion of the attribute the #PangoLanguage which is the value of the attribute Create a new language tag attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). language tag The #PangoAttrList structure represents a list of attributes that apply to a section of text. The attributes are, in general, allowed to overlap in an arbitrary fashion, however, if the attributes are manipulated only through pango_attr_list_change(), the overlap between properties will meet stricter criteria. Since the #PangoAttrList structure is stored as a linear list, it is not suitable for storing attributes for large amounts of text. In general, you should not use a single #PangoAttrList for more than one paragraph of text. Create a new empty attribute list with a reference count of one. the newly allocated #PangoAttrList, which should be freed with pango_attr_list_unref(). Insert the given attribute into the #PangoAttrList. It will replace any attributes of the same type on that segment and be merged with any adjoining attributes that are identical. This function is slower than pango_attr_list_insert() for creating a attribute list in order (potentially much slower for large lists). However, pango_attr_list_insert() is not suitable for continually changing a set of attributes since it never removes or combines existing attributes. a #PangoAttrList the attribute to insert. Ownership of this value is assumed by the list. Copy @list and return an identical new list. the newly allocated #PangoAttrList, with a reference count of one, which should be freed with pango_attr_list_unref(). Returns %NULL if @list was %NULL. a #PangoAttrList, may be %NULL Given a #PangoAttrList and callback function, removes any elements of @list for which @func returns %TRUE and inserts them into a new list. the new #PangoAttrList or %NULL if no attributes of the given types were found. a #PangoAttrList callback function; returns %TRUE if an attribute should be filtered out. Data to be passed to @func Create a iterator initialized to the beginning of the list. @list must not be modified until this iterator is freed. the newly allocated #PangoAttrIterator, which should be freed with pango_attr_iterator_destroy(). a #PangoAttrList Insert the given attribute into the #PangoAttrList. It will be inserted after all other attributes with a matching @start_index. a #PangoAttrList the attribute to insert. Ownership of this value is assumed by the list. Insert the given attribute into the #PangoAttrList. It will be inserted before all other attributes with a matching @start_index. a #PangoAttrList the attribute to insert. Ownership of this value is assumed by the list. Increase the reference count of the given attribute list by one. The attribute list passed in a #PangoAttrList, may be %NULL This function opens up a hole in @list, fills it in with attributes from the left, and then merges @other on top of the hole. This operation is equivalent to stretching every attribute that applies at position @pos in @list by an amount @len, and then calling pango_attr_list_change() with a copy of each attribute in @other in sequence (offset in position by @pos). This operation proves useful for, for instance, inserting a pre-edit string in the middle of an edit buffer. a #PangoAttrList another #PangoAttrList the position in @list at which to insert @other the length of the spliced segment. (Note that this must be specified since the attributes in @other may only be present at some subsection of this range) Decrease the reference count of the given attribute list by one. If the result is zero, free the attribute list and the attributes it contains. a #PangoAttrList, may be %NULL The #PangoAttrShape structure is used to represent attributes which impose shape restrictions. the common portion of the attribute the ink rectangle to restrict to the logical rectangle to restrict to user data set (see pango_attr_shape_new_with_data()) copy function for the user data destroy function for the user data Create a new shape attribute. A shape is used to impose a particular ink and logical rectangle on the result of shaping a particular glyph. This might be used, for instance, for embedding a picture or a widget inside a #PangoLayout. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). ink rectangle to assign to each character logical rectangle to assign to each character Like pango_attr_shape_new(), but a user data pointer is also provided; this pointer can be accessed when later rendering the glyph. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). ink rectangle to assign to each character logical rectangle to assign to each character user data pointer function to copy @data when the attribute is copied. If %NULL, @data is simply copied as a pointer. function to free @data when the attribute is freed, or %NULL The #PangoAttrSize structure is used to represent attributes which set font size. the common portion of the attribute size of font, in units of 1/%PANGO_SCALE of a point (for %PANGO_ATTR_SIZE) or of a device uni (for %PANGO_ATTR_ABSOLUTE_SIZE) whether the font size is in device units or points. This field is only present for compatibility with Pango-1.8.0 (%PANGO_ATTR_ABSOLUTE_SIZE was added in 1.8.1); and always will be %FALSE for %PANGO_ATTR_SIZE and %TRUE for %PANGO_ATTR_ABSOLUTE_SIZE. Create a new font-size attribute in fractional points. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the font size, in %PANGO_SCALE<!-- -->ths of a point. Create a new font-size attribute in device units. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the font size, in %PANGO_SCALE<!-- -->ths of a device unit. The #PangoAttrString structure is used to represent attributes with a string value. the common portion of the attribute the string which is the value of the attribute The #PangoAttrType distinguishes between different types of attributes. Along with the predefined values, it is possible to allocate additional values for custom attributes using pango_attr_type_register(). The predefined values are given below. The type of structure used to store the attribute is listed in parentheses after the description. does not happen language (#PangoAttrLanguage) font family name list (#PangoAttrString) font slant style (#PangoAttrInt) font weight (#PangoAttrInt) font variant (normal or small caps) (#PangoAttrInt) font stretch (#PangoAttrInt) font size in points scaled by %PANGO_SCALE (#PangoAttrInt) font description (#PangoAttrFontDesc) foreground color (#PangoAttrColor) background color (#PangoAttrColor) whether the text has an underline (#PangoAttrInt) whether the text is struck-through (#PangoAttrInt) baseline displacement (#PangoAttrInt) shape (#PangoAttrShape) font size scale factor (#PangoAttrFloat) whether fallback is enabled (#PangoAttrInt) letter spacing (#PangoAttrInt) underline color (#PangoAttrColor) strikethrough color (#PangoAttrColor) font size in pixels scaled by %PANGO_SCALE (#PangoAttrInt) base text gravity (#PangoAttrInt) gravity hint (#PangoAttrInt) OpenType font features (#PangoAttrString). Since 1.38 foreground alpha (#PangoAttrInt). Since 1.38 background alpha (#PangoAttrInt). Since 1.38 Fetches the attribute type name passed in when registering the type using pango_attr_type_register(). The returned value is an interned string (see g_intern_string() for what that means) that should not be modified or freed. the type ID name (which may be %NULL), or %NULL if @type is a built-in Pango attribute type or invalid. an attribute type ID to fetch the name for Allocate a new attribute type ID. The attribute type name can be accessed later by using pango_attr_type_get_name(). the new type ID. an identifier for the type The #PangoAttribute structure represents the common portions of all attributes. Particular types of attributes include this structure as their initial portion. The common portion of the attribute holds the range to which the value in the type-specific part of the attribute applies and should be initialized using pango_attribute_init(). By default an attribute will have an all-inclusive range of [0,%G_MAXUINT]. the class structure holding information about the type of the attribute the start index of the range (in bytes). end index of the range (in bytes). The character at this index is not included in the range. Make a copy of an attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). a #PangoAttribute Destroy a #PangoAttribute and free all associated memory. a #PangoAttribute. Compare two attributes for equality. This compares only the actual value of the two attributes and not the ranges that the attributes apply to. %TRUE if the two attributes have the same value. a #PangoAttribute another #PangoAttribute Initializes @attr's klass to @klass, it's start_index to %PANGO_ATTR_INDEX_FROM_TEXT_BEGINNING and end_index to %PANGO_ATTR_INDEX_TO_TEXT_END such that the attribute applies to the entire text by default. a #PangoAttribute a #PangoAttrClass The #PangoBidiType type represents the bidirectional character type of a Unicode character as specified by the <ulink url="http://www.unicode.org/reports/tr9/">Unicode bidirectional algorithm</ulink>. Left-to-Right Left-to-Right Embedding Left-to-Right Override Right-to-Left Right-to-Left Arabic Right-to-Left Embedding Right-to-Left Override Pop Directional Format European Number European Number Separator European Number Terminator Arabic Number Common Number Separator Nonspacing Mark Boundary Neutral Paragraph Separator Segment Separator Whitespace Other Neutrals Determines the normative bidirectional character type of a character, as specified in the Unicode Character Database. A simplified version of this function is available as pango_unichar_direction(). the bidirectional character type, as used in the Unicode bidirectional algorithm. a Unicode character The #PangoColor structure is used to represent a color in an uncalibrated RGB color-space. value of red component value of green component value of blue component Creates a copy of @src, which should be freed with pango_color_free(). Primarily used by language bindings, not that useful otherwise (since colors can just be copied by assignment in C). the newly allocated #PangoColor, which should be freed with pango_color_free(), or %NULL if @src was %NULL. color to copy, may be %NULL Frees a color allocated by pango_color_copy(). an allocated #PangoColor, may be %NULL Fill in the fields of a color from a string specification. The string can either one of a large set of standard names. (Taken from the CSS <ulink url="http://dev.w3.org/csswg/css-color/#named-colors">specification</ulink>), or it can be a hexadecimal value in the form '&num;rgb' '&num;rrggbb' '&num;rrrgggbbb' or '&num;rrrrggggbbbb' where 'r', 'g' and 'b' are hex digits of the red, green, and blue components of the color, respectively. (White in the four forms is '&num;fff' '&num;ffffff' '&num;fffffffff' and '&num;ffffffffffff') %TRUE if parsing of the specifier succeeded, otherwise false. a #PangoColor structure in which to store the result, or %NULL a string specifying the new color Returns a textual specification of @color in the hexadecimal form <literal>&num;rrrrggggbbbb</literal>, where <literal>r</literal>, <literal>g</literal> and <literal>b</literal> are hex digits representing the red, green, and blue components respectively. a newly-allocated text string that must be freed with g_free(). a #PangoColor The #PangoContext structure stores global information used to control the itemization process. Creates a new #PangoContext initialized to default values. This function is not particularly useful as it should always be followed by a pango_context_set_font_map() call, and the function pango_font_map_create_context() does these two steps together and hence users are recommended to use that. If you are using Pango as part of a higher-level system, that system may have it's own way of create a #PangoContext. For instance, the GTK+ toolkit has, among others, gdk_pango_context_get_for_screen(), and gtk_widget_get_pango_context(). Use those instead. the newly allocated #PangoContext, which should be freed with g_object_unref(). Forces a change in the context, which will cause any #PangoLayout using this context to re-layout. This function is only useful when implementing a new backend for Pango, something applications won't do. Backends should call this function if they have attached extra data to the context and such data is changed. a #PangoContext Retrieves the base direction for the context. See pango_context_set_base_dir(). the base direction for the context. a #PangoContext Retrieves the base gravity for the context. See pango_context_set_base_gravity(). the base gravity for the context. a #PangoContext Retrieve the default font description for the context. a pointer to the context's default font description. This value must not be modified or freed. a #PangoContext Gets the #PangoFontMap used to look up fonts for this context. the font map for the #PangoContext. This value is owned by Pango and should not be unreferenced. a #PangoContext Retrieves the gravity for the context. This is similar to pango_context_get_base_gravity(), except for when the base gravity is %PANGO_GRAVITY_AUTO for which pango_gravity_get_for_matrix() is used to return the gravity from the current context matrix. the resolved gravity for the context. a #PangoContext Retrieves the gravity hint for the context. See pango_context_set_gravity_hint() for details. the gravity hint for the context. a #PangoContext Retrieves the global language tag for the context. the global language tag. a #PangoContext Gets the transformation matrix that will be applied when rendering with this context. See pango_context_set_matrix(). the matrix, or %NULL if no matrix has been set (which is the same as the identity matrix). The returned matrix is owned by Pango and must not be modified or freed. a #PangoContext Get overall metric information for a particular font description. Since the metrics may be substantially different for different scripts, a language tag can be provided to indicate that the metrics should be retrieved that correspond to the script(s) used by that language. The #PangoFontDescription is interpreted in the same way as by pango_itemize(), and the family name may be a comma separated list of figures. If characters from multiple of these families would be used to render the string, then the returned fonts would be a composite of the metrics for the fonts loaded for the individual families. a #PangoFontMetrics object. The caller must call pango_font_metrics_unref() when finished using the object. a #PangoContext a #PangoFontDescription structure. %NULL means that the font description from the context will be used. language tag used to determine which script to get the metrics for. %NULL means that the language tag from the context will be used. If no language tag is set on the context, metrics for the default language (as determined by pango_language_get_default()) will be returned. Returns the current serial number of @context. The serial number is initialized to an small number larger than zero when a new context is created and is increased whenever the context is changed using any of the setter functions, or the #PangoFontMap it uses to find fonts has changed. The serial may wrap, but will never have the value 0. Since it can wrap, never compare it with "less than", always use "not equals". This can be used to automatically detect changes to a #PangoContext, and is only useful when implementing objects that need update when their #PangoContext changes, like #PangoLayout. The current serial number of @context. a #PangoContext List all families for a context. a #PangoContext location to store a pointer to an array of #PangoFontFamily *. This array should be freed with g_free(). location to store the number of elements in @descs Loads the font in one of the fontmaps in the context that is the closest match for @desc. the newly allocated #PangoFont that was loaded, or %NULL if no font matched. a #PangoContext a #PangoFontDescription describing the font to load Load a set of fonts in the context that can be used to render a font matching @desc. the newly allocated #PangoFontset loaded, or %NULL if no font matched. a #PangoContext a #PangoFontDescription describing the fonts to load a #PangoLanguage the fonts will be used for Sets the base direction for the context. The base direction is used in applying the Unicode bidirectional algorithm; if the @direction is %PANGO_DIRECTION_LTR or %PANGO_DIRECTION_RTL, then the value will be used as the paragraph direction in the Unicode bidirectional algorithm. A value of %PANGO_DIRECTION_WEAK_LTR or %PANGO_DIRECTION_WEAK_RTL is used only for paragraphs that do not contain any strong characters themselves. a #PangoContext the new base direction Sets the base gravity for the context. The base gravity is used in laying vertical text out. a #PangoContext the new base gravity Set the default font description for the context a #PangoContext the new pango font description Sets the font map to be searched when fonts are looked-up in this context. This is only for internal use by Pango backends, a #PangoContext obtained via one of the recommended methods should already have a suitable font map. a #PangoContext the #PangoFontMap to set. Sets the gravity hint for the context. The gravity hint is used in laying vertical text out, and is only relevant if gravity of the context as returned by pango_context_get_gravity() is set %PANGO_GRAVITY_EAST or %PANGO_GRAVITY_WEST. a #PangoContext the new gravity hint Sets the global language tag for the context. The default language for the locale of the running process can be found using pango_language_get_default(). a #PangoContext the new language tag. Sets the transformation matrix that will be applied when rendering with this context. Note that reported metrics are in the user space coordinates before the application of the matrix, not device-space coordinates after the application of the matrix. So, they don't scale with the matrix, though they may change slightly for different matrices, depending on how the text is fit to the pixel grid. a #PangoContext a #PangoMatrix, or %NULL to unset any existing matrix. (No matrix set is the same as setting the identity matrix.) The #PangoCoverage structure represents a map from Unicode characters to #PangoCoverageLevel. It is an opaque structure with no public fields. Copy an existing #PangoCoverage. (This function may now be unnecessary since we refcount the structure. File a bug if you use it.) the newly allocated #PangoCoverage, with a reference count of one, which should be freed with pango_coverage_unref(). a #PangoCoverage Determine whether a particular index is covered by @coverage the coverage level of @coverage for character @index_. a #PangoCoverage the index to check Set the coverage for each index in @coverage to be the max (better) value of the current coverage for the index and the coverage for the corresponding index in @other. a #PangoCoverage another #PangoCoverage Increase the reference count on the #PangoCoverage by one @coverage a #PangoCoverage Modify a particular index within @coverage a #PangoCoverage the index to modify the new level for @index_ Convert a #PangoCoverage structure into a flat binary format a #PangoCoverage location to store result (must be freed with g_free()) location to store size of result Decrease the reference count on the #PangoCoverage by one. If the result is zero, free the coverage and all associated memory. a #PangoCoverage Convert data generated from pango_coverage_to_bytes() back to a #PangoCoverage a newly allocated #PangoCoverage, or %NULL if the data was invalid. binary data representing a #PangoCoverage the size of @bytes in bytes Create a new #PangoCoverage the newly allocated #PangoCoverage, initialized to %PANGO_COVERAGE_NONE with a reference count of one, which should be freed with pango_coverage_unref(). Used to indicate how well a font can represent a particular Unicode character point for a particular script. The character is not representable with the font. The character is represented in a way that may be comprehensible but is not the correct graphical form. For instance, a Hangul character represented as a a sequence of Jamos, or a Latin transliteration of a Cyrillic word. The character is represented as basically the correct graphical form, but with a stylistic variant inappropriate for the current script. The character is represented as the correct graphical form. The #PangoDirection type represents a direction in the Unicode bidirectional algorithm; not every value in this enumeration makes sense for every usage of #PangoDirection; for example, the return value of pango_unichar_direction() and pango_find_base_dir() cannot be %PANGO_DIRECTION_WEAK_LTR or %PANGO_DIRECTION_WEAK_RTL, since every character is either neutral or has a strong direction; on the other hand %PANGO_DIRECTION_NEUTRAL doesn't make sense to pass to pango_itemize_with_base_dir(). The %PANGO_DIRECTION_TTB_LTR, %PANGO_DIRECTION_TTB_RTL values come from an earlier interpretation of this enumeration as the writing direction of a block of text and are no longer used; See #PangoGravity for how vertical text is handled in Pango. A strong left-to-right direction A strong right-to-left direction Deprecated value; treated the same as %PANGO_DIRECTION_RTL. Deprecated value; treated the same as %PANGO_DIRECTION_LTR A weak left-to-right direction A weak right-to-left direction No direction specified A string constant defining the engine type for language engines. These engines derive from #PangoEngineLang. A string constant defining the engine type for shaping engines. These engines derive from #PangoEngineShape. The #PangoEllipsizeMode type describes what sort of (if any) ellipsization should be applied to a line of text. In the ellipsization process characters are removed from the text in order to make it fit to a given width and replaced with an ellipsis. No ellipsization Omit characters at the start of the text Omit characters in the middle of the text Omit characters at the end of the text #PangoEngine is the base class for all types of language and script specific engines. It has no functionality by itself. Class structure for #PangoEngine The #PangoEngineInfo structure contains information about a particular engine. It contains the following fields: a unique string ID for the engine. a string identifying the engine type. a string identifying the render type. array of scripts this engine supports. number of items in @scripts. The #PangoEngineLang class is implemented by engines that customize the rendering-system independent part of the Pango pipeline for a particular script or language. For instance, a custom #PangoEngineLang could be provided for Thai to implement the dictionary-based word boundary lookups needed for that language. Class structure for #PangoEngineLang The #PangoEngineScriptInfo structure contains information about how the shaper covers a particular script. a #PangoScript. The value %PANGO_SCRIPT_COMMON has the special meaning here of "all scripts" a semicolon separated list of languages that this engine handles for this script. This may be empty, in which case the engine is saying that it is a fallback choice for all languages for this range, but should not be used if another engine indicates that it is specific for the language for a given code point. An entry in this list of "*" indicates that this engine is specific to all languages for this range. The #PangoEngineShape class is implemented by engines that customize the rendering-system dependent part of the Pango pipeline for a particular script or language. A #PangoEngineShape implementation is then specific to both a particular rendering system or group of rendering systems and to a particular script. For instance, there is one #PangoEngineShape implementation to handle shaping Arabic for Fontconfig-based backends. Class structure for #PangoEngineShape The #PangoFont structure is used to represent a font in a rendering-system-independent matter. To create an implementation of a #PangoFont, the rendering-system specific code should allocate a larger structure that contains a nested #PangoFont, fill in the <structfield>klass</structfield> member of the nested #PangoFont with a pointer to a appropriate #PangoFontClass, then call pango_font_init() on the structure. The #PangoFont structure contains one member which the implementation fills in. Frees an array of font descriptions. a pointer to an array of #PangoFontDescription, may be %NULL number of font descriptions in @descs Returns a description of the font, with font size set in points. Use pango_font_describe_with_absolute_size() if you want the font size in device units. a newly-allocated #PangoFontDescription object. a #PangoFont Finds the best matching shaper for a font for a particular language tag and character point. the best matching shaper. a #PangoFont the language tag a Unicode character. Computes the coverage map for a given font and language tag. a newly-allocated #PangoCoverage object. a #PangoFont the language tag Gets the font map for which the font was created. Note that the font maintains a <firstterm>weak</firstterm> reference to the font map, so if all references to font map are dropped, the font map will be finalized even if there are fonts created with the font map that are still alive. In that case this function will return %NULL. It is the responsibility of the user to ensure that the font map is kept alive. In most uses this is not an issue as a #PangoContext holds a reference to the font map. the #PangoFontMap for the font, or %NULL if @font is %NULL. a #PangoFont, or %NULL Gets the logical and ink extents of a glyph within a font. The coordinate system for each rectangle has its origin at the base line and horizontal origin of the character with increasing coordinates extending to the right and down. The macros PANGO_ASCENT(), PANGO_DESCENT(), PANGO_LBEARING(), and PANGO_RBEARING() can be used to convert from the extents rectangle to more traditional font metrics. The units of the rectangles are in 1/PANGO_SCALE of a device unit. If @font is %NULL, this function gracefully sets some sane values in the output variables and returns. a #PangoFont the glyph index rectangle used to store the extents of the glyph as drawn or %NULL to indicate that the result is not needed. rectangle used to store the logical extents of the glyph or %NULL to indicate that the result is not needed. Gets overall metric information for a font. Since the metrics may be substantially different for different scripts, a language tag can be provided to indicate that the metrics should be retrieved that correspond to the script(s) used by that language. If @font is %NULL, this function gracefully sets some sane values in the output variables and returns. a #PangoFontMetrics object. The caller must call pango_font_metrics_unref() when finished using the object. a #PangoFont language tag used to determine which script to get the metrics for, or %NULL to indicate to get the metrics for the entire font. Returns a description of the font, with font size set in points. Use pango_font_describe_with_absolute_size() if you want the font size in device units. a newly-allocated #PangoFontDescription object. a #PangoFont Returns a description of the font, with absolute font size set (in device units). Use pango_font_describe() if you want the font size in points. a newly-allocated #PangoFontDescription object. a #PangoFont Finds the best matching shaper for a font for a particular language tag and character point. the best matching shaper. a #PangoFont the language tag a Unicode character. Computes the coverage map for a given font and language tag. a newly-allocated #PangoCoverage object. a #PangoFont the language tag Gets the font map for which the font was created. Note that the font maintains a <firstterm>weak</firstterm> reference to the font map, so if all references to font map are dropped, the font map will be finalized even if there are fonts created with the font map that are still alive. In that case this function will return %NULL. It is the responsibility of the user to ensure that the font map is kept alive. In most uses this is not an issue as a #PangoContext holds a reference to the font map. the #PangoFontMap for the font, or %NULL if @font is %NULL. a #PangoFont, or %NULL Gets the logical and ink extents of a glyph within a font. The coordinate system for each rectangle has its origin at the base line and horizontal origin of the character with increasing coordinates extending to the right and down. The macros PANGO_ASCENT(), PANGO_DESCENT(), PANGO_LBEARING(), and PANGO_RBEARING() can be used to convert from the extents rectangle to more traditional font metrics. The units of the rectangles are in 1/PANGO_SCALE of a device unit. If @font is %NULL, this function gracefully sets some sane values in the output variables and returns. a #PangoFont the glyph index rectangle used to store the extents of the glyph as drawn or %NULL to indicate that the result is not needed. rectangle used to store the logical extents of the glyph or %NULL to indicate that the result is not needed. Gets overall metric information for a font. Since the metrics may be substantially different for different scripts, a language tag can be provided to indicate that the metrics should be retrieved that correspond to the script(s) used by that language. If @font is %NULL, this function gracefully sets some sane values in the output variables and returns. a #PangoFontMetrics object. The caller must call pango_font_metrics_unref() when finished using the object. a #PangoFont language tag used to determine which script to get the metrics for, or %NULL to indicate to get the metrics for the entire font. a newly-allocated #PangoFontDescription object. a #PangoFont a newly-allocated #PangoCoverage object. a #PangoFont the language tag the best matching shaper. a #PangoFont the language tag a Unicode character. a #PangoFont the glyph index rectangle used to store the extents of the glyph as drawn or %NULL to indicate that the result is not needed. rectangle used to store the logical extents of the glyph or %NULL to indicate that the result is not needed. a #PangoFontMetrics object. The caller must call pango_font_metrics_unref() when finished using the object. a #PangoFont language tag used to determine which script to get the metrics for, or %NULL to indicate to get the metrics for the entire font. the #PangoFontMap for the font, or %NULL if @font is %NULL. a #PangoFont, or %NULL The #PangoFontDescription structure represents the description of an ideal font. These structures are used both to list what fonts are available on the system and also for specifying the characteristics of a font to load. Creates a new font description structure with all fields unset. the newly allocated #PangoFontDescription, which should be freed using pango_font_description_free(). Determines if the style attributes of @new_match are a closer match for @desc than those of @old_match are, or if @old_match is %NULL, determines if @new_match is a match at all. Approximate matching is done for weight and style; other style attributes must match exactly. Style attributes are all attributes other than family and size-related attributes. Approximate matching for style considers PANGO_STYLE_OBLIQUE and PANGO_STYLE_ITALIC as matches, but not as good a match as when the styles are equal. Note that @old_match must match @desc. %TRUE if @new_match is a better match a #PangoFontDescription a #PangoFontDescription, or %NULL a #PangoFontDescription Make a copy of a #PangoFontDescription. the newly allocated #PangoFontDescription, which should be freed with pango_font_description_free(), or %NULL if @desc was %NULL. a #PangoFontDescription, may be %NULL Like pango_font_description_copy(), but only a shallow copy is made of the family name and other allocated fields. The result can only be used until @desc is modified or freed. This is meant to be used when the copy is only needed temporarily. the newly allocated #PangoFontDescription, which should be freed with pango_font_description_free(), or %NULL if @desc was %NULL. a #PangoFontDescription, may be %NULL Compares two font descriptions for equality. Two font descriptions are considered equal if the fonts they describe are provably identical. This means that their masks do not have to match, as long as other fields are all the same. (Two font descriptions may result in identical fonts being loaded, but still compare %FALSE.) %TRUE if the two font descriptions are identical, %FALSE otherwise. a #PangoFontDescription another #PangoFontDescription Frees a font description. a #PangoFontDescription, may be %NULL Gets the family name field of a font description. See pango_font_description_set_family(). the family name field for the font description, or %NULL if not previously set. This has the same life-time as the font description itself and should not be freed. a #PangoFontDescription. Gets the gravity field of a font description. See pango_font_description_set_gravity(). the gravity field for the font description. Use pango_font_description_get_set_fields() to find out if the field was explicitly set or not. a #PangoFontDescription Determines which fields in a font description have been set. a bitmask with bits set corresponding to the fields in @desc that have been set. a #PangoFontDescription Gets the size field of a font description. See pango_font_description_set_size(). the size field for the font description in points or device units. You must call pango_font_description_get_size_is_absolute() to find out which is the case. Returns 0 if the size field has not previously been set or it has been set to 0 explicitly. Use pango_font_description_get_set_fields() to find out if the field was explicitly set or not. a #PangoFontDescription Determines whether the size of the font is in points (not absolute) or device units (absolute). See pango_font_description_set_size() and pango_font_description_set_absolute_size(). whether the size for the font description is in points or device units. Use pango_font_description_get_set_fields() to find out if the size field of the font description was explicitly set or not. a #PangoFontDescription Gets the stretch field of a font description. See pango_font_description_set_stretch(). the stretch field for the font description. Use pango_font_description_get_set_fields() to find out if the field was explicitly set or not. a #PangoFontDescription. Gets the style field of a #PangoFontDescription. See pango_font_description_set_style(). the style field for the font description. Use pango_font_description_get_set_fields() to find out if the field was explicitly set or not. a #PangoFontDescription Gets the variant field of a #PangoFontDescription. See pango_font_description_set_variant(). the variant field for the font description. Use pango_font_description_get_set_fields() to find out if the field was explicitly set or not. a #PangoFontDescription. Gets the variations field of a font description. See pango_font_description_set_variations(). the varitions field for the font description, or %NULL if not previously set. This has the same life-time as the font description itself and should not be freed. a #PangoFontDescription Gets the weight field of a font description. See pango_font_description_set_weight(). the weight field for the font description. Use pango_font_description_get_set_fields() to find out if the field was explicitly set or not. a #PangoFontDescription Computes a hash of a #PangoFontDescription structure suitable to be used, for example, as an argument to g_hash_table_new(). The hash value is independent of @desc->mask. the hash value. a #PangoFontDescription Merges the fields that are set in @desc_to_merge into the fields in @desc. If @replace_existing is %FALSE, only fields in @desc that are not already set are affected. If %TRUE, then fields that are already set will be replaced as well. If @desc_to_merge is %NULL, this function performs nothing. a #PangoFontDescription the #PangoFontDescription to merge from, or %NULL if %TRUE, replace fields in @desc with the corresponding values from @desc_to_merge, even if they are already exist. Like pango_font_description_merge(), but only a shallow copy is made of the family name and other allocated fields. @desc can only be used until @desc_to_merge is modified or freed. This is meant to be used when the merged font description is only needed temporarily. a #PangoFontDescription the #PangoFontDescription to merge from if %TRUE, replace fields in @desc with the corresponding values from @desc_to_merge, even if they are already exist. Sets the size field of a font description, in device units. This is mutually exclusive with pango_font_description_set_size() which sets the font size in points. a #PangoFontDescription the new size, in Pango units. There are %PANGO_SCALE Pango units in one device unit. For an output backend where a device unit is a pixel, a @size value of 10 * PANGO_SCALE gives a 10 pixel font. Sets the family name field of a font description. The family name represents a family of related font styles, and will resolve to a particular #PangoFontFamily. In some uses of #PangoFontDescription, it is also possible to use a comma separated list of family names for this field. a #PangoFontDescription. a string representing the family name. Like pango_font_description_set_family(), except that no copy of @family is made. The caller must make sure that the string passed in stays around until @desc has been freed or the name is set again. This function can be used if @family is a static string such as a C string literal, or if @desc is only needed temporarily. a #PangoFontDescription a string representing the family name. Sets the gravity field of a font description. The gravity field specifies how the glyphs should be rotated. If @gravity is %PANGO_GRAVITY_AUTO, this actually unsets the gravity mask on the font description. This function is seldom useful to the user. Gravity should normally be set on a #PangoContext. a #PangoFontDescription the gravity for the font description. Sets the size field of a font description in fractional points. This is mutually exclusive with pango_font_description_set_absolute_size(). a #PangoFontDescription the size of the font in points, scaled by PANGO_SCALE. (That is, a @size value of 10 * PANGO_SCALE is a 10 point font. The conversion factor between points and device units depends on system configuration and the output device. For screen display, a logical DPI of 96 is common, in which case a 10 point font corresponds to a 10 * (96 / 72) = 13.3 pixel font. Use pango_font_description_set_absolute_size() if you need a particular size in device units. Sets the stretch field of a font description. The stretch field specifies how narrow or wide the font should be. a #PangoFontDescription the stretch for the font description Sets the style field of a #PangoFontDescription. The #PangoStyle enumeration describes whether the font is slanted and the manner in which it is slanted; it can be either #PANGO_STYLE_NORMAL, #PANGO_STYLE_ITALIC, or #PANGO_STYLE_OBLIQUE. Most fonts will either have a italic style or an oblique style, but not both, and font matching in Pango will match italic specifications with oblique fonts and vice-versa if an exact match is not found. a #PangoFontDescription the style for the font description Sets the variant field of a font description. The #PangoVariant can either be %PANGO_VARIANT_NORMAL or %PANGO_VARIANT_SMALL_CAPS. a #PangoFontDescription the variant type for the font description. Sets the variations field of a font description. OpenType font variations allow to select a font instance by specifying values for a number of axes, such as width or weight. The format of the variations string is AXIS1=VALUE,AXIS2=VALUE..., with each AXIS a 4 character tag that identifies a font axis, and each VALUE a floating point number. Unknown axes are ignored, and values are clamped to their allowed range. Pango does not currently have a way to find supported axes of a font. Both harfbuzz or freetype have API for this. a #PangoFontDescription. Like pango_font_description_set_variations(), except that no copy of @variations is made. The caller must make sure that the string passed in stays around until @desc has been freed or the name is set again. This function can be used if @variations is a static string such as a C string literal, or if @desc is only needed temporarily. a #PangoFontDescription Sets the weight field of a font description. The weight field specifies how bold or light the font should be. In addition to the values of the #PangoWeight enumeration, other intermediate numeric values are possible. a #PangoFontDescription the weight for the font description. Creates a filename representation of a font description. The filename is identical to the result from calling pango_font_description_to_string(), but with underscores instead of characters that are untypical in filenames, and in lower case only. a new string that must be freed with g_free(). a #PangoFontDescription Creates a string representation of a font description. See pango_font_description_from_string() for a description of the format of the string representation. The family list in the string description will only have a terminating comma if the last word of the list is a valid style option. a new string that must be freed with g_free(). a #PangoFontDescription Unsets some of the fields in a #PangoFontDescription. The unset fields will get back to their default values. a #PangoFontDescription bitmask of fields in the @desc to unset. Creates a new font description from a string representation in the form "[FAMILY-LIST] [STYLE-OPTIONS] [SIZE]", where FAMILY-LIST is a comma separated list of families optionally terminated by a comma, STYLE_OPTIONS is a whitespace separated list of words where each word describes one of style, variant, weight, stretch, or gravity, and SIZE is a decimal number (size in points) or optionally followed by the unit modifier "px" for absolute size. Any one of the options may be absent. If FAMILY-LIST is absent, then the family_name field of the resulting font description will be initialized to %NULL. If STYLE-OPTIONS is missing, then all style options will be set to the default values. If SIZE is missing, the size in the resulting font description will be set to 0. a new #PangoFontDescription. string representation of a font description. The #PangoFontFace structure is used to represent a group of fonts with the same family, slant, weight, width, but varying sizes. Returns the family, style, variant, weight and stretch of a #PangoFontFace. The size field of the resulting font description will be unset. a newly-created #PangoFontDescription structure holding the description of the face. Use pango_font_description_free() to free the result. a #PangoFontFace Gets a name representing the style of this face among the different faces in the #PangoFontFamily for the face. This name is unique among all faces in the family and is suitable for displaying to users. the face name for the face. This string is owned by the face object and must not be modified or freed. a #PangoFontFace. Returns whether a #PangoFontFace is synthesized by the underlying font rendering engine from another face, perhaps by shearing, emboldening, or lightening it. whether @face is synthesized. a #PangoFontFace List the available sizes for a font. This is only applicable to bitmap fonts. For scalable fonts, stores %NULL at the location pointed to by @sizes and 0 at the location pointed to by @n_sizes. The sizes returned are in Pango units and are sorted in ascending order. a #PangoFontFace. location to store a pointer to an array of int. This array should be freed with g_free(). location to store the number of elements in @sizes Returns the family, style, variant, weight and stretch of a #PangoFontFace. The size field of the resulting font description will be unset. a newly-created #PangoFontDescription structure holding the description of the face. Use pango_font_description_free() to free the result. a #PangoFontFace Gets a name representing the style of this face among the different faces in the #PangoFontFamily for the face. This name is unique among all faces in the family and is suitable for displaying to users. the face name for the face. This string is owned by the face object and must not be modified or freed. a #PangoFontFace. Returns whether a #PangoFontFace is synthesized by the underlying font rendering engine from another face, perhaps by shearing, emboldening, or lightening it. whether @face is synthesized. a #PangoFontFace List the available sizes for a font. This is only applicable to bitmap fonts. For scalable fonts, stores %NULL at the location pointed to by @sizes and 0 at the location pointed to by @n_sizes. The sizes returned are in Pango units and are sorted in ascending order. a #PangoFontFace. location to store a pointer to an array of int. This array should be freed with g_free(). location to store the number of elements in @sizes the face name for the face. This string is owned by the face object and must not be modified or freed. a #PangoFontFace. a newly-created #PangoFontDescription structure holding the description of the face. Use pango_font_description_free() to free the result. a #PangoFontFace a #PangoFontFace. location to store a pointer to an array of int. This array should be freed with g_free(). location to store the number of elements in @sizes whether @face is synthesized. a #PangoFontFace The #PangoFontFamily structure is used to represent a family of related font faces. The faces in a family share a common design, but differ in slant, weight, width and other aspects. Gets the name of the family. The name is unique among all fonts for the font backend and can be used in a #PangoFontDescription to specify that a face from this family is desired. the name of the family. This string is owned by the family object and must not be modified or freed. a #PangoFontFamily A monospace font is a font designed for text display where the the characters form a regular grid. For Western languages this would mean that the advance width of all characters are the same, but this categorization also includes Asian fonts which include double-width characters: characters that occupy two grid cells. g_unichar_iswide() returns a result that indicates whether a character is typically double-width in a monospace font. The best way to find out the grid-cell size is to call pango_font_metrics_get_approximate_digit_width(), since the results of pango_font_metrics_get_approximate_char_width() may be affected by double-width characters. %TRUE if the family is monospace. a #PangoFontFamily Lists the different font faces that make up @family. The faces in a family share a common design, but differ in slant, weight, width and other aspects. a #PangoFontFamily location to store an array of pointers to #PangoFontFace objects, or %NULL. This array should be freed with g_free() when it is no longer needed. location to store number of elements in @faces. Gets the name of the family. The name is unique among all fonts for the font backend and can be used in a #PangoFontDescription to specify that a face from this family is desired. the name of the family. This string is owned by the family object and must not be modified or freed. a #PangoFontFamily A monospace font is a font designed for text display where the the characters form a regular grid. For Western languages this would mean that the advance width of all characters are the same, but this categorization also includes Asian fonts which include double-width characters: characters that occupy two grid cells. g_unichar_iswide() returns a result that indicates whether a character is typically double-width in a monospace font. The best way to find out the grid-cell size is to call pango_font_metrics_get_approximate_digit_width(), since the results of pango_font_metrics_get_approximate_char_width() may be affected by double-width characters. %TRUE if the family is monospace. a #PangoFontFamily Lists the different font faces that make up @family. The faces in a family share a common design, but differ in slant, weight, width and other aspects. a #PangoFontFamily location to store an array of pointers to #PangoFontFace objects, or %NULL. This array should be freed with g_free() when it is no longer needed. location to store number of elements in @faces. a #PangoFontFamily location to store an array of pointers to #PangoFontFace objects, or %NULL. This array should be freed with g_free() when it is no longer needed. location to store number of elements in @faces. the name of the family. This string is owned by the family object and must not be modified or freed. a #PangoFontFamily %TRUE if the family is monospace. a #PangoFontFamily The #PangoFontMap represents the set of fonts available for a particular rendering system. This is a virtual object with implementations being specific to particular rendering systems. To create an implementation of a #PangoFontMap, the rendering-system specific code should allocate a larger structure that contains a nested #PangoFontMap, fill in the <structfield>klass</structfield> member of the nested #PangoFontMap with a pointer to a appropriate #PangoFontMapClass, then call pango_font_map_init() on the structure. The #PangoFontMap structure contains one member which the implementation fills in. Forces a change in the context, which will cause any #PangoContext using this fontmap to change. This function is only useful when implementing a new backend for Pango, something applications won't do. Backends should call this function if they have attached extra data to the context and such data is changed. a #PangoFontMap Returns the current serial number of @fontmap. The serial number is initialized to an small number larger than zero when a new fontmap is created and is increased whenever the fontmap is changed. It may wrap, but will never have the value 0. Since it can wrap, never compare it with "less than", always use "not equals". The fontmap can only be changed using backend-specific API, like changing fontmap resolution. This can be used to automatically detect changes to a #PangoFontMap, like in #PangoContext. The current serial number of @fontmap. a #PangoFontMap List all families for a fontmap. a #PangoFontMap location to store a pointer to an array of #PangoFontFamily *. This array should be freed with g_free(). location to store the number of elements in @families Load the font in the fontmap that is the closest match for @desc. the newly allocated #PangoFont loaded, or %NULL if no font matched. a #PangoFontMap the #PangoContext the font will be used with a #PangoFontDescription describing the font to load Load a set of fonts in the fontmap that can be used to render a font matching @desc. the newly allocated #PangoFontset loaded, or %NULL if no font matched. a #PangoFontMap the #PangoContext the font will be used with a #PangoFontDescription describing the font to load a #PangoLanguage the fonts will be used for Forces a change in the context, which will cause any #PangoContext using this fontmap to change. This function is only useful when implementing a new backend for Pango, something applications won't do. Backends should call this function if they have attached extra data to the context and such data is changed. a #PangoFontMap Creates a #PangoContext connected to @fontmap. This is equivalent to pango_context_new() followed by pango_context_set_font_map(). If you are using Pango as part of a higher-level system, that system may have it's own way of create a #PangoContext. For instance, the GTK+ toolkit has, among others, gdk_pango_context_get_for_screen(), and gtk_widget_get_pango_context(). Use those instead. the newly allocated #PangoContext, which should be freed with g_object_unref(). a #PangoFontMap Returns the current serial number of @fontmap. The serial number is initialized to an small number larger than zero when a new fontmap is created and is increased whenever the fontmap is changed. It may wrap, but will never have the value 0. Since it can wrap, never compare it with "less than", always use "not equals". The fontmap can only be changed using backend-specific API, like changing fontmap resolution. This can be used to automatically detect changes to a #PangoFontMap, like in #PangoContext. The current serial number of @fontmap. a #PangoFontMap Returns the render ID for shape engines for this fontmap. See the <structfield>render_type</structfield> field of #PangoEngineInfo. the ID string for shape engines for this fontmap. Owned by Pango, should not be modified or freed. a #PangoFontMap List all families for a fontmap. a #PangoFontMap location to store a pointer to an array of #PangoFontFamily *. This array should be freed with g_free(). location to store the number of elements in @families Load the font in the fontmap that is the closest match for @desc. the newly allocated #PangoFont loaded, or %NULL if no font matched. a #PangoFontMap the #PangoContext the font will be used with a #PangoFontDescription describing the font to load Load a set of fonts in the fontmap that can be used to render a font matching @desc. the newly allocated #PangoFontset loaded, or %NULL if no font matched. a #PangoFontMap the #PangoContext the font will be used with a #PangoFontDescription describing the font to load a #PangoLanguage the fonts will be used for The #PangoFontMapClass structure holds the virtual functions for a particular #PangoFontMap implementation. parent #GObjectClass. the newly allocated #PangoFont loaded, or %NULL if no font matched. a #PangoFontMap the #PangoContext the font will be used with a #PangoFontDescription describing the font to load a #PangoFontMap location to store a pointer to an array of #PangoFontFamily *. This array should be freed with g_free(). location to store the number of elements in @families the newly allocated #PangoFontset loaded, or %NULL if no font matched. a #PangoFontMap the #PangoContext the font will be used with a #PangoFontDescription describing the font to load a #PangoLanguage the fonts will be used for the type of rendering-system-dependent engines that can handle fonts of this fonts loaded with this fontmap. The current serial number of @fontmap. a #PangoFontMap a #PangoFontMap The bits in a #PangoFontMask correspond to fields in a #PangoFontDescription that have been set. the font family is specified. the font style is specified. the font variant is specified. the font weight is specified. the font stretch is specified. the font size is specified. the font gravity is specified (Since: 1.16.) OpenType font variations are specified (Since: 1.42) A #PangoFontMetrics structure holds the overall metric information for a font (possibly restricted to a script). The fields of this structure are private to implementations of a font backend. See the documentation of the corresponding getters for documentation of their meaning. Creates a new #PangoFontMetrics structure. This is only for internal use by Pango backends and there is no public way to set the fields of the structure. a newly-created #PangoFontMetrics structure with a reference count of 1. Gets the approximate character width for a font metrics structure. This is merely a representative value useful, for example, for determining the initial size for a window. Actual characters in text will be wider and narrower than this. the character width, in Pango units. a #PangoFontMetrics structure Gets the approximate digit width for a font metrics structure. This is merely a representative value useful, for example, for determining the initial size for a window. Actual digits in text can be wider or narrower than this, though this value is generally somewhat more accurate than the result of pango_font_metrics_get_approximate_char_width() for digits. the digit width, in Pango units. a #PangoFontMetrics structure Gets the ascent from a font metrics structure. The ascent is the distance from the baseline to the logical top of a line of text. (The logical top may be above or below the top of the actual drawn ink. It is necessary to lay out the text to figure where the ink will be.) the ascent, in Pango units. a #PangoFontMetrics structure Gets the descent from a font metrics structure. The descent is the distance from the baseline to the logical bottom of a line of text. (The logical bottom may be above or below the bottom of the actual drawn ink. It is necessary to lay out the text to figure where the ink will be.) the descent, in Pango units. a #PangoFontMetrics structure Gets the suggested position to draw the strikethrough. The value returned is the distance <emphasis>above</emphasis> the baseline of the top of the strikethrough. the suggested strikethrough position, in Pango units. a #PangoFontMetrics structure Gets the suggested thickness to draw for the strikethrough. the suggested strikethrough thickness, in Pango units. a #PangoFontMetrics structure Gets the suggested position to draw the underline. The value returned is the distance <emphasis>above</emphasis> the baseline of the top of the underline. Since most fonts have underline positions beneath the baseline, this value is typically negative. the suggested underline position, in Pango units. a #PangoFontMetrics structure Gets the suggested thickness to draw for the underline. the suggested underline thickness, in Pango units. a #PangoFontMetrics structure Increase the reference count of a font metrics structure by one. @metrics a #PangoFontMetrics structure, may be %NULL Decrease the reference count of a font metrics structure by one. If the result is zero, frees the structure and any associated memory. a #PangoFontMetrics structure, may be %NULL A #PangoFontset represents a set of #PangoFont to use when rendering text. It is the result of resolving a #PangoFontDescription against a particular #PangoContext. It has operations for finding the component font for a particular Unicode character, and for finding a composite set of metrics for the entire fontset. Iterates through all the fonts in a fontset, calling @func for each one. If @func returns %TRUE, that stops the iteration. a #PangoFontset Callback function data to pass to the callback function Returns the font in the fontset that contains the best glyph for the Unicode character @wc. a #PangoFont. The caller must call g_object_unref when finished with the font. a #PangoFontset a Unicode character Get overall metric information for the fonts in the fontset. a #PangoFontMetrics object. The caller must call pango_font_metrics_unref() when finished using the object. a #PangoFontset Iterates through all the fonts in a fontset, calling @func for each one. If @func returns %TRUE, that stops the iteration. a #PangoFontset Callback function data to pass to the callback function Returns the font in the fontset that contains the best glyph for the Unicode character @wc. a #PangoFont. The caller must call g_object_unref when finished with the font. a #PangoFontset a Unicode character Get overall metric information for the fonts in the fontset. a #PangoFontMetrics object. The caller must call pango_font_metrics_unref() when finished using the object. a #PangoFontset The #PangoFontsetClass structure holds the virtual functions for a particular #PangoFontset implementation. parent #GObjectClass. a #PangoFont. The caller must call g_object_unref when finished with the font. a #PangoFontset a Unicode character a #PangoFontMetrics object. The caller must call pango_font_metrics_unref() when finished using the object. a #PangoFontset a #PangoFontset Callback function data to pass to the callback function A callback function used by pango_fontset_foreach() when enumerating the fonts in a fontset. if %TRUE, stop iteration and return immediately. a #PangoFontset a font from @fontset callback data #PangoFontsetSimple is a implementation of the abstract #PangoFontset base class in terms of an array of fonts, which the creator provides when constructing the #PangoFontsetSimple. Creates a new #PangoFontsetSimple for the given language. the newly allocated #PangoFontsetSimple, which should be freed with g_object_unref(). a #PangoLanguage tag Adds a font to the fontset. a #PangoFontsetSimple. a #PangoFont. Returns the number of fonts in the fontset. the size of @fontset. a #PangoFontsetSimple. The %PANGO_GLYPH_EMPTY macro represents a #PangoGlyph value that has a special meaning, which is a zero-width empty glyph. This is useful for example in shaper modules, to use as the glyph for various zero-width Unicode characters (those passing pango_is_zero_width()). The %PANGO_GLYPH_INVALID_INPUT macro represents a #PangoGlyph value that has a special meaning of invalid input. #PangoLayout produces one such glyph per invalid input UTF-8 byte and such a glyph is rendered as a crossed box. Note that this value is defined such that it has the %PANGO_GLYPH_UNKNOWN_FLAG on. The %PANGO_GLYPH_UNKNOWN_FLAG macro is a flag value that can be added to a #gunichar value of a valid Unicode character, to produce a #PangoGlyph value, representing an unknown-character glyph for the respective #gunichar. The #PangoGlyphGeometry structure contains width and positioning information for a single glyph. the logical width to use for the the character. horizontal offset from nominal character position. vertical offset from nominal character position. The #PangoGlyphInfo structure represents a single glyph together with positioning information and visual attributes. It contains the following fields. the glyph itself. the positional information about the glyph. the visual attributes of the glyph. A #PangoGlyphItem is a pair of a #PangoItem and the glyphs resulting from shaping the text corresponding to an item. As an example of the usage of #PangoGlyphItem, the results of shaping text with #PangoLayout is a list of #PangoLayoutLine, each of which contains a list of #PangoGlyphItem. corresponding #PangoItem. corresponding #PangoGlyphString. Splits a shaped item (PangoGlyphItem) into multiple items based on an attribute list. The idea is that if you have attributes that don't affect shaping, such as color or underline, to avoid affecting shaping, you filter them out (pango_attr_list_filter()), apply the shaping process and then reapply them to the result using this function. All attributes that start or end inside a cluster are applied to that cluster; for instance, if half of a cluster is underlined and the other-half strikethrough, then the cluster will end up with both underline and strikethrough attributes. In these cases, it may happen that item->extra_attrs for some of the result items can have multiple attributes of the same type. This function takes ownership of @glyph_item; it will be reused as one of the elements in the list. a list of glyph items resulting from splitting @glyph_item. Free the elements using pango_glyph_item_free(), the list using g_slist_free(). a shaped item text that @list applies to a #PangoAttrList Make a deep copy of an existing #PangoGlyphItem structure. the newly allocated #PangoGlyphItem, which should be freed with pango_glyph_item_free(), or %NULL if @orig was %NULL. a #PangoGlyphItem, may be %NULL Frees a #PangoGlyphItem and resources to which it points. a #PangoGlyphItem, may be %NULL Given a #PangoGlyphItem and the corresponding text, determine the screen width corresponding to each character. When multiple characters compose a single cluster, the width of the entire cluster is divided equally among the characters. See also pango_glyph_string_get_logical_widths(). a #PangoGlyphItem text that @glyph_item corresponds to (glyph_item->item->offset is an offset from the start of @text) an array whose length is the number of characters in glyph_item (equal to glyph_item->item->num_chars) to be filled in with the resulting character widths. Adds spacing between the graphemes of @glyph_item to give the effect of typographic letter spacing. a #PangoGlyphItem text that @glyph_item corresponds to (glyph_item->item->offset is an offset from the start of @text) logical attributes for the item (the first logical attribute refers to the position before the first character in the item) amount of letter spacing to add in Pango units. May be negative, though too large negative values will give ugly results. Modifies @orig to cover only the text after @split_index, and returns a new item that covers the text before @split_index that used to be in @orig. You can think of @split_index as the length of the returned item. @split_index may not be 0, and it may not be greater than or equal to the length of @orig (that is, there must be at least one byte assigned to each item, you can't create a zero-length item). This function is similar in function to pango_item_split() (and uses it internally.) the newly allocated item representing text before @split_index, which should be freed with pango_glyph_item_free(). a #PangoItem text to which positions in @orig apply byte index of position to split item, relative to the start of the item A #PangoGlyphItemIter is an iterator over the clusters in a #PangoGlyphItem. The <firstterm>forward direction</firstterm> of the iterator is the logical direction of text. That is, with increasing @start_index and @start_char values. If @glyph_item is right-to-left (that is, if <literal>@glyph_item->item->analysis.level</literal> is odd), then @start_glyph decreases as the iterator moves forward. Moreover, in right-to-left cases, @start_glyph is greater than @end_glyph. An iterator should be initialized using either of pango_glyph_item_iter_init_start() and pango_glyph_item_iter_init_end(), for forward and backward iteration respectively, and walked over using any desired mixture of pango_glyph_item_iter_next_cluster() and pango_glyph_item_iter_prev_cluster(). A common idiom for doing a forward iteration over the clusters is: <programlisting> PangoGlyphItemIter cluster_iter; gboolean have_cluster; for (have_cluster = pango_glyph_item_iter_init_start (&amp;cluster_iter, glyph_item, text); have_cluster; have_cluster = pango_glyph_item_iter_next_cluster (&amp;cluster_iter)) { ... } </programlisting> Note that @text is the start of the text for layout, which is then indexed by <literal>@glyph_item->item->offset</literal> to get to the text of @glyph_item. The @start_index and @end_index values can directly index into @text. The @start_glyph, @end_glyph, @start_char, and @end_char values however are zero-based for the @glyph_item. For each cluster, the item pointed at by the start variables is included in the cluster while the one pointed at by end variables is not. None of the members of a #PangoGlyphItemIter should be modified manually. Make a shallow copy of an existing #PangoGlyphItemIter structure. the newly allocated #PangoGlyphItemIter, which should be freed with pango_glyph_item_iter_free(), or %NULL if @orig was %NULL. a #PangoGlyphItemIter, may be %NULL Frees a #PangoGlyphItemIter created by pango_glyph_item_iter_copy(). a #PangoGlyphItemIter, may be %NULL Initializes a #PangoGlyphItemIter structure to point to the last cluster in a glyph item. See #PangoGlyphItemIter for details of cluster orders. %FALSE if there are no clusters in the glyph item a #PangoGlyphItemIter the glyph item to iterate over text corresponding to the glyph item Initializes a #PangoGlyphItemIter structure to point to the first cluster in a glyph item. See #PangoGlyphItemIter for details of cluster orders. %FALSE if there are no clusters in the glyph item a #PangoGlyphItemIter the glyph item to iterate over text corresponding to the glyph item Advances the iterator to the next cluster in the glyph item. See #PangoGlyphItemIter for details of cluster orders. %TRUE if the iterator was advanced, %FALSE if we were already on the last cluster. a #PangoGlyphItemIter Moves the iterator to the preceding cluster in the glyph item. See #PangoGlyphItemIter for details of cluster orders. %TRUE if the iterator was moved, %FALSE if we were already on the first cluster. a #PangoGlyphItemIter The #PangoGlyphString structure is used to store strings of glyphs with geometry and visual attribute information. The storage for the glyph information is owned by the structure which simplifies memory management. number of the glyphs in this glyph string. array of glyph information for the glyph string. logical cluster info, indexed by the byte index within the text corresponding to the glyph string. Create a new #PangoGlyphString. the newly allocated #PangoGlyphString, which should be freed with pango_glyph_string_free(). Copy a glyph string and associated storage. the newly allocated #PangoGlyphString, which should be freed with pango_glyph_string_free(), or %NULL if @string was %NULL. a #PangoGlyphString, may be %NULL Compute the logical and ink extents of a glyph string. See the documentation for pango_font_get_glyph_extents() for details about the interpretation of the rectangles. a #PangoGlyphString a #PangoFont rectangle used to store the extents of the glyph string as drawn or %NULL to indicate that the result is not needed. rectangle used to store the logical extents of the glyph string or %NULL to indicate that the result is not needed. Computes the extents of a sub-portion of a glyph string. The extents are relative to the start of the glyph string range (the origin of their coordinate system is at the start of the range, not at the start of the entire glyph string). a #PangoGlyphString start index end index (the range is the set of bytes with indices such that start <= index < end) a #PangoFont rectangle used to store the extents of the glyph string range as drawn or %NULL to indicate that the result is not needed. rectangle used to store the logical extents of the glyph string range or %NULL to indicate that the result is not needed. Free a glyph string and associated storage. a #PangoGlyphString, may be %NULL Given a #PangoGlyphString resulting from pango_shape() and the corresponding text, determine the screen width corresponding to each character. When multiple characters compose a single cluster, the width of the entire cluster is divided equally among the characters. See also pango_glyph_item_get_logical_widths(). a #PangoGlyphString the text corresponding to the glyphs the length of @text, in bytes the embedding level of the string an array whose length is the number of characters in text (equal to g_utf8_strlen (text, length) unless text has NUL bytes) to be filled in with the resulting character widths. Computes the logical width of the glyph string as can also be computed using pango_glyph_string_extents(). However, since this only computes the width, it's much faster. This is in fact only a convenience function that computes the sum of geometry.width for each glyph in the @glyphs. the logical width of the glyph string. a #PangoGlyphString Converts from character position to x position. (X position is measured from the left edge of the run). Character positions are computed by dividing up each cluster into equal portions. the glyphs return from pango_shape() the text for the run the number of bytes (not characters) in @text. the analysis information return from pango_itemize() the byte index within @text whether we should compute the result for the beginning (%FALSE) or end (%TRUE) of the character. location to store result Resize a glyph string to the given length. a #PangoGlyphString. the new length of the string. Convert from x offset to character position. Character positions are computed by dividing up each cluster into equal portions. In scripts where positioning within a cluster is not allowed (such as Thai), the returned value may not be a valid cursor position; the caller must combine the result with the logical attributes for the text to compute the valid cursor position. the glyphs returned from pango_shape() the text for the run the number of bytes (not characters) in text. the analysis information return from pango_itemize() the x offset (in Pango units) location to store calculated byte index within @text location to store a boolean indicating whether the user clicked on the leading or trailing edge of the character. The PangoGlyphVisAttr is used to communicate information between the shaping phase and the rendering phase. More attributes may be added in the future. set for the first logical glyph in each cluster. (Clusters are stored in visual order, within the cluster, glyphs are always ordered in logical order, since visual order is meaningless; that is, in Arabic text, accent glyphs follow the glyphs for the base character.) The #PangoGravity type represents the orientation of glyphs in a segment of text. This is useful when rendering vertical text layouts. In those situations, the layout is rotated using a non-identity PangoMatrix, and then glyph orientation is controlled using #PangoGravity. Not every value in this enumeration makes sense for every usage of #PangoGravity; for example, %PANGO_GRAVITY_AUTO only can be passed to pango_context_set_base_gravity() and can only be returned by pango_context_get_base_gravity(). See also: #PangoGravityHint Glyphs stand upright (default) Glyphs are rotated 90 degrees clockwise Glyphs are upside-down Glyphs are rotated 90 degrees counter-clockwise Gravity is resolved from the context matrix Finds the gravity that best matches the rotation component in a #PangoMatrix. the gravity of @matrix, which will never be %PANGO_GRAVITY_AUTO, or %PANGO_GRAVITY_SOUTH if @matrix is %NULL a #PangoMatrix Based on the script, base gravity, and hint, returns actual gravity to use in laying out a single #PangoItem. If @base_gravity is %PANGO_GRAVITY_AUTO, it is first replaced with the preferred gravity of @script. To get the preferred gravity of a script, pass %PANGO_GRAVITY_AUTO and %PANGO_GRAVITY_HINT_STRONG in. resolved gravity suitable to use for a run of text with @script. #PangoScript to query base gravity of the paragraph orientation hint Based on the script, East Asian width, base gravity, and hint, returns actual gravity to use in laying out a single character or #PangoItem. This function is similar to pango_gravity_get_for_script() except that this function makes a distinction between narrow/half-width and wide/full-width characters also. Wide/full-width characters always stand <emphasis>upright</emphasis>, that is, they always take the base gravity, whereas narrow/full-width characters are always rotated in vertical context. If @base_gravity is %PANGO_GRAVITY_AUTO, it is first replaced with the preferred gravity of @script. resolved gravity suitable to use for a run of text with @script and @wide. #PangoScript to query %TRUE for wide characters as returned by g_unichar_iswide() base gravity of the paragraph orientation hint Converts a #PangoGravity value to its natural rotation in radians. @gravity should not be %PANGO_GRAVITY_AUTO. Note that pango_matrix_rotate() takes angle in degrees, not radians. So, to call pango_matrix_rotate() with the output of this function you should multiply it by (180. / G_PI). the rotation value corresponding to @gravity. gravity to query The #PangoGravityHint defines how horizontal scripts should behave in a vertical context. That is, English excerpt in a vertical paragraph for example. See #PangoGravity. scripts will take their natural gravity based on the base gravity and the script. This is the default. always use the base gravity set, regardless of the script. for scripts not in their natural direction (eg. Latin in East gravity), choose per-script gravity such that every script respects the line progression. This means, Latin and Arabic will take opposite gravities and both flow top-to-bottom for example. The #PangoIncludedModule structure for a statically linked module contains the functions that would otherwise be loaded from a dynamically loaded module. The #PangoItem structure stores information about a segment of text. byte offset of the start of this item in text. length of this item in bytes. number of Unicode characters in the item. analysis results for the item. Creates a new #PangoItem structure initialized to default values. the newly allocated #PangoItem, which should be freed with pango_item_free(). Copy an existing #PangoItem structure. the newly allocated #PangoItem, which should be freed with pango_item_free(), or %NULL if @item was %NULL. a #PangoItem, may be %NULL Free a #PangoItem and all associated memory. a #PangoItem, may be %NULL Modifies @orig to cover only the text after @split_index, and returns a new item that covers the text before @split_index that used to be in @orig. You can think of @split_index as the length of the returned item. @split_index may not be 0, and it may not be greater than or equal to the length of @orig (that is, there must be at least one byte assigned to each item, you can't create a zero-length item). @split_offset is the length of the first item in chars, and must be provided because the text used to generate the item isn't available, so pango_item_split() can't count the char length of the split items itself. new item representing text before @split_index, which should be freed with pango_item_free(). a #PangoItem byte index of position to split item, relative to the start of the item number of chars between start of @orig and @split_index The #PangoLanguage structure is used to represent a language. #PangoLanguage pointers can be efficiently copied and compared with each other. Get a string that is representative of the characters needed to render a particular language. The sample text may be a pangram, but is not necessarily. It is chosen to be demonstrative of normal text in the language, as well as exposing font feature requirements unique to the language. It is suitable for use as sample text in a font selection dialog. If @language is %NULL, the default language as found by pango_language_get_default() is used. If Pango does not have a sample string for @language, the classic "The quick brown fox..." is returned. This can be detected by comparing the returned pointer value to that returned for (non-existent) language code "xx". That is, compare to: <informalexample><programlisting> pango_language_get_sample_string (pango_language_from_string ("xx")) </programlisting></informalexample> the sample string. This value is owned by Pango and should not be freed. a #PangoLanguage, or %NULL Determines the scripts used to to write @language. If nothing is known about the language tag @language, or if @language is %NULL, then %NULL is returned. The list of scripts returned starts with the script that the language uses most and continues to the one it uses least. The value @num_script points at will be set to the number of scripts in the returned array (or zero if %NULL is returned). Most languages use only one script for writing, but there are some that use two (Latin and Cyrillic for example), and a few use three (Japanese for example). Applications should not make any assumptions on the maximum number of scripts returned though, except that it is positive if the return value is not %NULL, and it is a small number. The pango_language_includes_script() function uses this function internally. An array of #PangoScript values, with the number of entries in the array stored in @num_scripts, or %NULL if Pango does not have any information about this particular language tag (also the case if @language is %NULL). The returned array is owned by Pango and should not be modified or freed. a #PangoLanguage, or %NULL location to return number of scripts, or %NULL Determines if @script is one of the scripts used to write @language. The returned value is conservative; if nothing is known about the language tag @language, %TRUE will be returned, since, as far as Pango knows, @script might be used to write @language. This routine is used in Pango's itemization process when determining if a supplied language tag is relevant to a particular section of text. It probably is not useful for applications in most circumstances. This function uses pango_language_get_scripts() internally. %TRUE if @script is one of the scripts used to write @language or if nothing is known about @language (including the case that @language is %NULL), %FALSE otherwise. a #PangoLanguage, or %NULL a #PangoScript Checks if a language tag matches one of the elements in a list of language ranges. A language tag is considered to match a range in the list if the range is '*', the range is exactly the tag, or the range is a prefix of the tag, and the character after it in the tag is '-'. %TRUE if a match was found. a language tag (see pango_language_from_string()), %NULL is allowed and matches nothing but '*' a list of language ranges, separated by ';', ':', ',', or space characters. Each element must either be '*', or a RFC 3066 language range canonicalized as by pango_language_from_string() Gets the RFC-3066 format string representing the given language tag. a string representing the language tag. This is owned by Pango and should not be freed. a language tag. Take a RFC-3066 format language tag as a string and convert it to a #PangoLanguage pointer that can be efficiently copied (copy the pointer) and compared with other language tags (compare the pointer.) This function first canonicalizes the string by converting it to lowercase, mapping '_' to '-', and stripping all characters other than letters and '-'. Use pango_language_get_default() if you want to get the #PangoLanguage for the current locale of the process. an opaque pointer to a #PangoLanguage structure, or %NULL if @language was %NULL. The returned pointer will be valid forever after, and should not be freed. a string representing a language tag, or %NULL Returns the #PangoLanguage for the current locale of the process. Note that this can change over the life of an application. On Unix systems, this is the return value is derived from <literal>setlocale(LC_CTYPE, NULL)</literal>, and the user can affect this through the environment variables LC_ALL, LC_CTYPE or LANG (checked in that order). The locale string typically is in the form lang_COUNTRY, where lang is an ISO-639 language code, and COUNTRY is an ISO-3166 country code. For instance, sv_FI for Swedish as written in Finland or pt_BR for Portuguese as written in Brazil. On Windows, the C library does not use any such environment variables, and setting them won't affect the behavior of functions like ctime(). The user sets the locale through the Regional Options in the Control Panel. The C library (in the setlocale() function) does not use country and language codes, but country and language names spelled out in English. However, this function does check the above environment variables, and does return a Unix-style locale string based on either said environment variables or the thread's current locale. Your application should call <literal>setlocale(LC_ALL, "");</literal> for the user settings to take effect. Gtk+ does this in its initialization functions automatically (by calling gtk_set_locale()). See <literal>man setlocale</literal> for more details. the default language as a #PangoLanguage, must not be freed. The #PangoLayout structure represents an entire paragraph of text. It is initialized with a #PangoContext, UTF-8 string and set of attributes for that string. Once that is done, the set of formatted lines can be extracted from the object, the layout can be rendered, and conversion between logical character positions within the layout's text, and the physical position of the resulting glyphs can be made. There are also a number of parameters to adjust the formatting of a #PangoLayout, which are illustrated in <xref linkend="parameters"/>. It is possible, as well, to ignore the 2-D setup, and simply treat the results of a #PangoLayout as a list of lines. <figure id="parameters"> <title>Adjustable parameters for a PangoLayout</title> <graphic fileref="layout.gif" format="GIF"></graphic> </figure> The #PangoLayout structure is opaque, and has no user-visible fields. Create a new #PangoLayout object with attributes initialized to default values for a particular #PangoContext. the newly allocated #PangoLayout, with a reference count of one, which should be freed with g_object_unref(). a #PangoContext Forces recomputation of any state in the #PangoLayout that might depend on the layout's context. This function should be called if you make changes to the context subsequent to creating the layout. a #PangoLayout Does a deep copy-by-value of the @src layout. The attribute list, tab array, and text from the original layout are all copied by value. the newly allocated #PangoLayout, with a reference count of one, which should be freed with g_object_unref(). a #PangoLayout Gets the alignment for the layout: how partial lines are positioned within the horizontal space available. the alignment. a #PangoLayout Gets the attribute list for the layout, if any. a #PangoAttrList. a #PangoLayout Gets whether to calculate the bidirectional base direction for the layout according to the contents of the layout. See pango_layout_set_auto_dir(). %TRUE if the bidirectional base direction is computed from the layout's contents, %FALSE otherwise. a #PangoLayout Gets the Y position of baseline of the first line in @layout. baseline of first line, from top of @layout. a #PangoLayout Returns the number of Unicode characters in the the text of @layout. the number of Unicode characters in the text of @layout a #PangoLayout Retrieves the #PangoContext used for this layout. the #PangoContext for the layout. This does not have an additional refcount added, so if you want to keep a copy of this around, you must reference it yourself. a #PangoLayout Given an index within a layout, determines the positions that of the strong and weak cursors if the insertion point is at that index. The position of each cursor is stored as a zero-width rectangle. The strong cursor location is the location where characters of the directionality equal to the base direction of the layout are inserted. The weak cursor location is the location where characters of the directionality opposite to the base direction of the layout are inserted. a #PangoLayout the byte index of the cursor location to store the strong cursor position (may be %NULL) location to store the weak cursor position (may be %NULL) Gets the type of ellipsization being performed for @layout. See pango_layout_set_ellipsize() the current ellipsization mode for @layout. Use pango_layout_is_ellipsized() to query whether any paragraphs were actually ellipsized. a #PangoLayout Computes the logical and ink extents of @layout. Logical extents are usually what you want for positioning things. Note that both extents may have non-zero x and y. You may want to use those to offset where you render the layout. Not doing that is a very typical bug that shows up as right-to-left layouts not being correctly positioned in a layout with a set width. The extents are given in layout coordinates and in Pango units; layout coordinates begin at the top left corner of the layout. a #PangoLayout rectangle used to store the extents of the layout as drawn or %NULL to indicate that the result is not needed. rectangle used to store the logical extents of the layout or %NULL to indicate that the result is not needed. Gets the font description for the layout, if any. a pointer to the layout's font description, or %NULL if the font description from the layout's context is inherited. This value is owned by the layout and must not be modified or freed. a #PangoLayout Gets the height of layout used for ellipsization. See pango_layout_set_height() for details. the height, in Pango units if positive, or number of lines if negative. a #PangoLayout Gets the paragraph indent width in Pango units. A negative value indicates a hanging indentation. the indent in Pango units. a #PangoLayout Returns an iterator to iterate over the visual extents of the layout. the new #PangoLayoutIter that should be freed using pango_layout_iter_free(). a #PangoLayout Gets whether each complete line should be stretched to fill the entire width of the layout. the justify. a #PangoLayout Retrieves a particular line from a #PangoLayout. Use the faster pango_layout_get_line_readonly() if you do not plan to modify the contents of the line (glyphs, glyph widths, etc.). the requested #PangoLayoutLine, or %NULL if the index is out of range. This layout line can be ref'ed and retained, but will become invalid if changes are made to the #PangoLayout. a #PangoLayout the index of a line, which must be between 0 and <literal>pango_layout_get_line_count(layout) - 1</literal>, inclusive. Retrieves the count of lines for the @layout. the line count. #PangoLayout Retrieves a particular line from a #PangoLayout. This is a faster alternative to pango_layout_get_line(), but the user is not expected to modify the contents of the line (glyphs, glyph widths, etc.). the requested #PangoLayoutLine, or %NULL if the index is out of range. This layout line can be ref'ed and retained, but will become invalid if changes are made to the #PangoLayout. No changes should be made to the line. a #PangoLayout the index of a line, which must be between 0 and <literal>pango_layout_get_line_count(layout) - 1</literal>, inclusive. Returns the lines of the @layout as a list. Use the faster pango_layout_get_lines_readonly() if you do not plan to modify the contents of the lines (glyphs, glyph widths, etc.). a #GSList containing the lines in the layout. This points to internal data of the #PangoLayout and must be used with care. It will become invalid on any change to the layout's text or properties. a #PangoLayout Returns the lines of the @layout as a list. This is a faster alternative to pango_layout_get_lines(), but the user is not expected to modify the contents of the lines (glyphs, glyph widths, etc.). a #GSList containing the lines in the layout. This points to internal data of the #PangoLayout and must be used with care. It will become invalid on any change to the layout's text or properties. No changes should be made to the lines. a #PangoLayout Retrieves an array of logical attributes for each character in the @layout. a #PangoLayout location to store a pointer to an array of logical attributes This value must be freed with g_free(). location to store the number of the attributes in the array. (The stored value will be one more than the total number of characters in the layout, since there need to be attributes corresponding to both the position before the first character and the position after the last character.) Retrieves an array of logical attributes for each character in the @layout. This is a faster alternative to pango_layout_get_log_attrs(). The returned array is part of @layout and must not be modified. Modifying the layout will invalidate the returned array. The number of attributes returned in @n_attrs will be one more than the total number of characters in the layout, since there need to be attributes corresponding to both the position before the first character and the position after the last character. an array of logical attributes a #PangoLayout location to store the number of the attributes in the array Computes the logical and ink extents of @layout in device units. This function just calls pango_layout_get_extents() followed by two pango_extents_to_pixels() calls, rounding @ink_rect and @logical_rect such that the rounded rectangles fully contain the unrounded one (that is, passes them as first argument to pango_extents_to_pixels()). a #PangoLayout rectangle used to store the extents of the layout as drawn or %NULL to indicate that the result is not needed. rectangle used to store the logical extents of the layout or %NULL to indicate that the result is not needed. Determines the logical width and height of a #PangoLayout in device units. (pango_layout_get_size() returns the width and height scaled by %PANGO_SCALE.) This is simply a convenience function around pango_layout_get_pixel_extents(). a #PangoLayout location to store the logical width, or %NULL location to store the logical height, or %NULL Returns the current serial number of @layout. The serial number is initialized to an small number larger than zero when a new layout is created and is increased whenever the layout is changed using any of the setter functions, or the #PangoContext it uses has changed. The serial may wrap, but will never have the value 0. Since it can wrap, never compare it with "less than", always use "not equals". This can be used to automatically detect changes to a #PangoLayout, and is useful for example to decide whether a layout needs redrawing. To force the serial to be increased, use pango_layout_context_changed(). The current serial number of @layout. a #PangoLayout Obtains the value set by pango_layout_set_single_paragraph_mode(). %TRUE if the layout does not break paragraphs at paragraph separator characters, %FALSE otherwise. a #PangoLayout Determines the logical width and height of a #PangoLayout in Pango units (device units scaled by %PANGO_SCALE). This is simply a convenience function around pango_layout_get_extents(). a #PangoLayout location to store the logical width, or %NULL location to store the logical height, or %NULL Gets the amount of spacing between the lines of the layout. the spacing in Pango units. a #PangoLayout Gets the current #PangoTabArray used by this layout. If no #PangoTabArray has been set, then the default tabs are in use and %NULL is returned. Default tabs are every 8 spaces. The return value should be freed with pango_tab_array_free(). a copy of the tabs for this layout, or %NULL. a #PangoLayout Gets the text in the layout. The returned text should not be freed or modified. the text in the @layout. a #PangoLayout Counts the number unknown glyphs in @layout. That is, zero if glyphs for all characters in the layout text were found, or more than zero otherwise. This function can be used to determine if there are any fonts available to render all characters in a certain string, or when used in combination with %PANGO_ATTR_FALLBACK, to check if a certain font supports all the characters in the string. The number of unknown glyphs in @layout. a #PangoLayout Gets the width to which the lines of the #PangoLayout should wrap. the width in Pango units, or -1 if no width set. a #PangoLayout Gets the wrap mode for the layout. Use pango_layout_is_wrapped() to query whether any paragraphs were actually wrapped. active wrap mode. a #PangoLayout Converts from byte @index_ within the @layout to line and X position. (X position is measured from the left edge of the line) a #PangoLayout the byte index of a grapheme within the layout. an integer indicating the edge of the grapheme to retrieve the position of. If > 0, the trailing edge of the grapheme, if 0, the leading of the grapheme. location to store resulting line index. (which will between 0 and pango_layout_get_line_count(layout) - 1), or %NULL location to store resulting position within line (%PANGO_SCALE units per device unit), or %NULL Converts from an index within a #PangoLayout to the onscreen position corresponding to the grapheme at that index, which is represented as rectangle. Note that <literal>pos->x</literal> is always the leading edge of the grapheme and <literal>pos->x + pos->width</literal> the trailing edge of the grapheme. If the directionality of the grapheme is right-to-left, then <literal>pos->width</literal> will be negative. a #PangoLayout byte index within @layout rectangle in which to store the position of the grapheme Queries whether the layout had to ellipsize any paragraphs. This returns %TRUE if the ellipsization mode for @layout is not %PANGO_ELLIPSIZE_NONE, a positive width is set on @layout, and there are paragraphs exceeding that width that have to be ellipsized. %TRUE if any paragraphs had to be ellipsized, %FALSE otherwise. a #PangoLayout Queries whether the layout had to wrap any paragraphs. This returns %TRUE if a positive width is set on @layout, ellipsization mode of @layout is set to %PANGO_ELLIPSIZE_NONE, and there are paragraphs exceeding the layout width that have to be wrapped. %TRUE if any paragraphs had to be wrapped, %FALSE otherwise. a #PangoLayout Computes a new cursor position from an old position and a count of positions to move visually. If @direction is positive, then the new strong cursor position will be one position to the right of the old cursor position. If @direction is negative, then the new strong cursor position will be one position to the left of the old cursor position. In the presence of bidirectional text, the correspondence between logical and visual order will depend on the direction of the current run, and there may be jumps when the cursor is moved off of the end of a run. Motion here is in cursor positions, not in characters, so a single call to pango_layout_move_cursor_visually() may move the cursor over multiple characters when multiple characters combine to form a single grapheme. a #PangoLayout. whether the moving cursor is the strong cursor or the weak cursor. The strong cursor is the cursor corresponding to text insertion in the base direction for the layout. the byte index of the grapheme for the old index if 0, the cursor was at the leading edge of the grapheme indicated by @old_index, if > 0, the cursor was at the trailing edge. direction to move cursor. A negative value indicates motion to the left. location to store the new cursor byte index. A value of -1 indicates that the cursor has been moved off the beginning of the layout. A value of %G_MAXINT indicates that the cursor has been moved off the end of the layout. number of characters to move forward from the location returned for @new_index to get the position where the cursor should be displayed. This allows distinguishing the position at the beginning of one line from the position at the end of the preceding line. @new_index is always on the line where the cursor should be displayed. Sets the alignment for the layout: how partial lines are positioned within the horizontal space available. a #PangoLayout the alignment Sets the text attributes for a layout object. References @attrs, so the caller can unref its reference. a #PangoLayout a #PangoAttrList, can be %NULL Sets whether to calculate the bidirectional base direction for the layout according to the contents of the layout; when this flag is on (the default), then paragraphs in @layout that begin with strong right-to-left characters (Arabic and Hebrew principally), will have right-to-left layout, paragraphs with letters from other scripts will have left-to-right layout. Paragraphs with only neutral characters get their direction from the surrounding paragraphs. When %FALSE, the choice between left-to-right and right-to-left layout is done according to the base direction of the layout's #PangoContext. (See pango_context_set_base_dir()). When the auto-computed direction of a paragraph differs from the base direction of the context, the interpretation of %PANGO_ALIGN_LEFT and %PANGO_ALIGN_RIGHT are swapped. a #PangoLayout if %TRUE, compute the bidirectional base direction from the layout's contents. Sets the type of ellipsization being performed for @layout. Depending on the ellipsization mode @ellipsize text is removed from the start, middle, or end of text so they fit within the width and height of layout set with pango_layout_set_width() and pango_layout_set_height(). If the layout contains characters such as newlines that force it to be layed out in multiple paragraphs, then whether each paragraph is ellipsized separately or the entire layout is ellipsized as a whole depends on the set height of the layout. See pango_layout_set_height() for details. a #PangoLayout the new ellipsization mode for @layout Sets the default font description for the layout. If no font description is set on the layout, the font description from the layout's context is used. a #PangoLayout the new #PangoFontDescription, or %NULL to unset the current font description Sets the height to which the #PangoLayout should be ellipsized at. There are two different behaviors, based on whether @height is positive or negative. If @height is positive, it will be the maximum height of the layout. Only lines would be shown that would fit, and if there is any text omitted, an ellipsis added. At least one line is included in each paragraph regardless of how small the height value is. A value of zero will render exactly one line for the entire layout. If @height is negative, it will be the (negative of) maximum number of lines per paragraph. That is, the total number of lines shown may well be more than this value if the layout contains multiple paragraphs of text. The default value of -1 means that first line of each paragraph is ellipsized. This behvaior may be changed in the future to act per layout instead of per paragraph. File a bug against pango at <ulink url="http://bugzilla.gnome.org/">http://bugzilla.gnome.org/</ulink> if your code relies on this behavior. Height setting only has effect if a positive width is set on @layout and ellipsization mode of @layout is not %PANGO_ELLIPSIZE_NONE. The behavior is undefined if a height other than -1 is set and ellipsization mode is set to %PANGO_ELLIPSIZE_NONE, and may change in the future. a #PangoLayout. the desired height of the layout in Pango units if positive, or desired number of lines if negative. Sets the width in Pango units to indent each paragraph. A negative value of @indent will produce a hanging indentation. That is, the first line will have the full width, and subsequent lines will be indented by the absolute value of @indent. The indent setting is ignored if layout alignment is set to %PANGO_ALIGN_CENTER. a #PangoLayout. the amount by which to indent. Sets whether each complete line should be stretched to fill the entire width of the layout. This stretching is typically done by adding whitespace, but for some scripts (such as Arabic), the justification may be done in more complex ways, like extending the characters. Note that this setting is not implemented and so is ignored in Pango older than 1.18. a #PangoLayout whether the lines in the layout should be justified. Same as pango_layout_set_markup_with_accel(), but the markup text isn't scanned for accelerators. a #PangoLayout marked-up text length of marked-up text in bytes, or -1 if @markup is null-terminated Sets the layout text and attribute list from marked-up text (see <link linkend="PangoMarkupFormat">markup format</link>). Replaces the current text and attribute list. If @accel_marker is nonzero, the given character will mark the character following it as an accelerator. For example, @accel_marker might be an ampersand or underscore. All characters marked as an accelerator will receive a %PANGO_UNDERLINE_LOW attribute, and the first character so marked will be returned in @accel_char. Two @accel_marker characters following each other produce a single literal @accel_marker character. a #PangoLayout marked-up text (see <link linkend="PangoMarkupFormat">markup format</link>) length of marked-up text in bytes, or -1 if @markup is null-terminated marker for accelerators in the text return location for first located accelerator, or %NULL If @setting is %TRUE, do not treat newlines and similar characters as paragraph separators; instead, keep all text in a single paragraph, and display a glyph for paragraph separator characters. Used when you want to allow editing of newlines on a single text line. a #PangoLayout new setting Sets the amount of spacing in Pango unit between the lines of the layout. a #PangoLayout. the amount of spacing Sets the tabs to use for @layout, overriding the default tabs (by default, tabs are every 8 spaces). If @tabs is %NULL, the default tabs are reinstated. @tabs is copied into the layout; you must free your copy of @tabs yourself. a #PangoLayout a #PangoTabArray, or %NULL Sets the text of the layout. Note that if you have used pango_layout_set_markup() or pango_layout_set_markup_with_accel() on @layout before, you may want to call pango_layout_set_attributes() to clear the attributes set on the layout from the markup as this function does not clear attributes. a #PangoLayout a valid UTF-8 string maximum length of @text, in bytes. -1 indicates that the string is nul-terminated and the length should be calculated. The text will also be truncated on encountering a nul-termination even when @length is positive. Sets the width to which the lines of the #PangoLayout should wrap or ellipsized. The default value is -1: no width set. a #PangoLayout. the desired width in Pango units, or -1 to indicate that no wrapping or ellipsization should be performed. Sets the wrap mode; the wrap mode only has effect if a width is set on the layout with pango_layout_set_width(). To turn off wrapping, set the width to -1. a #PangoLayout the wrap mode Converts from X and Y position within a layout to the byte index to the character at that logical position. If the Y position is not inside the layout, the closest position is chosen (the position will be clamped inside the layout). If the X position is not within the layout, then the start or the end of the line is chosen as described for pango_layout_line_x_to_index(). If either the X or Y positions were not inside the layout, then the function returns %FALSE; on an exact hit, it returns %TRUE. %TRUE if the coordinates were inside text, %FALSE otherwise. a #PangoLayout the X offset (in Pango units) from the left edge of the layout. the Y offset (in Pango units) from the top edge of the layout location to store calculated byte index location to store a integer indicating where in the grapheme the user clicked. It will either be zero, or the number of characters in the grapheme. 0 represents the leading edge of the grapheme. A #PangoLayoutIter structure can be used to iterate over the visual extents of a #PangoLayout. The #PangoLayoutIter structure is opaque, and has no user-visible fields. Determines whether @iter is on the last line of the layout. %TRUE if @iter is on the last line. a #PangoLayoutIter Copies a #PangoLayoutIter. the newly allocated #PangoLayoutIter, which should be freed with pango_layout_iter_free(), or %NULL if @iter was %NULL. a #PangoLayoutIter, may be %NULL Frees an iterator that's no longer in use. a #PangoLayoutIter, may be %NULL Gets the Y position of the current line's baseline, in layout coordinates (origin at top left of the entire layout). baseline of current line. a #PangoLayoutIter Gets the extents of the current character, in layout coordinates (origin is the top left of the entire layout). Only logical extents can sensibly be obtained for characters; ink extents make sense only down to the level of clusters. a #PangoLayoutIter rectangle to fill with logical extents Gets the extents of the current cluster, in layout coordinates (origin is the top left of the entire layout). a #PangoLayoutIter rectangle to fill with ink extents, or %NULL rectangle to fill with logical extents, or %NULL Gets the current byte index. Note that iterating forward by char moves in visual order, not logical order, so indexes may not be sequential. Also, the index may be equal to the length of the text in the layout, if on the %NULL run (see pango_layout_iter_get_run()). current byte index. a #PangoLayoutIter Gets the layout associated with a #PangoLayoutIter. the layout associated with @iter. a #PangoLayoutIter Obtains the extents of the #PangoLayout being iterated over. @ink_rect or @logical_rect can be %NULL if you aren't interested in them. a #PangoLayoutIter rectangle to fill with ink extents, or %NULL rectangle to fill with logical extents, or %NULL Gets the current line. Use the faster pango_layout_iter_get_line_readonly() if you do not plan to modify the contents of the line (glyphs, glyph widths, etc.). the current line. a #PangoLayoutIter Obtains the extents of the current line. @ink_rect or @logical_rect can be %NULL if you aren't interested in them. Extents are in layout coordinates (origin is the top-left corner of the entire #PangoLayout). Thus the extents returned by this function will be the same width/height but not at the same x/y as the extents returned from pango_layout_line_get_extents(). a #PangoLayoutIter rectangle to fill with ink extents, or %NULL rectangle to fill with logical extents, or %NULL Gets the current line for read-only access. This is a faster alternative to pango_layout_iter_get_line(), but the user is not expected to modify the contents of the line (glyphs, glyph widths, etc.). the current line, that should not be modified. a #PangoLayoutIter Divides the vertical space in the #PangoLayout being iterated over between the lines in the layout, and returns the space belonging to the current line. A line's range includes the line's logical extents, plus half of the spacing above and below the line, if pango_layout_set_spacing() has been called to set layout spacing. The Y positions are in layout coordinates (origin at top left of the entire layout). a #PangoLayoutIter start of line, or %NULL end of line, or %NULL Gets the current run. When iterating by run, at the end of each line, there's a position with a %NULL run, so this function can return %NULL. The %NULL run at the end of each line ensures that all lines have at least one run, even lines consisting of only a newline. Use the faster pango_layout_iter_get_run_readonly() if you do not plan to modify the contents of the run (glyphs, glyph widths, etc.). the current run. a #PangoLayoutIter Gets the extents of the current run in layout coordinates (origin is the top left of the entire layout). a #PangoLayoutIter rectangle to fill with ink extents, or %NULL rectangle to fill with logical extents, or %NULL Gets the current run. When iterating by run, at the end of each line, there's a position with a %NULL run, so this function can return %NULL. The %NULL run at the end of each line ensures that all lines have at least one run, even lines consisting of only a newline. This is a faster alternative to pango_layout_iter_get_run(), but the user is not expected to modify the contents of the run (glyphs, glyph widths, etc.). the current run, that should not be modified. a #PangoLayoutIter Moves @iter forward to the next character in visual order. If @iter was already at the end of the layout, returns %FALSE. whether motion was possible. a #PangoLayoutIter Moves @iter forward to the next cluster in visual order. If @iter was already at the end of the layout, returns %FALSE. whether motion was possible. a #PangoLayoutIter Moves @iter forward to the start of the next line. If @iter is already on the last line, returns %FALSE. whether motion was possible. a #PangoLayoutIter Moves @iter forward to the next run in visual order. If @iter was already at the end of the layout, returns %FALSE. whether motion was possible. a #PangoLayoutIter The #PangoLayoutLine structure represents one of the lines resulting from laying out a paragraph via #PangoLayout. #PangoLayoutLine structures are obtained by calling pango_layout_get_line() and are only valid until the text, attributes, or settings of the parent #PangoLayout are modified. Routines for rendering PangoLayout objects are provided in code specific to each rendering system. the layout this line belongs to, might be %NULL start of line as byte index into layout->text length of line in bytes list of runs in the line, from left to right #TRUE if this is the first line of the paragraph #Resolved PangoDirection of line Computes the logical and ink extents of a layout line. See pango_font_get_glyph_extents() for details about the interpretation of the rectangles. a #PangoLayoutLine rectangle used to store the extents of the glyph string as drawn, or %NULL rectangle used to store the logical extents of the glyph string, or %NULL Computes the logical and ink extents of @layout_line in device units. This function just calls pango_layout_line_get_extents() followed by two pango_extents_to_pixels() calls, rounding @ink_rect and @logical_rect such that the rounded rectangles fully contain the unrounded one (that is, passes them as first argument to pango_extents_to_pixels()). a #PangoLayoutLine rectangle used to store the extents of the glyph string as drawn, or %NULL rectangle used to store the logical extents of the glyph string, or %NULL Gets a list of visual ranges corresponding to a given logical range. This list is not necessarily minimal - there may be consecutive ranges which are adjacent. The ranges will be sorted from left to right. The ranges are with respect to the left edge of the entire layout, not with respect to the line. a #PangoLayoutLine Start byte index of the logical range. If this value is less than the start index for the line, then the first range will extend all the way to the leading edge of the layout. Otherwise it will start at the leading edge of the first character. Ending byte index of the logical range. If this value is greater than the end index for the line, then the last range will extend all the way to the trailing edge of the layout. Otherwise, it will end at the trailing edge of the last character. location to store a pointer to an array of ranges. The array will be of length <literal>2*n_ranges</literal>, with each range starting at <literal>(*ranges)[2*n]</literal> and of width <literal>(*ranges)[2*n + 1] - (*ranges)[2*n]</literal>. This array must be freed with g_free(). The coordinates are relative to the layout and are in Pango units. The number of ranges stored in @ranges. Converts an index within a line to a X position. a #PangoLayoutLine byte offset of a grapheme within the layout an integer indicating the edge of the grapheme to retrieve the position of. If > 0, the trailing edge of the grapheme, if 0, the leading of the grapheme. location to store the x_offset (in Pango unit) Increase the reference count of a #PangoLayoutLine by one. the line passed in. a #PangoLayoutLine, may be %NULL Decrease the reference count of a #PangoLayoutLine by one. If the result is zero, the line and all associated memory will be freed. a #PangoLayoutLine Converts from x offset to the byte index of the corresponding character within the text of the layout. If @x_pos is outside the line, @index_ and @trailing will point to the very first or very last position in the line. This determination is based on the resolved direction of the paragraph; for example, if the resolved direction is right-to-left, then an X position to the right of the line (after it) results in 0 being stored in @index_ and @trailing. An X position to the left of the line results in @index_ pointing to the (logical) last grapheme in the line and @trailing being set to the number of characters in that grapheme. The reverse is true for a left-to-right line. %FALSE if @x_pos was outside the line, %TRUE if inside a #PangoLayoutLine the X offset (in Pango units) from the left edge of the line. location to store calculated byte index for the grapheme in which the user clicked. location to store an integer indicating where in the grapheme the user clicked. It will either be zero, or the number of characters in the grapheme. 0 represents the leading edge of the grapheme. The #PangoLogAttr structure stores information about the attributes of a single character. if set, can break line in front of character if set, must break line in front of character if set, can break here when doing character wrapping is whitespace character if set, cursor can appear in front of character. i.e. this is a grapheme boundary, or the first character in the text. This flag implements Unicode's <ulink url="http://www.unicode.org/reports/tr29/">Grapheme Cluster Boundaries</ulink> semantics. is first character in a word is first non-word char after a word Note that in degenerate cases, you could have both @is_word_start and @is_word_end set for some character. is a sentence boundary. There are two ways to divide sentences. The first assigns all inter-sentence whitespace/control/format chars to some sentence, so all chars are in some sentence; @is_sentence_boundary denotes the boundaries there. The second way doesn't assign between-sentence spaces, etc. to any sentence, so @is_sentence_start/@is_sentence_end mark the boundaries of those sentences. is first character in a sentence is first char after a sentence. Note that in degenerate cases, you could have both @is_sentence_start and @is_sentence_end set for some character. (e.g. no space after a period, so the next sentence starts right away) if set, backspace deletes one character rather than the entire grapheme cluster. This field is only meaningful on grapheme boundaries (where @is_cursor_position is set). In some languages, the full grapheme (e.g. letter + diacritics) is considered a unit, while in others, each decomposed character in the grapheme is a unit. In the default implementation of pango_break(), this bit is set on all grapheme boundaries except those following Latin, Cyrillic or Greek base characters. is a whitespace character that can possibly be expanded for justification purposes. (Since: 1.18) is a word boundary. More specifically, means that this is not a position in the middle of a word. For example, both sides of a punctuation mark are considered word boundaries. This flag is particularly useful when selecting text word-by-word. This flag implements Unicode's <ulink url="http://www.unicode.org/reports/tr29/">Word Boundaries</ulink> semantics. (Since: 1.22) Do not use. Does not do anything. %NULL. a #PangoMap a #PangoScript Do not use. Does not do anything. a #PangoMap a #PangoScript location to store list of engines that exactly handle this script. location to store list of engines that approximately handle this script. A structure specifying a transformation between user-space coordinates and device coordinates. The transformation is given by <programlisting> x_device = x_user * matrix->xx + y_user * matrix->xy + matrix->x0; y_device = x_user * matrix->yx + y_user * matrix->yy + matrix->y0; </programlisting> 1st component of the transformation matrix 2nd component of the transformation matrix 3rd component of the transformation matrix 4th component of the transformation matrix x translation y translation Changes the transformation represented by @matrix to be the transformation given by first applying transformation given by @new_matrix then applying the original transformation. a #PangoMatrix a #PangoMatrix Copies a #PangoMatrix. the newly allocated #PangoMatrix, which should be freed with pango_matrix_free(), or %NULL if @matrix was %NULL. a #PangoMatrix, may be %NULL Free a #PangoMatrix created with pango_matrix_copy(). a #PangoMatrix, may be %NULL Returns the scale factor of a matrix on the height of the font. That is, the scale factor in the direction perpendicular to the vector that the X coordinate is mapped to. If the scale in the X coordinate is needed as well, use pango_matrix_get_font_scale_factors(). the scale factor of @matrix on the height of the font, or 1.0 if @matrix is %NULL. a #PangoMatrix, may be %NULL Calculates the scale factor of a matrix on the width and height of the font. That is, @xscale is the scale factor in the direction of the X coordinate, and @yscale is the scale factor in the direction perpendicular to the vector that the X coordinate is mapped to. Note that output numbers will always be non-negative. a #PangoMatrix, or %NULL output scale factor in the x direction, or %NULL output scale factor perpendicular to the x direction, or %NULL Changes the transformation represented by @matrix to be the transformation given by first rotating by @degrees degrees counter-clockwise then applying the original transformation. a #PangoMatrix degrees to rotate counter-clockwise Changes the transformation represented by @matrix to be the transformation given by first scaling by @sx in the X direction and @sy in the Y direction then applying the original transformation. a #PangoMatrix amount to scale by in X direction amount to scale by in Y direction Transforms the distance vector (@dx,@dy) by @matrix. This is similar to pango_matrix_transform_point() except that the translation components of the transformation are ignored. The calculation of the returned vector is as follows: <programlisting> dx2 = dx1 * xx + dy1 * xy; dy2 = dx1 * yx + dy1 * yy; </programlisting> Affine transformations are position invariant, so the same vector always transforms to the same vector. If (@x1,@y1) transforms to (@x2,@y2) then (@x1+@dx1,@y1+@dy1) will transform to (@x1+@dx2,@y1+@dy2) for all values of @x1 and @x2. a #PangoMatrix, or %NULL in/out X component of a distance vector in/out Y component of a distance vector First transforms the @rect using @matrix, then calculates the bounding box of the transformed rectangle. The rectangle should be in device units (pixels). This function is useful for example when you want to draw a rotated @PangoLayout to an image buffer, and want to know how large the image should be and how much you should shift the layout when rendering. For better accuracy, you should use pango_matrix_transform_rectangle() on original rectangle in Pango units and convert to pixels afterward using pango_extents_to_pixels()'s first argument. a #PangoMatrix, or %NULL in/out bounding box in device units, or %NULL Transforms the point (@x, @y) by @matrix. a #PangoMatrix, or %NULL in/out X position in/out Y position First transforms @rect using @matrix, then calculates the bounding box of the transformed rectangle. The rectangle should be in Pango units. This function is useful for example when you want to draw a rotated @PangoLayout to an image buffer, and want to know how large the image should be and how much you should shift the layout when rendering. If you have a rectangle in device units (pixels), use pango_matrix_transform_pixel_rectangle(). If you have the rectangle in Pango units and want to convert to transformed pixel bounding box, it is more accurate to transform it first (using this function) and pass the result to pango_extents_to_pixels(), first argument, for an inclusive rounded rectangle. However, there are valid reasons that you may want to convert to pixels first and then transform, for example when the transformed coordinates may overflow in Pango units (large matrix translation for example). a #PangoMatrix, or %NULL in/out bounding box in Pango units, or %NULL Changes the transformation represented by @matrix to be the transformation given by first translating by (@tx, @ty) then applying the original transformation. a #PangoMatrix amount to translate in the X direction amount to translate in the Y direction A string constant defining the render type for engines that are not rendering-system specific. The #PangoRectangle structure represents a rectangle. It is frequently used to represent the logical or ink extents of a single glyph or section of text. (See, for instance, pango_font_get_glyph_extents()) X coordinate of the left side of the rectangle. Y coordinate of the the top side of the rectangle. width of the rectangle. height of the rectangle. #PangoRenderPart defines different items to render for such purposes as setting colors. the text itself the area behind the text underlines strikethrough lines #PangoRenderer is a base class for objects that are used to render Pango objects such as #PangoGlyphString and #PangoLayout. Draw a squiggly line that approximately covers the given rectangle in the style of an underline used to indicate a spelling error. (The width of the underline is rounded to an integer number of up/down segments and the resulting rectangle is centered in the original rectangle) This should be called while @renderer is already active. Use pango_renderer_activate() to activate a renderer. a #PangoRenderer X coordinate of underline, in Pango units in user coordinate system Y coordinate of underline, in Pango units in user coordinate system width of underline, in Pango units in user coordinate system height of underline, in Pango units in user coordinate system Draws a single glyph with coordinates in device space. a #PangoRenderer a #PangoFont the glyph index of a single glyph X coordinate of left edge of baseline of glyph Y coordinate of left edge of baseline of glyph Draws the glyphs in @glyph_item with the specified #PangoRenderer, embedding the text associated with the glyphs in the output if the output format supports it (PDF for example). Note that @text is the start of the text for layout, which is then indexed by <literal>@glyph_item->item->offset</literal>. If @text is %NULL, this simply calls pango_renderer_draw_glyphs(). The default implementation of this method simply falls back to pango_renderer_draw_glyphs(). a #PangoRenderer the UTF-8 text that @glyph_item refers to, or %NULL a #PangoGlyphItem X position of left edge of baseline, in user space coordinates in Pango units. Y position of left edge of baseline, in user space coordinates in Pango units. Draws the glyphs in @glyphs with the specified #PangoRenderer. a #PangoRenderer a #PangoFont a #PangoGlyphString X position of left edge of baseline, in user space coordinates in Pango units. Y position of left edge of baseline, in user space coordinates in Pango units. Draws an axis-aligned rectangle in user space coordinates with the specified #PangoRenderer. This should be called while @renderer is already active. Use pango_renderer_activate() to activate a renderer. a #PangoRenderer type of object this rectangle is part of X position at which to draw rectangle, in user space coordinates in Pango units Y position at which to draw rectangle, in user space coordinates in Pango units width of rectangle in Pango units in user space coordinates height of rectangle in Pango units in user space coordinates Draws a trapezoid with the parallel sides aligned with the X axis using the given #PangoRenderer; coordinates are in device space. a #PangoRenderer type of object this trapezoid is part of Y coordinate of top of trapezoid X coordinate of left end of top of trapezoid X coordinate of right end of top of trapezoid Y coordinate of bottom of trapezoid X coordinate of left end of bottom of trapezoid X coordinate of right end of bottom of trapezoid Informs Pango that the way that the rendering is done for @part has changed in a way that would prevent multiple pieces being joined together into one drawing call. For instance, if a subclass of #PangoRenderer was to add a stipple option for drawing underlines, it needs to call <informalexample><programlisting> pango_renderer_part_changed (render, PANGO_RENDER_PART_UNDERLINE); </programlisting></informalexample> When the stipple changes or underlines with different stipples might be joined together. Pango automatically calls this for changes to colors. (See pango_renderer_set_color()) a #PangoRenderer the part for which rendering has changed. Does initial setup before rendering operations on @renderer. pango_renderer_deactivate() should be called when done drawing. Calls such as pango_renderer_draw_layout() automatically activate the layout before drawing on it. Calls to pango_renderer_activate() and pango_renderer_deactivate() can be nested and the renderer will only be initialized and deinitialized once. a #PangoRenderer Cleans up after rendering operations on @renderer. See docs for pango_renderer_activate(). a #PangoRenderer Draw a squiggly line that approximately covers the given rectangle in the style of an underline used to indicate a spelling error. (The width of the underline is rounded to an integer number of up/down segments and the resulting rectangle is centered in the original rectangle) This should be called while @renderer is already active. Use pango_renderer_activate() to activate a renderer. a #PangoRenderer X coordinate of underline, in Pango units in user coordinate system Y coordinate of underline, in Pango units in user coordinate system width of underline, in Pango units in user coordinate system height of underline, in Pango units in user coordinate system Draws a single glyph with coordinates in device space. a #PangoRenderer a #PangoFont the glyph index of a single glyph X coordinate of left edge of baseline of glyph Y coordinate of left edge of baseline of glyph Draws the glyphs in @glyph_item with the specified #PangoRenderer, embedding the text associated with the glyphs in the output if the output format supports it (PDF for example). Note that @text is the start of the text for layout, which is then indexed by <literal>@glyph_item->item->offset</literal>. If @text is %NULL, this simply calls pango_renderer_draw_glyphs(). The default implementation of this method simply falls back to pango_renderer_draw_glyphs(). a #PangoRenderer the UTF-8 text that @glyph_item refers to, or %NULL a #PangoGlyphItem X position of left edge of baseline, in user space coordinates in Pango units. Y position of left edge of baseline, in user space coordinates in Pango units. Draws the glyphs in @glyphs with the specified #PangoRenderer. a #PangoRenderer a #PangoFont a #PangoGlyphString X position of left edge of baseline, in user space coordinates in Pango units. Y position of left edge of baseline, in user space coordinates in Pango units. Draws @layout with the specified #PangoRenderer. a #PangoRenderer a #PangoLayout X position of left edge of baseline, in user space coordinates in Pango units. Y position of left edge of baseline, in user space coordinates in Pango units. Draws @line with the specified #PangoRenderer. a #PangoRenderer a #PangoLayoutLine X position of left edge of baseline, in user space coordinates in Pango units. Y position of left edge of baseline, in user space coordinates in Pango units. Draws an axis-aligned rectangle in user space coordinates with the specified #PangoRenderer. This should be called while @renderer is already active. Use pango_renderer_activate() to activate a renderer. a #PangoRenderer type of object this rectangle is part of X position at which to draw rectangle, in user space coordinates in Pango units Y position at which to draw rectangle, in user space coordinates in Pango units width of rectangle in Pango units in user space coordinates height of rectangle in Pango units in user space coordinates Draws a trapezoid with the parallel sides aligned with the X axis using the given #PangoRenderer; coordinates are in device space. a #PangoRenderer type of object this trapezoid is part of Y coordinate of top of trapezoid X coordinate of left end of top of trapezoid X coordinate of right end of top of trapezoid Y coordinate of bottom of trapezoid X coordinate of left end of bottom of trapezoid X coordinate of right end of bottom of trapezoid Gets the current alpha for the specified part. the alpha for the specified part, or 0 if it hasn't been set and should be inherited from the environment. a #PangoRenderer the part to get the alpha for Gets the current rendering color for the specified part. the color for the specified part, or %NULL if it hasn't been set and should be inherited from the environment. a #PangoRenderer the part to get the color for Gets the layout currently being rendered using @renderer. Calling this function only makes sense from inside a subclass's methods, like in its draw_shape<!---->() for example. The returned layout should not be modified while still being rendered. the layout, or %NULL if no layout is being rendered using @renderer at this time. a #PangoRenderer Gets the layout line currently being rendered using @renderer. Calling this function only makes sense from inside a subclass's methods, like in its draw_shape<!---->() for example. The returned layout line should not be modified while still being rendered. the layout line, or %NULL if no layout line is being rendered using @renderer at this time. a #PangoRenderer Gets the transformation matrix that will be applied when rendering. See pango_renderer_set_matrix(). the matrix, or %NULL if no matrix has been set (which is the same as the identity matrix). The returned matrix is owned by Pango and must not be modified or freed. a #PangoRenderer Informs Pango that the way that the rendering is done for @part has changed in a way that would prevent multiple pieces being joined together into one drawing call. For instance, if a subclass of #PangoRenderer was to add a stipple option for drawing underlines, it needs to call <informalexample><programlisting> pango_renderer_part_changed (render, PANGO_RENDER_PART_UNDERLINE); </programlisting></informalexample> When the stipple changes or underlines with different stipples might be joined together. Pango automatically calls this for changes to colors. (See pango_renderer_set_color()) a #PangoRenderer the part for which rendering has changed. Sets the alpha for part of the rendering. Note that the alpha may only be used if a color is specified for @part as well. a #PangoRenderer the part to set the alpha for an alpha value between 1 and 65536, or 0 to unset the alpha Sets the color for part of the rendering. Also see pango_renderer_set_alpha(). a #PangoRenderer the part to change the color of the new color or %NULL to unset the current color Sets the transformation matrix that will be applied when rendering. a #PangoRenderer a #PangoMatrix, or %NULL to unset any existing matrix. (No matrix set is the same as setting the identity matrix.) the current transformation matrix for the Renderer; may be %NULL, which should be treated the same as the identity matrix. Class structure for #PangoRenderer. a #PangoRenderer a #PangoFont a #PangoGlyphString X position of left edge of baseline, in user space coordinates in Pango units. Y position of left edge of baseline, in user space coordinates in Pango units. a #PangoRenderer type of object this rectangle is part of X position at which to draw rectangle, in user space coordinates in Pango units Y position at which to draw rectangle, in user space coordinates in Pango units width of rectangle in Pango units in user space coordinates height of rectangle in Pango units in user space coordinates a #PangoRenderer X coordinate of underline, in Pango units in user coordinate system Y coordinate of underline, in Pango units in user coordinate system width of underline, in Pango units in user coordinate system height of underline, in Pango units in user coordinate system a #PangoRenderer type of object this trapezoid is part of Y coordinate of top of trapezoid X coordinate of left end of top of trapezoid X coordinate of right end of top of trapezoid Y coordinate of bottom of trapezoid X coordinate of left end of bottom of trapezoid X coordinate of right end of bottom of trapezoid a #PangoRenderer a #PangoFont the glyph index of a single glyph X coordinate of left edge of baseline of glyph Y coordinate of left edge of baseline of glyph a #PangoRenderer the part for which rendering has changed. a #PangoRenderer the UTF-8 text that @glyph_item refers to, or %NULL a #PangoGlyphItem X position of left edge of baseline, in user space coordinates in Pango units. Y position of left edge of baseline, in user space coordinates in Pango units. The %PANGO_SCALE macro represents the scale between dimensions used for Pango distances and device units. (The definition of device units is dependent on the output device; it will typically be pixels for a screen, and points for a printer.) %PANGO_SCALE is currently 1024, but this may be changed in the future. When setting font sizes, device units are always considered to be points (as in "12 point font"), rather than pixels. The #PangoScript enumeration identifies different writing systems. The values correspond to the names as defined in the Unicode standard. Note that new types may be added in the future. Applications should be ready to handle unknown values. This enumeration is interchangeable with #GUnicodeScript. See <ulink url="http://www.unicode.org/reports/tr24/">Unicode Standard Annex #24: Script names</ulink>. a value never returned from pango_script_for_unichar() a character used by multiple different scripts a mark glyph that takes its script from the base glyph to which it is attached Arabic Armenian Bengali Bopomofo Cherokee Coptic Cyrillic Deseret Devanagari Ethiopic Georgian Gothic Greek Gujarati Gurmukhi Han Hangul Hebrew Hiragana Kannada Katakana Khmer Lao Latin Malayalam Mongolian Myanmar Ogham Old Italic Oriya Runic Sinhala Syriac Tamil Telugu Thaana Thai Tibetan Canadian Aboriginal Yi Tagalog Hanunoo Buhid Tagbanwa Braille Cypriot Limbu Osmanya Shavian Linear B Tai Le Ugaritic New Tai Lue. Since 1.10 Buginese. Since 1.10 Glagolitic. Since 1.10 Tifinagh. Since 1.10 Syloti Nagri. Since 1.10 Old Persian. Since 1.10 Kharoshthi. Since 1.10 an unassigned code point. Since 1.14 Balinese. Since 1.14 Cuneiform. Since 1.14 Phoenician. Since 1.14 Phags-pa. Since 1.14 N'Ko. Since 1.14 Kayah Li. Since 1.20.1 Lepcha. Since 1.20.1 Rejang. Since 1.20.1 Sundanese. Since 1.20.1 Saurashtra. Since 1.20.1 Cham. Since 1.20.1 Ol Chiki. Since 1.20.1 Vai. Since 1.20.1 Carian. Since 1.20.1 Lycian. Since 1.20.1 Lydian. Since 1.20.1 Batak. Since 1.32 Brahmi. Since 1.32 Mandaic. Since 1.32 Chakma. Since: 1.32 Meroitic Cursive. Since: 1.32 Meroitic Hieroglyphs. Since: 1.32 Miao. Since: 1.32 Sharada. Since: 1.32 Sora Sompeng. Since: 1.32 Takri. Since: 1.32 Bassa. Since: 1.40 Caucasian Albanian. Since: 1.40 Duployan. Since: 1.40 Elbasan. Since: 1.40 Grantha. Since: 1.40 Kjohki. Since: 1.40 Khudawadi, Sindhi. Since: 1.40 Linear A. Since: 1.40 Mahajani. Since: 1.40 Manichaean. Since: 1.40 Mende Kikakui. Since: 1.40 Modi. Since: 1.40 Mro. Since: 1.40 Nabataean. Since: 1.40 Old North Arabian. Since: 1.40 Old Permic. Since: 1.40 Pahawh Hmong. Since: 1.40 Palmyrene. Since: 1.40 Pau Cin Hau. Since: 1.40 Psalter Pahlavi. Since: 1.40 Siddham. Since: 1.40 Tirhuta. Since: 1.40 Warang Citi. Since: 1.40 Ahom. Since: 1.40 Anatolian Hieroglyphs. Since: 1.40 Hatran. Since: 1.40 Multani. Since: 1.40 Old Hungarian. Since: 1.40 Signwriting. Since: 1.40 Looks up the #PangoScript for a particular character (as defined by Unicode Standard Annex \#24). No check is made for @ch being a valid Unicode character; if you pass in invalid character, the result is undefined. As of Pango 1.18, this function simply returns the return value of g_unichar_get_script(). the #PangoScript for the character. a Unicode character Given a script, finds a language tag that is reasonably representative of that script. This will usually be the most widely spoken or used language written in that script: for instance, the sample language for %PANGO_SCRIPT_CYRILLIC is <literal>ru</literal> (Russian), the sample language for %PANGO_SCRIPT_ARABIC is <literal>ar</literal>. For some scripts, no sample language will be returned because there is no language that is sufficiently representative. The best example of this is %PANGO_SCRIPT_HAN, where various different variants of written Chinese, Japanese, and Korean all use significantly different sets of Han characters and forms of shared characters. No sample language can be provided for many historical scripts as well. As of 1.18, this function checks the environment variables PANGO_LANGUAGE and LANGUAGE (checked in that order) first. If one of them is set, it is parsed as a list of language tags separated by colons or other separators. This function will return the first language in the parsed list that Pango believes may use @script for writing. This last predicate is tested using pango_language_includes_script(). This can be used to control Pango's font selection for non-primary languages. For example, a PANGO_LANGUAGE enviroment variable set to "en:fa" makes Pango choose fonts suitable for Persian (fa) instead of Arabic (ar) when a segment of Arabic text is found in an otherwise non-Arabic text. The same trick can be used to choose a default language for %PANGO_SCRIPT_HAN when setting context language is not feasible. a #PangoLanguage that is representative of the script, or %NULL if no such language exists. a #PangoScript A #PangoScriptIter is used to iterate through a string and identify ranges in different scripts. Frees a #PangoScriptIter created with pango_script_iter_new(). a #PangoScriptIter Gets information about the range to which @iter currently points. The range is the set of locations p where *start <= p < *end. (That is, it doesn't include the character stored at *end) a #PangoScriptIter location to store start position of the range, or %NULL location to store end position of the range, or %NULL location to store script for range, or %NULL Advances a #PangoScriptIter to the next range. If @iter is already at the end, it is left unchanged and %FALSE is returned. %TRUE if @iter was successfully advanced. a #PangoScriptIter Create a new #PangoScriptIter, used to break a string of Unicode text into runs by Unicode script. No copy is made of @text, so the caller needs to make sure it remains valid until the iterator is freed with pango_script_iter_free(). the new script iterator, initialized to point at the first range in the text, which should be freed with pango_script_iter_free(). If the string is empty, it will point at an empty range. a UTF-8 string length of @text, or -1 if @text is nul-terminated. An enumeration specifying the width of the font relative to other designs within a family. ultra condensed width extra condensed width condensed width semi condensed width the normal width semi expanded width expanded width extra expanded width ultra expanded width An enumeration specifying the various slant styles possible for a font. the font is upright. the font is slanted, but in a roman style. the font is slanted in an italic style. A #PangoTabAlign specifies where a tab stop appears relative to the text. the tab stop appears to the left of the text. A #PangoTabArray struct contains an array of tab stops. Each tab stop has an alignment and a position. Creates an array of @initial_size tab stops. Tab stops are specified in pixel units if @positions_in_pixels is %TRUE, otherwise in Pango units. All stops are initially at position 0. the newly allocated #PangoTabArray, which should be freed with pango_tab_array_free(). Initial number of tab stops to allocate, can be 0 whether positions are in pixel units This is a convenience function that creates a #PangoTabArray and allows you to specify the alignment and position of each tab stop. You <emphasis>must</emphasis> provide an alignment and position for @size tab stops. the newly allocated #PangoTabArray, which should be freed with pango_tab_array_free(). number of tab stops in the array whether positions are in pixel units alignment of first tab stop position of first tab stop additional alignment/position pairs Copies a #PangoTabArray the newly allocated #PangoTabArray, which should be freed with pango_tab_array_free(). #PangoTabArray to copy Frees a tab array and associated resources. a #PangoTabArray Returns %TRUE if the tab positions are in pixels, %FALSE if they are in Pango units. whether positions are in pixels. a #PangoTabArray Gets the number of tab stops in @tab_array. the number of tab stops in the array. a #PangoTabArray Gets the alignment and position of a tab stop. a #PangoTabArray tab stop index location to store alignment, or %NULL location to store tab position, or %NULL If non-%NULL, @alignments and @locations are filled with allocated arrays of length pango_tab_array_get_size(). You must free the returned array. a #PangoTabArray location to store an array of tab stop alignments, or %NULL location to store an array of tab positions, or %NULL Resizes a tab array. You must subsequently initialize any tabs that were added as a result of growing the array. a #PangoTabArray new size of the array Sets the alignment and location of a tab stop. @alignment must always be #PANGO_TAB_LEFT in the current implementation. a #PangoTabArray the index of a tab stop tab alignment tab location in Pango units The #PangoUnderline enumeration is used to specify whether text should be underlined, and if so, the type of underlining. no underline should be drawn a single underline should be drawn a double underline should be drawn a single underline should be drawn at a position beneath the ink extents of the text being underlined. This should be used only for underlining single characters, such as for keyboard accelerators. %PANGO_UNDERLINE_SINGLE should be used for extended portions of text. a wavy underline should be drawn below. This underline is typically used to indicate an error such as a possilble mispelling; in some cases a contrasting color may automatically be used. This type of underlining is available since Pango 1.4. A macro that should be defined by the user prior to including the pango.h header. The definition should be one of the predefined Pango version macros: %PANGO_VERSION_1_2, %PANGO_VERSION_1_4,... This macro defines the earliest version of Pango that the package is required to be able to compile against. If the compiler is configured to warn about the use of deprecated functions, then using functions that were deprecated in version %PANGO_VERSION_MIN_REQUIRED or earlier will cause warnings (but using functions deprecated in later releases will not). An enumeration specifying capitalization variant of the font. A normal font. A font with the lower case characters replaced by smaller variants of the capital characters. An enumeration specifying the weight (boldness) of a font. This is a numerical value ranging from 100 to 1000, but there are some predefined values: the thin weight (= 100; Since: 1.24) the ultralight weight (= 200) the light weight (= 300) the semilight weight (= 350; Since: 1.36.7) the book weight (= 380; Since: 1.24) the default weight (= 400) the normal weight (= 500; Since: 1.24) the semibold weight (= 600) the bold weight (= 700) the ultrabold weight (= 800) the heavy weight (= 900) the ultraheavy weight (= 1000; Since: 1.24) A #PangoWrapMode describes how to wrap the lines of a #PangoLayout to the desired width. wrap lines at word boundaries. wrap lines at character boundaries. wrap lines at word boundaries, but fall back to character boundaries if there is not enough space for a full word. Create a new background alpha attribute. the new allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the alpha value, between 1 and 65536 Create a new background color attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the red value (ranging from 0 to 65535) the green value the blue value Create a new font fallback attribute. If fallback is disabled, characters will only be used from the closest matching font on the system. No fallback will be done to other fonts on the system that might contain the characters in the text. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). %TRUE if we should fall back on other fonts for characters the active font is missing. Create a new font family attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the family or comma separated list of families Create a new foreground alpha attribute. the new allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the alpha value, between 1 and 65536 Create a new foreground color attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the red value (ranging from 0 to 65535) the green value the blue value Create a new gravity hint attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the gravity hint value. Create a new gravity attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the gravity value; should not be %PANGO_GRAVITY_AUTO. Create a new letter-spacing attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). amount of extra space to add between graphemes of the text, in Pango units. Create a new baseline displacement attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the amount that the text should be displaced vertically, in Pango units. Positive values displace the text upwards. Create a new font size scale attribute. The base font for the affected text will have its size multiplied by @scale_factor. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). factor to scale the font Create a new font stretch attribute the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the stretch Create a new strikethrough color attribute. This attribute modifies the color of strikethrough lines. If not set, strikethrough lines will use the foreground color. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the red value (ranging from 0 to 65535) the green value the blue value Create a new strike-through attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). %TRUE if the text should be struck-through. Create a new font slant style attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the slant style Fetches the attribute type name passed in when registering the type using pango_attr_type_register(). The returned value is an interned string (see g_intern_string() for what that means) that should not be modified or freed. the type ID name (which may be %NULL), or %NULL if @type is a built-in Pango attribute type or invalid. an attribute type ID to fetch the name for Allocate a new attribute type ID. The attribute type name can be accessed later by using pango_attr_type_get_name(). the new type ID. an identifier for the type Create a new underline color attribute. This attribute modifies the color of underlines. If not set, underlines will use the foreground color. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the red value (ranging from 0 to 65535) the green value the blue value Create a new underline-style attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the underline style. Create a new font variant attribute (normal or small caps) the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the variant Create a new font weight attribute. the newly allocated #PangoAttribute, which should be freed with pango_attribute_destroy(). the weight Determines the normative bidirectional character type of a character, as specified in the Unicode Character Database. A simplified version of this function is available as pango_unichar_direction(). the bidirectional character type, as used in the Unicode bidirectional algorithm. a Unicode character Determines possible line, word, and character breaks for a string of Unicode text with a single analysis. For most purposes you may want to use pango_get_log_attrs(). the text to process length of @text in bytes (may be -1 if @text is nul-terminated) #PangoAnalysis structure from pango_itemize() an array to store character information in size of the array passed as @attrs Do not use. Does not do anything. %NULL Key to look up, in the form "SECTION/KEY". Do not use. Does not do anything. %NULL Key to look up, in the form "SECTION/KEY". This is the default break algorithm, used if no language engine overrides it. Normally you should use pango_break() instead. Unlike pango_break(), @analysis can be %NULL, but only do that if you know what you're doing. If you need an analysis to pass to pango_break(), you need to pango_itemize(). In most cases however you should simply use pango_get_log_attrs(). text to break length of text in bytes (may be -1 if @text is nul-terminated) a #PangoAnalysis for the @text logical attributes to fill in size of the array passed as @attrs Converts extents from Pango units to device units, dividing by the %PANGO_SCALE factor and performing rounding. The @inclusive rectangle is converted by flooring the x/y coordinates and extending width/height, such that the final rectangle completely includes the original rectangle. The @nearest rectangle is converted by rounding the coordinates of the rectangle to the nearest device unit (pixel). The rule to which argument to use is: if you want the resulting device-space rectangle to completely contain the original rectangle, pass it in as @inclusive. If you want two touching-but-not-overlapping rectangles stay touching-but-not-overlapping after rounding to device units, pass them in as @nearest. rectangle to round to pixels inclusively, or %NULL. rectangle to round to nearest pixels, or %NULL. Searches a string the first character that has a strong direction, according to the Unicode bidirectional algorithm. The direction corresponding to the first strong character. If no such character is found, then %PANGO_DIRECTION_NEUTRAL is returned. the text to process length of @text in bytes (may be -1 if @text is nul-terminated) Do not use. Does not do anything. %NULL. the language tag for which to find the map the engine type for the map to find the render type for the map to find Locates a paragraph boundary in @text. A boundary is caused by delimiter characters, such as a newline, carriage return, carriage return-newline pair, or Unicode paragraph separator character. The index of the run of delimiters is returned in @paragraph_delimiter_index. The index of the start of the paragraph (index after all delimiters) is stored in @next_paragraph_start. If no delimiters are found, both @paragraph_delimiter_index and @next_paragraph_start are filled with the length of @text (an index one off the end). UTF-8 text length of @text in bytes, or -1 if nul-terminated return location for index of delimiter return location for start of next paragraph Creates a new font description from a string representation in the form "[FAMILY-LIST] [STYLE-OPTIONS] [SIZE]", where FAMILY-LIST is a comma separated list of families optionally terminated by a comma, STYLE_OPTIONS is a whitespace separated list of words where each word describes one of style, variant, weight, stretch, or gravity, and SIZE is a decimal number (size in points) or optionally followed by the unit modifier "px" for absolute size. Any one of the options may be absent. If FAMILY-LIST is absent, then the family_name field of the resulting font description will be initialized to %NULL. If STYLE-OPTIONS is missing, then all style options will be set to the default values. If SIZE is missing, the size in the resulting font description will be set to 0. a new #PangoFontDescription. string representation of a font description. Returns the name of the "pango" subdirectory of LIBDIR (which is set at compile time). the Pango lib directory. The returned string should not be freed. Computes a #PangoLogAttr for each character in @text. The @log_attrs array must have one #PangoLogAttr for each position in @text; if @text contains N characters, it has N+1 positions, including the last position at the end of the text. @text should be an entire paragraph; logical attributes can't be computed without context (for example you need to see spaces on either side of a word to know the word is a word). text to process length in bytes of @text embedding level, or -1 if unknown language tag array with one #PangoLogAttr per character in @text, plus one extra, to be filled in length of @log_attrs array If @ch has the Unicode mirrored property and there is another Unicode character that typically has a glyph that is the mirror image of @ch's glyph, puts that character in the address pointed to by @mirrored_ch. Use g_unichar_get_mirror_char() instead; the docs for that function provide full details. %TRUE if @ch has a mirrored character and @mirrored_ch is filled in, %FALSE otherwise a Unicode character location to store the mirrored character Returns the name of the "pango" subdirectory of SYSCONFDIR (which is set at compile time). the Pango sysconf directory. The returned string should not be freed. Finds the gravity that best matches the rotation component in a #PangoMatrix. the gravity of @matrix, which will never be %PANGO_GRAVITY_AUTO, or %PANGO_GRAVITY_SOUTH if @matrix is %NULL a #PangoMatrix Based on the script, base gravity, and hint, returns actual gravity to use in laying out a single #PangoItem. If @base_gravity is %PANGO_GRAVITY_AUTO, it is first replaced with the preferred gravity of @script. To get the preferred gravity of a script, pass %PANGO_GRAVITY_AUTO and %PANGO_GRAVITY_HINT_STRONG in. resolved gravity suitable to use for a run of text with @script. #PangoScript to query base gravity of the paragraph orientation hint Based on the script, East Asian width, base gravity, and hint, returns actual gravity to use in laying out a single character or #PangoItem. This function is similar to pango_gravity_get_for_script() except that this function makes a distinction between narrow/half-width and wide/full-width characters also. Wide/full-width characters always stand <emphasis>upright</emphasis>, that is, they always take the base gravity, whereas narrow/full-width characters are always rotated in vertical context. If @base_gravity is %PANGO_GRAVITY_AUTO, it is first replaced with the preferred gravity of @script. resolved gravity suitable to use for a run of text with @script and @wide. #PangoScript to query %TRUE for wide characters as returned by g_unichar_iswide() base gravity of the paragraph orientation hint Converts a #PangoGravity value to its natural rotation in radians. @gravity should not be %PANGO_GRAVITY_AUTO. Note that pango_matrix_rotate() takes angle in degrees, not radians. So, to call pango_matrix_rotate() with the output of this function you should multiply it by (180. / G_PI). the rotation value corresponding to @gravity. gravity to query Checks @ch to see if it is a character that should not be normally rendered on the screen. This includes all Unicode characters with "ZERO WIDTH" in their name, as well as <firstterm>bidi</firstterm> formatting characters, and a few other ones. This is totally different from g_unichar_iszerowidth() and is at best misnamed. %TRUE if @ch is a zero-width character, %FALSE otherwise a Unicode character Breaks a piece of text into segments with consistent directional level and shaping engine. Each byte of @text will be contained in exactly one of the items in the returned list; the generated list of items will be in logical order (the start offsets of the items are ascending). @cached_iter should be an iterator over @attrs currently positioned at a range before or containing @start_index; @cached_iter will be advanced to the range covering the position just after @start_index + @length. (i.e. if itemizing in a loop, just keep passing in the same @cached_iter). a #GList of #PangoItem structures. The items should be freed using pango_item_free() probably in combination with g_list_foreach(), and the list itself using g_list_free(). a structure holding information that affects the itemization process. the text to itemize. first byte in @text to process the number of bytes (not characters) to process after @start_index. This must be >= 0. the set of attributes that apply to @text. Cached attribute iterator, or %NULL Like pango_itemize(), but the base direction to use when computing bidirectional levels (see pango_context_set_base_dir ()), is specified explicitly rather than gotten from the #PangoContext. a #GList of #PangoItem structures. The items should be freed using pango_item_free() probably in combination with g_list_foreach(), and the list itself using g_list_free(). a structure holding information that affects the itemization process. base direction to use for bidirectional processing the text to itemize. first byte in @text to process the number of bytes (not characters) to process after @start_index. This must be >= 0. the set of attributes that apply to @text. Cached attribute iterator, or %NULL Take a RFC-3066 format language tag as a string and convert it to a #PangoLanguage pointer that can be efficiently copied (copy the pointer) and compared with other language tags (compare the pointer.) This function first canonicalizes the string by converting it to lowercase, mapping '_' to '-', and stripping all characters other than letters and '-'. Use pango_language_get_default() if you want to get the #PangoLanguage for the current locale of the process. an opaque pointer to a #PangoLanguage structure, or %NULL if @language was %NULL. The returned pointer will be valid forever after, and should not be freed. a string representing a language tag, or %NULL Returns the #PangoLanguage for the current locale of the process. Note that this can change over the life of an application. On Unix systems, this is the return value is derived from <literal>setlocale(LC_CTYPE, NULL)</literal>, and the user can affect this through the environment variables LC_ALL, LC_CTYPE or LANG (checked in that order). The locale string typically is in the form lang_COUNTRY, where lang is an ISO-639 language code, and COUNTRY is an ISO-3166 country code. For instance, sv_FI for Swedish as written in Finland or pt_BR for Portuguese as written in Brazil. On Windows, the C library does not use any such environment variables, and setting them won't affect the behavior of functions like ctime(). The user sets the locale through the Regional Options in the Control Panel. The C library (in the setlocale() function) does not use country and language codes, but country and language names spelled out in English. However, this function does check the above environment variables, and does return a Unix-style locale string based on either said environment variables or the thread's current locale. Your application should call <literal>setlocale(LC_ALL, "");</literal> for the user settings to take effect. Gtk+ does this in its initialization functions automatically (by calling gtk_set_locale()). See <literal>man setlocale</literal> for more details. the default language as a #PangoLanguage, must not be freed. This will return the bidirectional embedding levels of the input paragraph as defined by the Unicode Bidirectional Algorithm available at: http://www.unicode.org/reports/tr9/ If the input base direction is a weak direction, the direction of the characters in the text will determine the final resolved direction. a newly allocated array of embedding levels, one item per character (not byte), that should be freed using g_free. the text to itemize. the number of bytes (not characters) to process, or -1 if @text is nul-terminated and the length should be calculated. input base direction, and output resolved direction. Look up all user defined aliases for the alias @fontname. The resulting font family names will be stored in @families, and the number of families in @n_families. This function is not thread-safe. an ascii string will be set to an array of font family names. this array is owned by pango and should not be freed. will be set to the length of the @families array. After feeding a pango markup parser some data with g_markup_parse_context_parse(), use this function to get the list of pango attributes and text out of the markup. This function will not free @context, use g_markup_parse_context_free() to do so. %FALSE if @error is set, otherwise %TRUE A valid parse context that was returned from pango_markup_parser_new() address of return location for a #PangoAttrList, or %NULL address of return location for text with tags stripped, or %NULL address of return location for accelerator char, or %NULL Parses marked-up text (see <link linkend="PangoMarkupFormat">markup format</link>) to create a plain-text string and an attribute list. If @accel_marker is nonzero, the given character will mark the character following it as an accelerator. For example, @accel_marker might be an ampersand or underscore. All characters marked as an accelerator will receive a %PANGO_UNDERLINE_LOW attribute, and the first character so marked will be returned in @accel_char, when calling finish(). Two @accel_marker characters following each other produce a single literal @accel_marker character. To feed markup to the parser, use g_markup_parse_context_parse() on the returned #GMarkupParseContext. When done with feeding markup to the parser, use pango_markup_parser_finish() to get the data out of it, and then use g_markup_parse_context_free() to free it. This function is designed for applications that read pango markup from streams. To simply parse a string containing pango markup, the simpler pango_parse_markup() API is recommended instead. a #GMarkupParseContext that should be destroyed with g_markup_parse_context_free(). character that precedes an accelerator, or 0 for none Do not use. Does not do anything. a #PangoIncludedModule Parses an enum type and stores the result in @value. If @str does not match the nick name of any of the possible values for the enum and is not an integer, %FALSE is returned, a warning is issued if @warn is %TRUE, and a string representing the list of possible values is stored in @possible_values. The list is slash-separated, eg. "none/start/middle/end". If failed and @possible_values is not %NULL, returned string should be freed using g_free(). %TRUE if @str was successfully parsed. enum type to parse, eg. %PANGO_TYPE_ELLIPSIZE_MODE. string to parse. May be %NULL. integer to store the result in, or %NULL. if %TRUE, issue a g_warning() on bad input. place to store list of possible values on failure, or %NULL. Parses marked-up text (see <link linkend="PangoMarkupFormat">markup format</link>) to create a plain-text string and an attribute list. If @accel_marker is nonzero, the given character will mark the character following it as an accelerator. For example, @accel_marker might be an ampersand or underscore. All characters marked as an accelerator will receive a %PANGO_UNDERLINE_LOW attribute, and the first character so marked will be returned in @accel_char. Two @accel_marker characters following each other produce a single literal @accel_marker character. To parse a stream of pango markup incrementally, use pango_markup_parser_new(). If any error happens, none of the output arguments are touched except for @error. %FALSE if @error is set, otherwise %TRUE markup to parse (see <link linkend="PangoMarkupFormat">markup format</link>) length of @markup_text, or -1 if nul-terminated character that precedes an accelerator, or 0 for none address of return location for a #PangoAttrList, or %NULL address of return location for text with tags stripped, or %NULL address of return location for accelerator char, or %NULL Parses a font stretch. The allowed values are "ultra_condensed", "extra_condensed", "condensed", "semi_condensed", "normal", "semi_expanded", "expanded", "extra_expanded" and "ultra_expanded". Case variations are ignored and the '_' characters may be omitted. %TRUE if @str was successfully parsed. a string to parse. a #PangoStretch to store the result in. if %TRUE, issue a g_warning() on bad input. Parses a font style. The allowed values are "normal", "italic" and "oblique", case variations being ignored. %TRUE if @str was successfully parsed. a string to parse. a #PangoStyle to store the result in. if %TRUE, issue a g_warning() on bad input. Parses a font variant. The allowed values are "normal" and "smallcaps" or "small_caps", case variations being ignored. %TRUE if @str was successfully parsed. a string to parse. a #PangoVariant to store the result in. if %TRUE, issue a g_warning() on bad input. Parses a font weight. The allowed values are "heavy", "ultrabold", "bold", "normal", "light", "ultraleight" and integers. Case variations are ignored. %TRUE if @str was successfully parsed. a string to parse. a #PangoWeight to store the result in. if %TRUE, issue a g_warning() on bad input. Quantizes the thickness and position of a line, typically an underline or strikethrough, to whole device pixels, that is integer multiples of %PANGO_SCALE. The purpose of this function is to avoid such lines looking blurry. Care is taken to make sure @thickness is at least one pixel when this function returns, but returned @position may become zero as a result of rounding. pointer to the thickness of a line, in Pango units corresponding position Reads an entire line from a file into a buffer. Lines may be delimited with '\n', '\r', '\n\r', or '\r\n'. The delimiter is not written into the buffer. Text after a '#' character is treated as a comment and skipped. '\' can be used to escape a # character. '\' proceeding a line delimiter combines adjacent lines. A '\' proceeding any other character is ignored and written into the output buffer unmodified. 0 if the stream was already at an %EOF character, otherwise the number of lines read (this is useful for maintaining a line number counter which doesn't combine lines with '\') a stdio stream #GString buffer into which to write the result From a list of items in logical order and the associated directional levels, produce a list in visual order. The original list is unmodified. a #GList of #PangoItem structures in visual order. (Please open a bug if you use this function. It is not a particularly convenient interface, and the code is duplicated elsewhere in Pango for that reason.) a #GList of #PangoItem in logical order. Scans an integer. Leading white space is skipped. %FALSE if a parse error occurred. in/out string position an int into which to write the result Scans a string into a #GString buffer. The string may either be a sequence of non-white-space characters, or a quoted string with '"'. Instead a quoted string, '\"' represents a literal quote. Leading white space outside of quotes is skipped. %FALSE if a parse error occurred. in/out string position a #GString into which to write the result Scans a word into a #GString buffer. A word consists of [A-Za-z_] followed by zero or more [A-Za-z_0-9] Leading white space is skipped. %FALSE if a parse error occurred. in/out string position a #GString into which to write the result Looks up the #PangoScript for a particular character (as defined by Unicode Standard Annex \#24). No check is made for @ch being a valid Unicode character; if you pass in invalid character, the result is undefined. As of Pango 1.18, this function simply returns the return value of g_unichar_get_script(). the #PangoScript for the character. a Unicode character Given a script, finds a language tag that is reasonably representative of that script. This will usually be the most widely spoken or used language written in that script: for instance, the sample language for %PANGO_SCRIPT_CYRILLIC is <literal>ru</literal> (Russian), the sample language for %PANGO_SCRIPT_ARABIC is <literal>ar</literal>. For some scripts, no sample language will be returned because there is no language that is sufficiently representative. The best example of this is %PANGO_SCRIPT_HAN, where various different variants of written Chinese, Japanese, and Korean all use significantly different sets of Han characters and forms of shared characters. No sample language can be provided for many historical scripts as well. As of 1.18, this function checks the environment variables PANGO_LANGUAGE and LANGUAGE (checked in that order) first. If one of them is set, it is parsed as a list of language tags separated by colons or other separators. This function will return the first language in the parsed list that Pango believes may use @script for writing. This last predicate is tested using pango_language_includes_script(). This can be used to control Pango's font selection for non-primary languages. For example, a PANGO_LANGUAGE enviroment variable set to "en:fa" makes Pango choose fonts suitable for Persian (fa) instead of Arabic (ar) when a segment of Arabic text is found in an otherwise non-Arabic text. The same trick can be used to choose a default language for %PANGO_SCRIPT_HAN when setting context language is not feasible. a #PangoLanguage that is representative of the script, or %NULL if no such language exists. a #PangoScript Given a segment of text and the corresponding #PangoAnalysis structure returned from pango_itemize(), convert the characters into glyphs. You may also pass in only a substring of the item from pango_itemize(). It is recommended that you use pango_shape_full() instead, since that API allows for shaping interaction happening across text item boundaries. the text to process the length (in bytes) of @text #PangoAnalysis structure from pango_itemize() glyph string in which to store results Given a segment of text and the corresponding #PangoAnalysis structure returned from pango_itemize(), convert the characters into glyphs. You may also pass in only a substring of the item from pango_itemize(). This is similar to pango_shape(), except it also can optionally take the full paragraph text as input, which will then be used to perform certain cross-item shaping interactions. If you have access to the broader text of which @item_text is part of, provide the broader text as @paragraph_text. If @paragraph_text is %NULL, item text is used instead. valid UTF-8 text to shape. the length (in bytes) of @item_text. -1 means nul-terminated text. text of the paragraph (see details). May be %NULL. the length (in bytes) of @paragraph_text. -1 means nul-terminated text. #PangoAnalysis structure from pango_itemize(). glyph string in which to store results. Skips 0 or more characters of white space. %FALSE if skipping the white space leaves the position at a '\0' character. in/out string position Splits a %G_SEARCHPATH_SEPARATOR-separated list of files, stripping white space and substituting ~/ with $HOME/. a list of strings to be freed with g_strfreev() a %G_SEARCHPATH_SEPARATOR separated list of filenames Trims leading and trailing whitespace from a string. A newly-allocated string that must be freed with g_free() a string Determines the inherent direction of a character; either %PANGO_DIRECTION_LTR, %PANGO_DIRECTION_RTL, or %PANGO_DIRECTION_NEUTRAL. This function is useful to categorize characters into left-to-right letters, right-to-left letters, and everything else. If full Unicode bidirectional type of a character is needed, pango_bidi_type_for_unichar() can be used instead. the direction of the character. a Unicode character Converts a floating-point number to Pango units: multiplies it by %PANGO_SCALE and rounds to nearest integer. the value in Pango units. double floating-point value Converts a number in Pango units to floating-point: divides it by %PANGO_SCALE. the double value. value in Pango units This is similar to the macro %PANGO_VERSION except that it returns the encoded version of Pango available at run-time, as opposed to the version available at compile-time. A version number can be encoded into an integer using PANGO_VERSION_ENCODE(). The encoded version of Pango library available at run time. Checks that the Pango library in use is compatible with the given version. Generally you would pass in the constants %PANGO_VERSION_MAJOR, %PANGO_VERSION_MINOR, %PANGO_VERSION_MICRO as the three arguments to this function; that produces a check that the library in use at run-time is compatible with the version of Pango the application or module was compiled against. Compatibility is defined by two things: first the version of the running library is newer than the version @required_major.required_minor.@required_micro. Second the running library must be binary compatible with the version @required_major.required_minor.@required_micro (same major version.) For compile-time version checking use PANGO_VERSION_CHECK(). %NULL if the Pango library is compatible with the given version, or a string describing the version mismatch. The returned string is owned by Pango and should not be modified or freed. the required major version. the required minor version. the required major version. This is similar to the macro %PANGO_VERSION_STRING except that it returns the version of Pango available at run-time, as opposed to the version available at compile-time. A string containing the version of Pango library available at run time. The returned string is owned by Pango and should not be modified or freed.