A #PangoGlyph represents a single glyph in the output form of a string.
The #PangoGlyphUnit type is used to store dimensions within
Pango. Dimensions are stored in 1/%PANGO_SCALE of a device unit.
(A device unit might be a pixel for screen display, or
a point on a printer.) %PANGO_SCALE is currently 1024, and
may change in the future (unlikely though), but you should not
depend on its exact value. The PANGO_PIXELS() macro can be used
to convert from glyph units into device units with correct rounding.
The #PangoLayoutRun structure represents a single run within
a #PangoLayoutLine; it is simply an alternate name for
#PangoGlyphItem.
See the #PangoGlyphItem docs for details on the fields.
Whether the segment should be shifted to center around the baseline.
Used in vertical writing directions mostly.
This flag is used to mark runs that hold ellipsized text,
in an ellipsized layout.
This value can be used to set the start_index member of a #PangoAttribute
such that the attribute covers from the beginning of the text.
A #PangoAlignment describes how to align the lines of a #PangoLayout within the
available space. If the #PangoLayout is set to justify
using pango_layout_set_justify(), this only has effect for partial lines.
Put all available space on the right
Center the line within the available space
Put all available space on the left
The #PangoAnalysis structure stores information about
the properties of a segment of text.
the engine for doing rendering-system-dependent processing.
the engine for doing rendering-system-independent processing.
the font for this segment.
the bidirectional level for this segment.
the glyph orientation for this segment (A #PangoGravity).
boolean flags for this segment (currently only one) (Since: 1.16).
the detected script for this segment (A #PangoScript) (Since: 1.18).
the detected language for this segment.
extra attributes for this segment.
The #PangoAttrClass structure stores the type and operations for
a particular type of attribute. The functions in this structure should
not be called directly. Instead, one should use the wrapper functions
provided for #PangoAttribute.
the type ID for this attribute
The #PangoAttrColor structure is used to represent attributes that
are colors.
the common portion of the attribute
the #PangoColor which is the value of the attribute
Type of a function that can duplicate user data for an attribute.
new copy of @user_data.
user data to copy
Type of a function filtering a list of attributes.
%TRUE if the attribute should be selected for
filtering, %FALSE otherwise.
a Pango attribute
user data passed to the function
The #PangoAttrFloat structure is used to represent attributes with
a float or double value.
the common portion of the attribute
the value of the attribute
The #PangoAttrFontDesc structure is used to store an attribute that
sets all aspects of the font description at once.
the common portion of the attribute
the font description which is the value of this attribute
Create a new font description attribute. This attribute
allows setting family, style, weight, variant, stretch,
and size simultaneously.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the font description
The #PangoAttrFontFeatures structure is used to represent OpenType
font features as an attribute.
the common portion of the attribute
the featues, as a string in CSS syntax
Create a new font features tag attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
a string with OpenType font features, in CSS syntax
The #PangoAttrInt structure is used to represent attributes with
an integer or enumeration value.
the common portion of the attribute
the value of the attribute
The #PangoAttrIterator structure is used to represent an
iterator through a #PangoAttrList. A new iterator is created
with pango_attr_list_get_iterator(). Once the iterator
is created, it can be advanced through the style changes
in the text using pango_attr_iterator_next(). At each
style change, the range of the current style segment and the
attributes currently in effect can be queried.
Copy a #PangoAttrIterator
the newly allocated
#PangoAttrIterator, which should be freed with
pango_attr_iterator_destroy().
a #PangoAttrIterator.
Destroy a #PangoAttrIterator and free all associated memory.
a #PangoAttrIterator.
Find the current attribute of a particular type at the iterator
location. When multiple attributes of the same type overlap,
the attribute whose range starts closest to the current location
is used.
the current attribute of the given type,
or %NULL if no attribute of that type applies to the
current location.
a #PangoAttrIterator
the type of attribute to find.
Gets a list of all attributes at the current position of the
iterator.
a list of
all attributes for the current range.
To free this value, call pango_attribute_destroy() on
each value and g_slist_free() on the list.
a #PangoAttrIterator
Get the font and other attributes at the current iterator position.
a #PangoAttrIterator
a #PangoFontDescription to fill in with the current values.
The family name in this structure will be set using
pango_font_description_set_family_static() using values from
an attribute in the #PangoAttrList associated with the iterator,
so if you plan to keep it around, you must call:
<literal>pango_font_description_set_family (desc, pango_font_description_get_family (desc))</literal>.
if non-%NULL, location to store language tag for item, or %NULL
if none is found.
if non-%NULL,
location in which to store a list of non-font
attributes at the the current position; only the highest priority
value of each attribute will be added to this list. In order
to free this value, you must call pango_attribute_destroy() on
each member.
Advance the iterator until the next change of style.
%FALSE if the iterator is at the end of the list, otherwise %TRUE
a #PangoAttrIterator
Get the range of the current segment. Note that the
stored return values are signed, not unsigned like
the values in #PangoAttribute. To deal with this API
oversight, stored return values that wouldn't fit into
a signed integer are clamped to %G_MAXINT.
a #PangoAttrIterator
location to store the start of the range
location to store the end of the range
The #PangoAttrLanguage structure is used to represent attributes that
are languages.
the common portion of the attribute
the #PangoLanguage which is the value of the attribute
Create a new language tag attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
language tag
The #PangoAttrList structure represents a list of attributes
that apply to a section of text. The attributes are, in general,
allowed to overlap in an arbitrary fashion, however, if the
attributes are manipulated only through pango_attr_list_change(),
the overlap between properties will meet stricter criteria.
Since the #PangoAttrList structure is stored as a linear list,
it is not suitable for storing attributes for large amounts
of text. In general, you should not use a single #PangoAttrList
for more than one paragraph of text.
Create a new empty attribute list with a reference count of one.
the newly allocated #PangoAttrList,
which should be freed with pango_attr_list_unref().
Insert the given attribute into the #PangoAttrList. It will
replace any attributes of the same type on that segment
and be merged with any adjoining attributes that are identical.
This function is slower than pango_attr_list_insert() for
creating a attribute list in order (potentially much slower
for large lists). However, pango_attr_list_insert() is not
suitable for continually changing a set of attributes
since it never removes or combines existing attributes.
a #PangoAttrList
the attribute to insert. Ownership of this
value is assumed by the list.
Copy @list and return an identical new list.
the newly allocated #PangoAttrList, with a
reference count of one, which should
be freed with pango_attr_list_unref().
Returns %NULL if @list was %NULL.
a #PangoAttrList, may be %NULL
Given a #PangoAttrList and callback function, removes any elements
of @list for which @func returns %TRUE and inserts them into
a new list.
the new #PangoAttrList or
%NULL if no attributes of the given types were found.
a #PangoAttrList
callback function; returns %TRUE
if an attribute should be filtered out.
Data to be passed to @func
Create a iterator initialized to the beginning of the list.
@list must not be modified until this iterator is freed.
the newly allocated #PangoAttrIterator, which should
be freed with pango_attr_iterator_destroy().
a #PangoAttrList
Insert the given attribute into the #PangoAttrList. It will
be inserted after all other attributes with a matching
@start_index.
a #PangoAttrList
the attribute to insert. Ownership of this
value is assumed by the list.
Insert the given attribute into the #PangoAttrList. It will
be inserted before all other attributes with a matching
@start_index.
a #PangoAttrList
the attribute to insert. Ownership of this
value is assumed by the list.
Increase the reference count of the given attribute list by one.
The attribute list passed in
a #PangoAttrList, may be %NULL
This function opens up a hole in @list, fills it in with attributes from
the left, and then merges @other on top of the hole.
This operation is equivalent to stretching every attribute
that applies at position @pos in @list by an amount @len,
and then calling pango_attr_list_change() with a copy
of each attribute in @other in sequence (offset in position by @pos).
This operation proves useful for, for instance, inserting
a pre-edit string in the middle of an edit buffer.
a #PangoAttrList
another #PangoAttrList
the position in @list at which to insert @other
the length of the spliced segment. (Note that this
must be specified since the attributes in @other
may only be present at some subsection of this range)
Decrease the reference count of the given attribute list by one.
If the result is zero, free the attribute list and the attributes
it contains.
a #PangoAttrList, may be %NULL
The #PangoAttrShape structure is used to represent attributes which
impose shape restrictions.
the common portion of the attribute
the ink rectangle to restrict to
the logical rectangle to restrict to
user data set (see pango_attr_shape_new_with_data())
copy function for the user data
destroy function for the user data
Create a new shape attribute. A shape is used to impose a
particular ink and logical rectangle on the result of shaping a
particular glyph. This might be used, for instance, for
embedding a picture or a widget inside a #PangoLayout.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
ink rectangle to assign to each character
logical rectangle to assign to each character
Like pango_attr_shape_new(), but a user data pointer is also
provided; this pointer can be accessed when later
rendering the glyph.
the newly allocated #PangoAttribute, which should be
freed with pango_attribute_destroy().
ink rectangle to assign to each character
logical rectangle to assign to each character
user data pointer
function to copy @data when the
attribute is copied. If %NULL, @data is simply
copied as a pointer.
function to free @data when the
attribute is freed, or %NULL
The #PangoAttrSize structure is used to represent attributes which
set font size.
the common portion of the attribute
size of font, in units of 1/%PANGO_SCALE of a point (for
%PANGO_ATTR_SIZE) or of a device uni (for %PANGO_ATTR_ABSOLUTE_SIZE)
whether the font size is in device units or points.
This field is only present for compatibility with Pango-1.8.0
(%PANGO_ATTR_ABSOLUTE_SIZE was added in 1.8.1); and always will
be %FALSE for %PANGO_ATTR_SIZE and %TRUE for %PANGO_ATTR_ABSOLUTE_SIZE.
Create a new font-size attribute in fractional points.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the font size, in %PANGO_SCALE<!-- -->ths of a point.
Create a new font-size attribute in device units.
the newly allocated #PangoAttribute, which should be
freed with pango_attribute_destroy().
the font size, in %PANGO_SCALE<!-- -->ths of a device unit.
The #PangoAttrString structure is used to represent attributes with
a string value.
the common portion of the attribute
the string which is the value of the attribute
The #PangoAttrType
distinguishes between different types of attributes. Along with the
predefined values, it is possible to allocate additional values
for custom attributes using pango_attr_type_register(). The predefined
values are given below. The type of structure used to store the
attribute is listed in parentheses after the description.
does not happen
language (#PangoAttrLanguage)
font family name list (#PangoAttrString)
font slant style (#PangoAttrInt)
font weight (#PangoAttrInt)
font variant (normal or small caps) (#PangoAttrInt)
font stretch (#PangoAttrInt)
font size in points scaled by %PANGO_SCALE (#PangoAttrInt)
font description (#PangoAttrFontDesc)
foreground color (#PangoAttrColor)
background color (#PangoAttrColor)
whether the text has an underline (#PangoAttrInt)
whether the text is struck-through (#PangoAttrInt)
baseline displacement (#PangoAttrInt)
shape (#PangoAttrShape)
font size scale factor (#PangoAttrFloat)
whether fallback is enabled (#PangoAttrInt)
letter spacing (#PangoAttrInt)
underline color (#PangoAttrColor)
strikethrough color (#PangoAttrColor)
font size in pixels scaled by %PANGO_SCALE (#PangoAttrInt)
base text gravity (#PangoAttrInt)
gravity hint (#PangoAttrInt)
OpenType font features (#PangoAttrString). Since 1.38
foreground alpha (#PangoAttrInt). Since 1.38
background alpha (#PangoAttrInt). Since 1.38
Fetches the attribute type name passed in when registering the type using
pango_attr_type_register().
The returned value is an interned string (see g_intern_string() for what
that means) that should not be modified or freed.
the type ID name (which may be %NULL), or
%NULL if @type is a built-in Pango attribute type or invalid.
an attribute type ID to fetch the name for
Allocate a new attribute type ID. The attribute type name can be accessed
later by using pango_attr_type_get_name().
the new type ID.
an identifier for the type
The #PangoAttribute structure represents the common portions of all
attributes. Particular types of attributes include this structure
as their initial portion. The common portion of the attribute holds
the range to which the value in the type-specific part of the attribute
applies and should be initialized using pango_attribute_init().
By default an attribute will have an all-inclusive range of [0,%G_MAXUINT].
the class structure holding information about the type of the attribute
the start index of the range (in bytes).
end index of the range (in bytes). The character at this index
is not included in the range.
Make a copy of an attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
a #PangoAttribute
Destroy a #PangoAttribute and free all associated memory.
a #PangoAttribute.
Compare two attributes for equality. This compares only the
actual value of the two attributes and not the ranges that the
attributes apply to.
%TRUE if the two attributes have the same value.
a #PangoAttribute
another #PangoAttribute
Initializes @attr's klass to @klass,
it's start_index to %PANGO_ATTR_INDEX_FROM_TEXT_BEGINNING
and end_index to %PANGO_ATTR_INDEX_TO_TEXT_END
such that the attribute applies
to the entire text by default.
a #PangoAttribute
a #PangoAttrClass
The #PangoBidiType type represents the bidirectional character
type of a Unicode character as specified by the
<ulink url="http://www.unicode.org/reports/tr9/">Unicode bidirectional algorithm</ulink>.
Left-to-Right
Left-to-Right Embedding
Left-to-Right Override
Right-to-Left
Right-to-Left Arabic
Right-to-Left Embedding
Right-to-Left Override
Pop Directional Format
European Number
European Number Separator
European Number Terminator
Arabic Number
Common Number Separator
Nonspacing Mark
Boundary Neutral
Paragraph Separator
Segment Separator
Whitespace
Other Neutrals
Determines the normative bidirectional character type of a
character, as specified in the Unicode Character Database.
A simplified version of this function is available as
pango_unichar_direction().
the bidirectional character type, as used in the
Unicode bidirectional algorithm.
a Unicode character
The #PangoColor structure is used to
represent a color in an uncalibrated RGB color-space.
value of red component
value of green component
value of blue component
Creates a copy of @src, which should be freed with
pango_color_free(). Primarily used by language bindings,
not that useful otherwise (since colors can just be copied
by assignment in C).
the newly allocated #PangoColor, which
should be freed with pango_color_free(), or %NULL if
@src was %NULL.
color to copy, may be %NULL
Frees a color allocated by pango_color_copy().
an allocated #PangoColor, may be %NULL
Fill in the fields of a color from a string specification. The
string can either one of a large set of standard names. (Taken
from the CSS <ulink url="http://dev.w3.org/csswg/css-color/#named-colors">specification</ulink>), or it can be a hexadecimal
value in the
form '#rgb' '#rrggbb' '#rrrgggbbb' or '#rrrrggggbbbb' where
'r', 'g' and 'b' are hex digits of the red, green, and blue
components of the color, respectively. (White in the four
forms is '#fff' '#ffffff' '#fffffffff' and '#ffffffffffff')
%TRUE if parsing of the specifier succeeded,
otherwise false.
a #PangoColor structure in which to store the
result, or %NULL
a string specifying the new color
Returns a textual specification of @color in the hexadecimal form
<literal>#rrrrggggbbbb</literal>, where <literal>r</literal>,
<literal>g</literal> and <literal>b</literal> are hex digits representing
the red, green, and blue components respectively.
a newly-allocated text string that must be freed with g_free().
a #PangoColor
The #PangoContext structure stores global information
used to control the itemization process.
Creates a new #PangoContext initialized to default values.
This function is not particularly useful as it should always
be followed by a pango_context_set_font_map() call, and the
function pango_font_map_create_context() does these two steps
together and hence users are recommended to use that.
If you are using Pango as part of a higher-level system,
that system may have it's own way of create a #PangoContext.
For instance, the GTK+ toolkit has, among others,
gdk_pango_context_get_for_screen(), and
gtk_widget_get_pango_context(). Use those instead.
the newly allocated #PangoContext, which should
be freed with g_object_unref().
Forces a change in the context, which will cause any #PangoLayout
using this context to re-layout.
This function is only useful when implementing a new backend
for Pango, something applications won't do. Backends should
call this function if they have attached extra data to the context
and such data is changed.
a #PangoContext
Retrieves the base direction for the context. See
pango_context_set_base_dir().
the base direction for the context.
a #PangoContext
Retrieves the base gravity for the context. See
pango_context_set_base_gravity().
the base gravity for the context.
a #PangoContext
Retrieve the default font description for the context.
a pointer to the context's default font
description. This value must not be modified or freed.
a #PangoContext
Gets the #PangoFontMap used to look up fonts for this context.
the font map for the #PangoContext.
This value is owned by Pango and should not be unreferenced.
a #PangoContext
Retrieves the gravity for the context. This is similar to
pango_context_get_base_gravity(), except for when the base gravity
is %PANGO_GRAVITY_AUTO for which pango_gravity_get_for_matrix() is used
to return the gravity from the current context matrix.
the resolved gravity for the context.
a #PangoContext
Retrieves the gravity hint for the context. See
pango_context_set_gravity_hint() for details.
the gravity hint for the context.
a #PangoContext
Retrieves the global language tag for the context.
the global language tag.
a #PangoContext
Gets the transformation matrix that will be applied when
rendering with this context. See pango_context_set_matrix().
the matrix, or %NULL if no matrix has
been set (which is the same as the identity matrix). The returned
matrix is owned by Pango and must not be modified or freed.
a #PangoContext
Get overall metric information for a particular font
description. Since the metrics may be substantially different for
different scripts, a language tag can be provided to indicate that
the metrics should be retrieved that correspond to the script(s)
used by that language.
The #PangoFontDescription is interpreted in the same way as
by pango_itemize(), and the family name may be a comma separated
list of figures. If characters from multiple of these families
would be used to render the string, then the returned fonts would
be a composite of the metrics for the fonts loaded for the
individual families.
a #PangoFontMetrics object. The caller must call pango_font_metrics_unref()
when finished using the object.
a #PangoContext
a #PangoFontDescription structure. %NULL means that the
font description from the context will be used.
language tag used to determine which script to get
the metrics for. %NULL means that the language tag from the context
will be used. If no language tag is set on the context, metrics
for the default language (as determined by pango_language_get_default())
will be returned.
Returns the current serial number of @context. The serial number is
initialized to an small number larger than zero when a new context
is created and is increased whenever the context is changed using any
of the setter functions, or the #PangoFontMap it uses to find fonts has
changed. The serial may wrap, but will never have the value 0. Since it
can wrap, never compare it with "less than", always use "not equals".
This can be used to automatically detect changes to a #PangoContext, and
is only useful when implementing objects that need update when their
#PangoContext changes, like #PangoLayout.
The current serial number of @context.
a #PangoContext
List all families for a context.
a #PangoContext
location to store a pointer to
an array of #PangoFontFamily *. This array should be freed
with g_free().
location to store the number of elements in @descs
Loads the font in one of the fontmaps in the context
that is the closest match for @desc.
the newly allocated #PangoFont
that was loaded, or %NULL if no font matched.
a #PangoContext
a #PangoFontDescription describing the font to load
Load a set of fonts in the context that can be used to render
a font matching @desc.
the newly allocated
#PangoFontset loaded, or %NULL if no font matched.
a #PangoContext
a #PangoFontDescription describing the fonts to load
a #PangoLanguage the fonts will be used for
Sets the base direction for the context.
The base direction is used in applying the Unicode bidirectional
algorithm; if the @direction is %PANGO_DIRECTION_LTR or
%PANGO_DIRECTION_RTL, then the value will be used as the paragraph
direction in the Unicode bidirectional algorithm. A value of
%PANGO_DIRECTION_WEAK_LTR or %PANGO_DIRECTION_WEAK_RTL is used only
for paragraphs that do not contain any strong characters themselves.
a #PangoContext
the new base direction
Sets the base gravity for the context.
The base gravity is used in laying vertical text out.
a #PangoContext
the new base gravity
Set the default font description for the context
a #PangoContext
the new pango font description
Sets the font map to be searched when fonts are looked-up in this context.
This is only for internal use by Pango backends, a #PangoContext obtained
via one of the recommended methods should already have a suitable font map.
a #PangoContext
the #PangoFontMap to set.
Sets the gravity hint for the context.
The gravity hint is used in laying vertical text out, and is only relevant
if gravity of the context as returned by pango_context_get_gravity()
is set %PANGO_GRAVITY_EAST or %PANGO_GRAVITY_WEST.
a #PangoContext
the new gravity hint
Sets the global language tag for the context. The default language
for the locale of the running process can be found using
pango_language_get_default().
a #PangoContext
the new language tag.
Sets the transformation matrix that will be applied when rendering
with this context. Note that reported metrics are in the user space
coordinates before the application of the matrix, not device-space
coordinates after the application of the matrix. So, they don't scale
with the matrix, though they may change slightly for different
matrices, depending on how the text is fit to the pixel grid.
a #PangoContext
a #PangoMatrix, or %NULL to unset any existing
matrix. (No matrix set is the same as setting the identity matrix.)
The #PangoCoverage structure represents a map from Unicode characters
to #PangoCoverageLevel. It is an opaque structure with no public fields.
Copy an existing #PangoCoverage. (This function may now be unnecessary
since we refcount the structure. File a bug if you use it.)
the newly allocated #PangoCoverage,
with a reference count of one, which should be freed
with pango_coverage_unref().
a #PangoCoverage
Determine whether a particular index is covered by @coverage
the coverage level of @coverage for character @index_.
a #PangoCoverage
the index to check
Set the coverage for each index in @coverage to be the max (better)
value of the current coverage for the index and the coverage for
the corresponding index in @other.
a #PangoCoverage
another #PangoCoverage
Increase the reference count on the #PangoCoverage by one
@coverage
a #PangoCoverage
Modify a particular index within @coverage
a #PangoCoverage
the index to modify
the new level for @index_
Convert a #PangoCoverage structure into a flat binary format
a #PangoCoverage
location to store result (must be freed with g_free())
location to store size of result
Decrease the reference count on the #PangoCoverage by one.
If the result is zero, free the coverage and all associated memory.
a #PangoCoverage
Convert data generated from pango_coverage_to_bytes() back
to a #PangoCoverage
a newly allocated
#PangoCoverage, or %NULL if the data was invalid.
binary data
representing a #PangoCoverage
the size of @bytes in bytes
Create a new #PangoCoverage
the newly allocated #PangoCoverage,
initialized to %PANGO_COVERAGE_NONE
with a reference count of one, which
should be freed with pango_coverage_unref().
Used to indicate how well a font can represent a particular Unicode
character point for a particular script.
The character is not representable with the font.
The character is represented in a way that may be
comprehensible but is not the correct graphical form.
For instance, a Hangul character represented as a
a sequence of Jamos, or a Latin transliteration of a Cyrillic word.
The character is represented as basically the correct
graphical form, but with a stylistic variant inappropriate for
the current script.
The character is represented as the correct graphical form.
The #PangoDirection type represents a direction in the
Unicode bidirectional algorithm; not every value in this
enumeration makes sense for every usage of #PangoDirection;
for example, the return value of pango_unichar_direction()
and pango_find_base_dir() cannot be %PANGO_DIRECTION_WEAK_LTR
or %PANGO_DIRECTION_WEAK_RTL, since every character is either
neutral or has a strong direction; on the other hand
%PANGO_DIRECTION_NEUTRAL doesn't make sense to pass
to pango_itemize_with_base_dir().
The %PANGO_DIRECTION_TTB_LTR, %PANGO_DIRECTION_TTB_RTL
values come from an earlier interpretation of this
enumeration as the writing direction of a block of
text and are no longer used; See #PangoGravity for how
vertical text is handled in Pango.
A strong left-to-right direction
A strong right-to-left direction
Deprecated value; treated the
same as %PANGO_DIRECTION_RTL.
Deprecated value; treated the
same as %PANGO_DIRECTION_LTR
A weak left-to-right direction
A weak right-to-left direction
No direction specified
A string constant defining the engine type for language engines.
These engines derive from #PangoEngineLang.
A string constant defining the engine type for shaping engines.
These engines derive from #PangoEngineShape.
The #PangoEllipsizeMode type describes what sort of (if any)
ellipsization should be applied to a line of text. In
the ellipsization process characters are removed from the
text in order to make it fit to a given width and replaced
with an ellipsis.
No ellipsization
Omit characters at the start of the text
Omit characters in the middle of the text
Omit characters at the end of the text
#PangoEngine is the base class for all types of language and
script specific engines. It has no functionality by itself.
Class structure for #PangoEngine
The #PangoEngineInfo structure contains information about a particular
engine. It contains the following fields:
a unique string ID for the engine.
a string identifying the engine type.
a string identifying the render type.
array of scripts this engine supports.
number of items in @scripts.
The #PangoEngineLang class is implemented by engines that
customize the rendering-system independent part of the
Pango pipeline for a particular script or language. For
instance, a custom #PangoEngineLang could be provided for
Thai to implement the dictionary-based word boundary
lookups needed for that language.
Class structure for #PangoEngineLang
The #PangoEngineScriptInfo structure contains
information about how the shaper covers a particular script.
a #PangoScript. The value %PANGO_SCRIPT_COMMON has
the special meaning here of "all scripts"
a semicolon separated list of languages that this
engine handles for this script. This may be empty,
in which case the engine is saying that it is a
fallback choice for all languages for this range,
but should not be used if another engine
indicates that it is specific for the language for
a given code point. An entry in this list of "*"
indicates that this engine is specific to all
languages for this range.
The #PangoEngineShape class is implemented by engines that
customize the rendering-system dependent part of the
Pango pipeline for a particular script or language.
A #PangoEngineShape implementation is then specific to both
a particular rendering system or group of rendering systems
and to a particular script. For instance, there is one
#PangoEngineShape implementation to handle shaping Arabic
for Fontconfig-based backends.
Class structure for #PangoEngineShape
The #PangoFont structure is used to represent
a font in a rendering-system-independent matter.
To create an implementation of a #PangoFont,
the rendering-system specific code should allocate
a larger structure that contains a nested
#PangoFont, fill in the <structfield>klass</structfield> member of
the nested #PangoFont with a pointer to
a appropriate #PangoFontClass, then call
pango_font_init() on the structure.
The #PangoFont structure contains one member
which the implementation fills in.
Frees an array of font descriptions.
a pointer
to an array of #PangoFontDescription, may be %NULL
number of font descriptions in @descs
Returns a description of the font, with font size set in points.
Use pango_font_describe_with_absolute_size() if you want the font
size in device units.
a newly-allocated #PangoFontDescription object.
a #PangoFont
Finds the best matching shaper for a font for a particular
language tag and character point.
the best matching shaper.
a #PangoFont
the language tag
a Unicode character.
Computes the coverage map for a given font and language tag.
a newly-allocated #PangoCoverage
object.
a #PangoFont
the language tag
Gets the font map for which the font was created.
Note that the font maintains a <firstterm>weak</firstterm> reference
to the font map, so if all references to font map are dropped, the font
map will be finalized even if there are fonts created with the font
map that are still alive. In that case this function will return %NULL.
It is the responsibility of the user to ensure that the font map is kept
alive. In most uses this is not an issue as a #PangoContext holds
a reference to the font map.
the #PangoFontMap for the
font, or %NULL if @font is %NULL.
a #PangoFont, or %NULL
Gets the logical and ink extents of a glyph within a font. The
coordinate system for each rectangle has its origin at the
base line and horizontal origin of the character with increasing
coordinates extending to the right and down. The macros PANGO_ASCENT(),
PANGO_DESCENT(), PANGO_LBEARING(), and PANGO_RBEARING() can be used to convert
from the extents rectangle to more traditional font metrics. The units
of the rectangles are in 1/PANGO_SCALE of a device unit.
If @font is %NULL, this function gracefully sets some sane values in the
output variables and returns.
a #PangoFont
the glyph index
rectangle used to store the extents of the glyph
as drawn or %NULL to indicate that the result is not needed.
rectangle used to store the logical extents of
the glyph or %NULL to indicate that the result is not needed.
Gets overall metric information for a font. Since the metrics may be
substantially different for different scripts, a language tag can
be provided to indicate that the metrics should be retrieved that
correspond to the script(s) used by that language.
If @font is %NULL, this function gracefully sets some sane values in the
output variables and returns.
a #PangoFontMetrics object. The caller must call pango_font_metrics_unref()
when finished using the object.
a #PangoFont
language tag used to determine which script to get the metrics
for, or %NULL to indicate to get the metrics for the entire font.
Returns a description of the font, with font size set in points.
Use pango_font_describe_with_absolute_size() if you want the font
size in device units.
a newly-allocated #PangoFontDescription object.
a #PangoFont
Returns a description of the font, with absolute font size set
(in device units). Use pango_font_describe() if you want the font
size in points.
a newly-allocated #PangoFontDescription object.
a #PangoFont
Finds the best matching shaper for a font for a particular
language tag and character point.
the best matching shaper.
a #PangoFont
the language tag
a Unicode character.
Computes the coverage map for a given font and language tag.
a newly-allocated #PangoCoverage
object.
a #PangoFont
the language tag
Gets the font map for which the font was created.
Note that the font maintains a <firstterm>weak</firstterm> reference
to the font map, so if all references to font map are dropped, the font
map will be finalized even if there are fonts created with the font
map that are still alive. In that case this function will return %NULL.
It is the responsibility of the user to ensure that the font map is kept
alive. In most uses this is not an issue as a #PangoContext holds
a reference to the font map.
the #PangoFontMap for the
font, or %NULL if @font is %NULL.
a #PangoFont, or %NULL
Gets the logical and ink extents of a glyph within a font. The
coordinate system for each rectangle has its origin at the
base line and horizontal origin of the character with increasing
coordinates extending to the right and down. The macros PANGO_ASCENT(),
PANGO_DESCENT(), PANGO_LBEARING(), and PANGO_RBEARING() can be used to convert
from the extents rectangle to more traditional font metrics. The units
of the rectangles are in 1/PANGO_SCALE of a device unit.
If @font is %NULL, this function gracefully sets some sane values in the
output variables and returns.
a #PangoFont
the glyph index
rectangle used to store the extents of the glyph
as drawn or %NULL to indicate that the result is not needed.
rectangle used to store the logical extents of
the glyph or %NULL to indicate that the result is not needed.
Gets overall metric information for a font. Since the metrics may be
substantially different for different scripts, a language tag can
be provided to indicate that the metrics should be retrieved that
correspond to the script(s) used by that language.
If @font is %NULL, this function gracefully sets some sane values in the
output variables and returns.
a #PangoFontMetrics object. The caller must call pango_font_metrics_unref()
when finished using the object.
a #PangoFont
language tag used to determine which script to get the metrics
for, or %NULL to indicate to get the metrics for the entire font.
a newly-allocated #PangoFontDescription object.
a #PangoFont
a newly-allocated #PangoCoverage
object.
a #PangoFont
the language tag
the best matching shaper.
a #PangoFont
the language tag
a Unicode character.
a #PangoFont
the glyph index
rectangle used to store the extents of the glyph
as drawn or %NULL to indicate that the result is not needed.
rectangle used to store the logical extents of
the glyph or %NULL to indicate that the result is not needed.
a #PangoFontMetrics object. The caller must call pango_font_metrics_unref()
when finished using the object.
a #PangoFont
language tag used to determine which script to get the metrics
for, or %NULL to indicate to get the metrics for the entire font.
the #PangoFontMap for the
font, or %NULL if @font is %NULL.
a #PangoFont, or %NULL
The #PangoFontDescription structure represents the description
of an ideal font. These structures are used both to list
what fonts are available on the system and also for specifying
the characteristics of a font to load.
Creates a new font description structure with all fields unset.
the newly allocated #PangoFontDescription, which
should be freed using pango_font_description_free().
Determines if the style attributes of @new_match are a closer match
for @desc than those of @old_match are, or if @old_match is %NULL,
determines if @new_match is a match at all.
Approximate matching is done for
weight and style; other style attributes must match exactly.
Style attributes are all attributes other than family and size-related
attributes. Approximate matching for style considers PANGO_STYLE_OBLIQUE
and PANGO_STYLE_ITALIC as matches, but not as good a match as when the
styles are equal.
Note that @old_match must match @desc.
%TRUE if @new_match is a better match
a #PangoFontDescription
a #PangoFontDescription, or %NULL
a #PangoFontDescription
Make a copy of a #PangoFontDescription.
the newly allocated
#PangoFontDescription, which should be freed with
pango_font_description_free(), or %NULL if @desc was
%NULL.
a #PangoFontDescription, may be %NULL
Like pango_font_description_copy(), but only a shallow copy is made
of the family name and other allocated fields. The result can only
be used until @desc is modified or freed. This is meant to be used
when the copy is only needed temporarily.
the newly allocated
#PangoFontDescription, which should be freed with
pango_font_description_free(), or %NULL if @desc was
%NULL.
a #PangoFontDescription, may be %NULL
Compares two font descriptions for equality. Two font descriptions
are considered equal if the fonts they describe are provably identical.
This means that their masks do not have to match, as long as other fields
are all the same. (Two font descriptions may result in identical fonts
being loaded, but still compare %FALSE.)
%TRUE if the two font descriptions are identical,
%FALSE otherwise.
a #PangoFontDescription
another #PangoFontDescription
Frees a font description.
a #PangoFontDescription, may be %NULL
Gets the family name field of a font description. See
pango_font_description_set_family().
the family name field for the font
description, or %NULL if not previously set. This
has the same life-time as the font description itself
and should not be freed.
a #PangoFontDescription.
Gets the gravity field of a font description. See
pango_font_description_set_gravity().
the gravity field for the font description. Use
pango_font_description_get_set_fields() to find out if
the field was explicitly set or not.
a #PangoFontDescription
Determines which fields in a font description have been set.
a bitmask with bits set corresponding to the
fields in @desc that have been set.
a #PangoFontDescription
Gets the size field of a font description.
See pango_font_description_set_size().
the size field for the font description in points or device units.
You must call pango_font_description_get_size_is_absolute()
to find out which is the case. Returns 0 if the size field has not
previously been set or it has been set to 0 explicitly.
Use pango_font_description_get_set_fields() to
find out if the field was explicitly set or not.
a #PangoFontDescription
Determines whether the size of the font is in points (not absolute) or device units (absolute).
See pango_font_description_set_size() and pango_font_description_set_absolute_size().
whether the size for the font description is in
points or device units. Use pango_font_description_get_set_fields() to
find out if the size field of the font description was explicitly set or not.
a #PangoFontDescription
Gets the stretch field of a font description.
See pango_font_description_set_stretch().
the stretch field for the font description. Use
pango_font_description_get_set_fields() to find out if
the field was explicitly set or not.
a #PangoFontDescription.
Gets the style field of a #PangoFontDescription. See
pango_font_description_set_style().
the style field for the font description.
Use pango_font_description_get_set_fields() to find out if
the field was explicitly set or not.
a #PangoFontDescription
Gets the variant field of a #PangoFontDescription. See
pango_font_description_set_variant().
the variant field for the font description. Use
pango_font_description_get_set_fields() to find out if
the field was explicitly set or not.
a #PangoFontDescription.
Gets the variations field of a font description. See
pango_font_description_set_variations().
the varitions field for the font
description, or %NULL if not previously set. This
has the same life-time as the font description itself
and should not be freed.
a #PangoFontDescription
Gets the weight field of a font description. See
pango_font_description_set_weight().
the weight field for the font description. Use
pango_font_description_get_set_fields() to find out if
the field was explicitly set or not.
a #PangoFontDescription
Computes a hash of a #PangoFontDescription structure suitable
to be used, for example, as an argument to g_hash_table_new().
The hash value is independent of @desc->mask.
the hash value.
a #PangoFontDescription
Merges the fields that are set in @desc_to_merge into the fields in
@desc. If @replace_existing is %FALSE, only fields in @desc that
are not already set are affected. If %TRUE, then fields that are
already set will be replaced as well.
If @desc_to_merge is %NULL, this function performs nothing.
a #PangoFontDescription
the #PangoFontDescription to merge from, or %NULL
if %TRUE, replace fields in @desc with the
corresponding values from @desc_to_merge, even if they
are already exist.
Like pango_font_description_merge(), but only a shallow copy is made
of the family name and other allocated fields. @desc can only be
used until @desc_to_merge is modified or freed. This is meant
to be used when the merged font description is only needed temporarily.
a #PangoFontDescription
the #PangoFontDescription to merge from
if %TRUE, replace fields in @desc with the
corresponding values from @desc_to_merge, even if they
are already exist.
Sets the size field of a font description, in device units. This is mutually
exclusive with pango_font_description_set_size() which sets the font size
in points.
a #PangoFontDescription
the new size, in Pango units. There are %PANGO_SCALE Pango units in one
device unit. For an output backend where a device unit is a pixel, a @size
value of 10 * PANGO_SCALE gives a 10 pixel font.
Sets the family name field of a font description. The family
name represents a family of related font styles, and will
resolve to a particular #PangoFontFamily. In some uses of
#PangoFontDescription, it is also possible to use a comma
separated list of family names for this field.
a #PangoFontDescription.
a string representing the family name.
Like pango_font_description_set_family(), except that no
copy of @family is made. The caller must make sure that the
string passed in stays around until @desc has been freed
or the name is set again. This function can be used if
@family is a static string such as a C string literal, or
if @desc is only needed temporarily.
a #PangoFontDescription
a string representing the family name.
Sets the gravity field of a font description. The gravity field
specifies how the glyphs should be rotated. If @gravity is
%PANGO_GRAVITY_AUTO, this actually unsets the gravity mask on
the font description.
This function is seldom useful to the user. Gravity should normally
be set on a #PangoContext.
a #PangoFontDescription
the gravity for the font description.
Sets the size field of a font description in fractional points. This is mutually
exclusive with pango_font_description_set_absolute_size().
a #PangoFontDescription
the size of the font in points, scaled by PANGO_SCALE. (That is,
a @size value of 10 * PANGO_SCALE is a 10 point font. The conversion
factor between points and device units depends on system configuration
and the output device. For screen display, a logical DPI of 96 is
common, in which case a 10 point font corresponds to a 10 * (96 / 72) = 13.3
pixel font. Use pango_font_description_set_absolute_size() if you need
a particular size in device units.
Sets the stretch field of a font description. The stretch field
specifies how narrow or wide the font should be.
a #PangoFontDescription
the stretch for the font description
Sets the style field of a #PangoFontDescription. The
#PangoStyle enumeration describes whether the font is slanted and
the manner in which it is slanted; it can be either
#PANGO_STYLE_NORMAL, #PANGO_STYLE_ITALIC, or #PANGO_STYLE_OBLIQUE.
Most fonts will either have a italic style or an oblique
style, but not both, and font matching in Pango will
match italic specifications with oblique fonts and vice-versa
if an exact match is not found.
a #PangoFontDescription
the style for the font description
Sets the variant field of a font description. The #PangoVariant
can either be %PANGO_VARIANT_NORMAL or %PANGO_VARIANT_SMALL_CAPS.
a #PangoFontDescription
the variant type for the font description.
Sets the variations field of a font description. OpenType
font variations allow to select a font instance by specifying
values for a number of axes, such as width or weight.
The format of the variations string is AXIS1=VALUE,AXIS2=VALUE...,
with each AXIS a 4 character tag that identifies a font axis,
and each VALUE a floating point number. Unknown axes are ignored,
and values are clamped to their allowed range.
Pango does not currently have a way to find supported axes of
a font. Both harfbuzz or freetype have API for this.
a #PangoFontDescription.
Like pango_font_description_set_variations(), except that no
copy of @variations is made. The caller must make sure that the
string passed in stays around until @desc has been freed
or the name is set again. This function can be used if
@variations is a static string such as a C string literal, or
if @desc is only needed temporarily.
a #PangoFontDescription
Sets the weight field of a font description. The weight field
specifies how bold or light the font should be. In addition
to the values of the #PangoWeight enumeration, other intermediate
numeric values are possible.
a #PangoFontDescription
the weight for the font description.
Creates a filename representation of a font description. The
filename is identical to the result from calling
pango_font_description_to_string(), but with underscores instead of
characters that are untypical in filenames, and in lower case only.
a new string that must be freed with g_free().
a #PangoFontDescription
Creates a string representation of a font description. See
pango_font_description_from_string() for a description of the
format of the string representation. The family list in the
string description will only have a terminating comma if the
last word of the list is a valid style option.
a new string that must be freed with g_free().
a #PangoFontDescription
Unsets some of the fields in a #PangoFontDescription. The unset
fields will get back to their default values.
a #PangoFontDescription
bitmask of fields in the @desc to unset.
Creates a new font description from a string representation in the
form "[FAMILY-LIST] [STYLE-OPTIONS] [SIZE]", where FAMILY-LIST is a
comma separated list of families optionally terminated by a comma,
STYLE_OPTIONS is a whitespace separated list of words where each word
describes one of style, variant, weight, stretch, or gravity, and SIZE
is a decimal number (size in points) or optionally followed by the
unit modifier "px" for absolute size. Any one of the options may
be absent. If FAMILY-LIST is absent, then the family_name field of
the resulting font description will be initialized to %NULL. If
STYLE-OPTIONS is missing, then all style options will be set to the
default values. If SIZE is missing, the size in the resulting font
description will be set to 0.
a new #PangoFontDescription.
string representation of a font description.
The #PangoFontFace structure is used to represent a group of fonts with
the same family, slant, weight, width, but varying sizes.
Returns the family, style, variant, weight and stretch of
a #PangoFontFace. The size field of the resulting font description
will be unset.
a newly-created #PangoFontDescription structure
holding the description of the face. Use pango_font_description_free()
to free the result.
a #PangoFontFace
Gets a name representing the style of this face among the
different faces in the #PangoFontFamily for the face. This
name is unique among all faces in the family and is suitable
for displaying to users.
the face name for the face. This string is
owned by the face object and must not be modified or freed.
a #PangoFontFace.
Returns whether a #PangoFontFace is synthesized by the underlying
font rendering engine from another face, perhaps by shearing, emboldening,
or lightening it.
whether @face is synthesized.
a #PangoFontFace
List the available sizes for a font. This is only applicable to bitmap
fonts. For scalable fonts, stores %NULL at the location pointed to by
@sizes and 0 at the location pointed to by @n_sizes. The sizes returned
are in Pango units and are sorted in ascending order.
a #PangoFontFace.
location to store a pointer to an array of int. This array
should be freed with g_free().
location to store the number of elements in @sizes
Returns the family, style, variant, weight and stretch of
a #PangoFontFace. The size field of the resulting font description
will be unset.
a newly-created #PangoFontDescription structure
holding the description of the face. Use pango_font_description_free()
to free the result.
a #PangoFontFace
Gets a name representing the style of this face among the
different faces in the #PangoFontFamily for the face. This
name is unique among all faces in the family and is suitable
for displaying to users.
the face name for the face. This string is
owned by the face object and must not be modified or freed.
a #PangoFontFace.
Returns whether a #PangoFontFace is synthesized by the underlying
font rendering engine from another face, perhaps by shearing, emboldening,
or lightening it.
whether @face is synthesized.
a #PangoFontFace
List the available sizes for a font. This is only applicable to bitmap
fonts. For scalable fonts, stores %NULL at the location pointed to by
@sizes and 0 at the location pointed to by @n_sizes. The sizes returned
are in Pango units and are sorted in ascending order.
a #PangoFontFace.
location to store a pointer to an array of int. This array
should be freed with g_free().
location to store the number of elements in @sizes
the face name for the face. This string is
owned by the face object and must not be modified or freed.
a #PangoFontFace.
a newly-created #PangoFontDescription structure
holding the description of the face. Use pango_font_description_free()
to free the result.
a #PangoFontFace
a #PangoFontFace.
location to store a pointer to an array of int. This array
should be freed with g_free().
location to store the number of elements in @sizes
whether @face is synthesized.
a #PangoFontFace
The #PangoFontFamily structure is used to represent a family of related
font faces. The faces in a family share a common design, but differ in
slant, weight, width and other aspects.
Gets the name of the family. The name is unique among all
fonts for the font backend and can be used in a #PangoFontDescription
to specify that a face from this family is desired.
the name of the family. This string is owned
by the family object and must not be modified or freed.
a #PangoFontFamily
A monospace font is a font designed for text display where the the
characters form a regular grid. For Western languages this would
mean that the advance width of all characters are the same, but
this categorization also includes Asian fonts which include
double-width characters: characters that occupy two grid cells.
g_unichar_iswide() returns a result that indicates whether a
character is typically double-width in a monospace font.
The best way to find out the grid-cell size is to call
pango_font_metrics_get_approximate_digit_width(), since the results
of pango_font_metrics_get_approximate_char_width() may be affected
by double-width characters.
%TRUE if the family is monospace.
a #PangoFontFamily
Lists the different font faces that make up @family. The faces
in a family share a common design, but differ in slant, weight,
width and other aspects.
a #PangoFontFamily
location to store an array of pointers to #PangoFontFace objects,
or %NULL. This array should be freed with g_free() when it is no
longer needed.
location to store number of elements in @faces.
Gets the name of the family. The name is unique among all
fonts for the font backend and can be used in a #PangoFontDescription
to specify that a face from this family is desired.
the name of the family. This string is owned
by the family object and must not be modified or freed.
a #PangoFontFamily
A monospace font is a font designed for text display where the the
characters form a regular grid. For Western languages this would
mean that the advance width of all characters are the same, but
this categorization also includes Asian fonts which include
double-width characters: characters that occupy two grid cells.
g_unichar_iswide() returns a result that indicates whether a
character is typically double-width in a monospace font.
The best way to find out the grid-cell size is to call
pango_font_metrics_get_approximate_digit_width(), since the results
of pango_font_metrics_get_approximate_char_width() may be affected
by double-width characters.
%TRUE if the family is monospace.
a #PangoFontFamily
Lists the different font faces that make up @family. The faces
in a family share a common design, but differ in slant, weight,
width and other aspects.
a #PangoFontFamily
location to store an array of pointers to #PangoFontFace objects,
or %NULL. This array should be freed with g_free() when it is no
longer needed.
location to store number of elements in @faces.
a #PangoFontFamily
location to store an array of pointers to #PangoFontFace objects,
or %NULL. This array should be freed with g_free() when it is no
longer needed.
location to store number of elements in @faces.
the name of the family. This string is owned
by the family object and must not be modified or freed.
a #PangoFontFamily
%TRUE if the family is monospace.
a #PangoFontFamily
The #PangoFontMap represents the set of fonts available for a
particular rendering system. This is a virtual object with
implementations being specific to particular rendering systems. To
create an implementation of a #PangoFontMap, the rendering-system
specific code should allocate a larger structure that contains a nested
#PangoFontMap, fill in the <structfield>klass</structfield> member of the nested #PangoFontMap with a
pointer to a appropriate #PangoFontMapClass, then call
pango_font_map_init() on the structure.
The #PangoFontMap structure contains one member which the implementation
fills in.
Forces a change in the context, which will cause any #PangoContext
using this fontmap to change.
This function is only useful when implementing a new backend
for Pango, something applications won't do. Backends should
call this function if they have attached extra data to the context
and such data is changed.
a #PangoFontMap
Returns the current serial number of @fontmap. The serial number is
initialized to an small number larger than zero when a new fontmap
is created and is increased whenever the fontmap is changed. It may
wrap, but will never have the value 0. Since it can wrap, never compare
it with "less than", always use "not equals".
The fontmap can only be changed using backend-specific API, like changing
fontmap resolution.
This can be used to automatically detect changes to a #PangoFontMap, like
in #PangoContext.
The current serial number of @fontmap.
a #PangoFontMap
List all families for a fontmap.
a #PangoFontMap
location to store a pointer to an array of #PangoFontFamily *.
This array should be freed with g_free().
location to store the number of elements in @families
Load the font in the fontmap that is the closest match for @desc.
the newly allocated #PangoFont
loaded, or %NULL if no font matched.
a #PangoFontMap
the #PangoContext the font will be used with
a #PangoFontDescription describing the font to load
Load a set of fonts in the fontmap that can be used to render
a font matching @desc.
the newly allocated
#PangoFontset loaded, or %NULL if no font matched.
a #PangoFontMap
the #PangoContext the font will be used with
a #PangoFontDescription describing the font to load
a #PangoLanguage the fonts will be used for
Forces a change in the context, which will cause any #PangoContext
using this fontmap to change.
This function is only useful when implementing a new backend
for Pango, something applications won't do. Backends should
call this function if they have attached extra data to the context
and such data is changed.
a #PangoFontMap
Creates a #PangoContext connected to @fontmap. This is equivalent
to pango_context_new() followed by pango_context_set_font_map().
If you are using Pango as part of a higher-level system,
that system may have it's own way of create a #PangoContext.
For instance, the GTK+ toolkit has, among others,
gdk_pango_context_get_for_screen(), and
gtk_widget_get_pango_context(). Use those instead.
the newly allocated #PangoContext,
which should be freed with g_object_unref().
a #PangoFontMap
Returns the current serial number of @fontmap. The serial number is
initialized to an small number larger than zero when a new fontmap
is created and is increased whenever the fontmap is changed. It may
wrap, but will never have the value 0. Since it can wrap, never compare
it with "less than", always use "not equals".
The fontmap can only be changed using backend-specific API, like changing
fontmap resolution.
This can be used to automatically detect changes to a #PangoFontMap, like
in #PangoContext.
The current serial number of @fontmap.
a #PangoFontMap
Returns the render ID for shape engines for this fontmap.
See the <structfield>render_type</structfield> field of
#PangoEngineInfo.
the ID string for shape engines for
this fontmap. Owned by Pango, should not be modified
or freed.
a #PangoFontMap
List all families for a fontmap.
a #PangoFontMap
location to store a pointer to an array of #PangoFontFamily *.
This array should be freed with g_free().
location to store the number of elements in @families
Load the font in the fontmap that is the closest match for @desc.
the newly allocated #PangoFont
loaded, or %NULL if no font matched.
a #PangoFontMap
the #PangoContext the font will be used with
a #PangoFontDescription describing the font to load
Load a set of fonts in the fontmap that can be used to render
a font matching @desc.
the newly allocated
#PangoFontset loaded, or %NULL if no font matched.
a #PangoFontMap
the #PangoContext the font will be used with
a #PangoFontDescription describing the font to load
a #PangoLanguage the fonts will be used for
The #PangoFontMapClass structure holds the virtual functions for
a particular #PangoFontMap implementation.
parent #GObjectClass.
the newly allocated #PangoFont
loaded, or %NULL if no font matched.
a #PangoFontMap
the #PangoContext the font will be used with
a #PangoFontDescription describing the font to load
a #PangoFontMap
location to store a pointer to an array of #PangoFontFamily *.
This array should be freed with g_free().
location to store the number of elements in @families
the newly allocated
#PangoFontset loaded, or %NULL if no font matched.
a #PangoFontMap
the #PangoContext the font will be used with
a #PangoFontDescription describing the font to load
a #PangoLanguage the fonts will be used for
the type of rendering-system-dependent engines that
can handle fonts of this fonts loaded with this fontmap.
The current serial number of @fontmap.
a #PangoFontMap
a #PangoFontMap
The bits in a #PangoFontMask correspond to fields in a
#PangoFontDescription that have been set.
the font family is specified.
the font style is specified.
the font variant is specified.
the font weight is specified.
the font stretch is specified.
the font size is specified.
the font gravity is specified (Since: 1.16.)
OpenType font variations are specified (Since: 1.42)
A #PangoFontMetrics structure holds the overall metric information
for a font (possibly restricted to a script). The fields of this
structure are private to implementations of a font backend. See
the documentation of the corresponding getters for documentation
of their meaning.
Creates a new #PangoFontMetrics structure. This is only for
internal use by Pango backends and there is no public way
to set the fields of the structure.
a newly-created #PangoFontMetrics structure
with a reference count of 1.
Gets the approximate character width for a font metrics structure.
This is merely a representative value useful, for example, for
determining the initial size for a window. Actual characters in
text will be wider and narrower than this.
the character width, in Pango units.
a #PangoFontMetrics structure
Gets the approximate digit width for a font metrics structure.
This is merely a representative value useful, for example, for
determining the initial size for a window. Actual digits in
text can be wider or narrower than this, though this value
is generally somewhat more accurate than the result of
pango_font_metrics_get_approximate_char_width() for digits.
the digit width, in Pango units.
a #PangoFontMetrics structure
Gets the ascent from a font metrics structure. The ascent is
the distance from the baseline to the logical top of a line
of text. (The logical top may be above or below the top of the
actual drawn ink. It is necessary to lay out the text to figure
where the ink will be.)
the ascent, in Pango units.
a #PangoFontMetrics structure
Gets the descent from a font metrics structure. The descent is
the distance from the baseline to the logical bottom of a line
of text. (The logical bottom may be above or below the bottom of the
actual drawn ink. It is necessary to lay out the text to figure
where the ink will be.)
the descent, in Pango units.
a #PangoFontMetrics structure
Gets the suggested position to draw the strikethrough.
The value returned is the distance <emphasis>above</emphasis> the
baseline of the top of the strikethrough.
the suggested strikethrough position, in Pango units.
a #PangoFontMetrics structure
Gets the suggested thickness to draw for the strikethrough.
the suggested strikethrough thickness, in Pango units.
a #PangoFontMetrics structure
Gets the suggested position to draw the underline.
The value returned is the distance <emphasis>above</emphasis> the
baseline of the top of the underline. Since most fonts have
underline positions beneath the baseline, this value is typically
negative.
the suggested underline position, in Pango units.
a #PangoFontMetrics structure
Gets the suggested thickness to draw for the underline.
the suggested underline thickness, in Pango units.
a #PangoFontMetrics structure
Increase the reference count of a font metrics structure by one.
@metrics
a #PangoFontMetrics structure, may be %NULL
Decrease the reference count of a font metrics structure by one. If
the result is zero, frees the structure and any associated
memory.
a #PangoFontMetrics structure, may be %NULL
A #PangoFontset represents a set of #PangoFont to use
when rendering text. It is the result of resolving a
#PangoFontDescription against a particular #PangoContext.
It has operations for finding the component font for
a particular Unicode character, and for finding a composite
set of metrics for the entire fontset.
Iterates through all the fonts in a fontset, calling @func for
each one. If @func returns %TRUE, that stops the iteration.
a #PangoFontset
Callback function
data to pass to the callback function
Returns the font in the fontset that contains the best glyph for the
Unicode character @wc.
a #PangoFont. The caller must call
g_object_unref when finished with the font.
a #PangoFontset
a Unicode character
Get overall metric information for the fonts in the fontset.
a #PangoFontMetrics object. The caller must call pango_font_metrics_unref()
when finished using the object.
a #PangoFontset
Iterates through all the fonts in a fontset, calling @func for
each one. If @func returns %TRUE, that stops the iteration.
a #PangoFontset
Callback function
data to pass to the callback function
Returns the font in the fontset that contains the best glyph for the
Unicode character @wc.
a #PangoFont. The caller must call
g_object_unref when finished with the font.
a #PangoFontset
a Unicode character
Get overall metric information for the fonts in the fontset.
a #PangoFontMetrics object. The caller must call pango_font_metrics_unref()
when finished using the object.
a #PangoFontset
The #PangoFontsetClass structure holds the virtual functions for
a particular #PangoFontset implementation.
parent #GObjectClass.
a #PangoFont. The caller must call
g_object_unref when finished with the font.
a #PangoFontset
a Unicode character
a #PangoFontMetrics object. The caller must call pango_font_metrics_unref()
when finished using the object.
a #PangoFontset
a #PangoFontset
Callback function
data to pass to the callback function
A callback function used by pango_fontset_foreach() when enumerating
the fonts in a fontset.
if %TRUE, stop iteration and return immediately.
a #PangoFontset
a font from @fontset
callback data
#PangoFontsetSimple is a implementation of the abstract
#PangoFontset base class in terms of an array of fonts,
which the creator provides when constructing the
#PangoFontsetSimple.
Creates a new #PangoFontsetSimple for the given language.
the newly allocated #PangoFontsetSimple, which should
be freed with g_object_unref().
a #PangoLanguage tag
Adds a font to the fontset.
a #PangoFontsetSimple.
a #PangoFont.
Returns the number of fonts in the fontset.
the size of @fontset.
a #PangoFontsetSimple.
The %PANGO_GLYPH_EMPTY macro represents a #PangoGlyph value that has a
special meaning, which is a zero-width empty glyph. This is useful for
example in shaper modules, to use as the glyph for various zero-width
Unicode characters (those passing pango_is_zero_width()).
The %PANGO_GLYPH_INVALID_INPUT macro represents a #PangoGlyph value that has a
special meaning of invalid input. #PangoLayout produces one such glyph
per invalid input UTF-8 byte and such a glyph is rendered as a crossed
box.
Note that this value is defined such that it has the %PANGO_GLYPH_UNKNOWN_FLAG
on.
The %PANGO_GLYPH_UNKNOWN_FLAG macro is a flag value that can be added to
a #gunichar value of a valid Unicode character, to produce a #PangoGlyph
value, representing an unknown-character glyph for the respective #gunichar.
The #PangoGlyphGeometry structure contains width and positioning
information for a single glyph.
the logical width to use for the the character.
horizontal offset from nominal character position.
vertical offset from nominal character position.
The #PangoGlyphInfo structure represents a single glyph together with
positioning information and visual attributes.
It contains the following fields.
the glyph itself.
the positional information about the glyph.
the visual attributes of the glyph.
A #PangoGlyphItem is a pair of a #PangoItem and the glyphs
resulting from shaping the text corresponding to an item.
As an example of the usage of #PangoGlyphItem, the results
of shaping text with #PangoLayout is a list of #PangoLayoutLine,
each of which contains a list of #PangoGlyphItem.
corresponding #PangoItem.
corresponding #PangoGlyphString.
Splits a shaped item (PangoGlyphItem) into multiple items based
on an attribute list. The idea is that if you have attributes
that don't affect shaping, such as color or underline, to avoid
affecting shaping, you filter them out (pango_attr_list_filter()),
apply the shaping process and then reapply them to the result using
this function.
All attributes that start or end inside a cluster are applied
to that cluster; for instance, if half of a cluster is underlined
and the other-half strikethrough, then the cluster will end
up with both underline and strikethrough attributes. In these
cases, it may happen that item->extra_attrs for some of the
result items can have multiple attributes of the same type.
This function takes ownership of @glyph_item; it will be reused
as one of the elements in the list.
a
list of glyph items resulting from splitting @glyph_item. Free
the elements using pango_glyph_item_free(), the list using
g_slist_free().
a shaped item
text that @list applies to
a #PangoAttrList
Make a deep copy of an existing #PangoGlyphItem structure.
the newly allocated #PangoGlyphItem, which should
be freed with pango_glyph_item_free(), or %NULL
if @orig was %NULL.
a #PangoGlyphItem, may be %NULL
Frees a #PangoGlyphItem and resources to which it points.
a #PangoGlyphItem, may be %NULL
Given a #PangoGlyphItem and the corresponding
text, determine the screen width corresponding to each character. When
multiple characters compose a single cluster, the width of the entire
cluster is divided equally among the characters.
See also pango_glyph_string_get_logical_widths().
a #PangoGlyphItem
text that @glyph_item corresponds to
(glyph_item->item->offset is an offset from the
start of @text)
an array whose length is the number of
characters in glyph_item (equal to
glyph_item->item->num_chars) to be filled in with
the resulting character widths.
Adds spacing between the graphemes of @glyph_item to
give the effect of typographic letter spacing.
a #PangoGlyphItem
text that @glyph_item corresponds to
(glyph_item->item->offset is an offset from the
start of @text)
logical attributes for the item
(the first logical attribute refers to the position
before the first character in the item)
amount of letter spacing to add
in Pango units. May be negative, though too large
negative values will give ugly results.
Modifies @orig to cover only the text after @split_index, and
returns a new item that covers the text before @split_index that
used to be in @orig. You can think of @split_index as the length of
the returned item. @split_index may not be 0, and it may not be
greater than or equal to the length of @orig (that is, there must
be at least one byte assigned to each item, you can't create a
zero-length item).
This function is similar in function to pango_item_split() (and uses
it internally.)
the newly allocated item representing text before
@split_index, which should be freed
with pango_glyph_item_free().
a #PangoItem
text to which positions in @orig apply
byte index of position to split item, relative to the start of the item
A #PangoGlyphItemIter is an iterator over the clusters in a
#PangoGlyphItem. The <firstterm>forward direction</firstterm> of the
iterator is the logical direction of text. That is, with increasing
@start_index and @start_char values. If @glyph_item is right-to-left
(that is, if <literal>@glyph_item->item->analysis.level</literal> is odd),
then @start_glyph decreases as the iterator moves forward. Moreover,
in right-to-left cases, @start_glyph is greater than @end_glyph.
An iterator should be initialized using either of
pango_glyph_item_iter_init_start() and
pango_glyph_item_iter_init_end(), for forward and backward iteration
respectively, and walked over using any desired mixture of
pango_glyph_item_iter_next_cluster() and
pango_glyph_item_iter_prev_cluster(). A common idiom for doing a
forward iteration over the clusters is:
<programlisting>
PangoGlyphItemIter cluster_iter;
gboolean have_cluster;
for (have_cluster = pango_glyph_item_iter_init_start (&cluster_iter,
glyph_item, text);
have_cluster;
have_cluster = pango_glyph_item_iter_next_cluster (&cluster_iter))
{
...
}
</programlisting>
Note that @text is the start of the text for layout, which is then
indexed by <literal>@glyph_item->item->offset</literal> to get to the
text of @glyph_item. The @start_index and @end_index values can directly
index into @text. The @start_glyph, @end_glyph, @start_char, and @end_char
values however are zero-based for the @glyph_item. For each cluster, the
item pointed at by the start variables is included in the cluster while
the one pointed at by end variables is not.
None of the members of a #PangoGlyphItemIter should be modified manually.
Make a shallow copy of an existing #PangoGlyphItemIter structure.
the newly allocated #PangoGlyphItemIter, which should
be freed with pango_glyph_item_iter_free(), or %NULL
if @orig was %NULL.
a #PangoGlyphItemIter, may be %NULL
Frees a #PangoGlyphItemIter created by pango_glyph_item_iter_copy().
a #PangoGlyphItemIter, may be %NULL
Initializes a #PangoGlyphItemIter structure to point to the
last cluster in a glyph item.
See #PangoGlyphItemIter for details of cluster orders.
%FALSE if there are no clusters in the glyph item
a #PangoGlyphItemIter
the glyph item to iterate over
text corresponding to the glyph item
Initializes a #PangoGlyphItemIter structure to point to the
first cluster in a glyph item.
See #PangoGlyphItemIter for details of cluster orders.
%FALSE if there are no clusters in the glyph item
a #PangoGlyphItemIter
the glyph item to iterate over
text corresponding to the glyph item
Advances the iterator to the next cluster in the glyph item.
See #PangoGlyphItemIter for details of cluster orders.
%TRUE if the iterator was advanced, %FALSE if we were already on the
last cluster.
a #PangoGlyphItemIter
Moves the iterator to the preceding cluster in the glyph item.
See #PangoGlyphItemIter for details of cluster orders.
%TRUE if the iterator was moved, %FALSE if we were already on the
first cluster.
a #PangoGlyphItemIter
The #PangoGlyphString structure is used to store strings
of glyphs with geometry and visual attribute information.
The storage for the glyph information is owned
by the structure which simplifies memory management.
number of the glyphs in this glyph string.
array of glyph information
for the glyph string.
logical cluster info, indexed by the byte index
within the text corresponding to the glyph string.
Create a new #PangoGlyphString.
the newly allocated #PangoGlyphString, which
should be freed with pango_glyph_string_free().
Copy a glyph string and associated storage.
the newly allocated #PangoGlyphString,
which should be freed with pango_glyph_string_free(),
or %NULL if @string was %NULL.
a #PangoGlyphString, may be %NULL
Compute the logical and ink extents of a glyph string. See the documentation
for pango_font_get_glyph_extents() for details about the interpretation
of the rectangles.
a #PangoGlyphString
a #PangoFont
rectangle used to store the extents of the glyph string
as drawn or %NULL to indicate that the result is not needed.
rectangle used to store the logical extents of the
glyph string or %NULL to indicate that the result is not needed.
Computes the extents of a sub-portion of a glyph string. The extents are
relative to the start of the glyph string range (the origin of their
coordinate system is at the start of the range, not at the start of the entire
glyph string).
a #PangoGlyphString
start index
end index (the range is the set of bytes with
indices such that start <= index < end)
a #PangoFont
rectangle used to
store the extents of the glyph string range as drawn or
%NULL to indicate that the result is not needed.
rectangle used to
store the logical extents of the glyph string range or
%NULL to indicate that the result is not needed.
Free a glyph string and associated storage.
a #PangoGlyphString, may be %NULL
Given a #PangoGlyphString resulting from pango_shape() and the corresponding
text, determine the screen width corresponding to each character. When
multiple characters compose a single cluster, the width of the entire
cluster is divided equally among the characters.
See also pango_glyph_item_get_logical_widths().
a #PangoGlyphString
the text corresponding to the glyphs
the length of @text, in bytes
the embedding level of the string
an array whose length is the number of
characters in text (equal to g_utf8_strlen (text,
length) unless text has NUL bytes) to be filled in
with the resulting character widths.
Computes the logical width of the glyph string as can also be computed
using pango_glyph_string_extents(). However, since this only computes the
width, it's much faster. This is in fact only a convenience function that
computes the sum of geometry.width for each glyph in the @glyphs.
the logical width of the glyph string.
a #PangoGlyphString
Converts from character position to x position. (X position
is measured from the left edge of the run). Character positions
are computed by dividing up each cluster into equal portions.
the glyphs return from pango_shape()
the text for the run
the number of bytes (not characters) in @text.
the analysis information return from pango_itemize()
the byte index within @text
whether we should compute the result for the beginning (%FALSE)
or end (%TRUE) of the character.
location to store result
Resize a glyph string to the given length.
a #PangoGlyphString.
the new length of the string.
Convert from x offset to character position. Character positions
are computed by dividing up each cluster into equal portions.
In scripts where positioning within a cluster is not allowed
(such as Thai), the returned value may not be a valid cursor
position; the caller must combine the result with the logical
attributes for the text to compute the valid cursor position.
the glyphs returned from pango_shape()
the text for the run
the number of bytes (not characters) in text.
the analysis information return from pango_itemize()
the x offset (in Pango units)
location to store calculated byte index within @text
location to store a boolean indicating
whether the user clicked on the leading or trailing
edge of the character.
The PangoGlyphVisAttr is used to communicate information between
the shaping phase and the rendering phase. More attributes may be
added in the future.
set for the first logical glyph in each cluster. (Clusters
are stored in visual order, within the cluster, glyphs
are always ordered in logical order, since visual
order is meaningless; that is, in Arabic text, accent glyphs
follow the glyphs for the base character.)
The #PangoGravity type represents the orientation of glyphs in a segment
of text. This is useful when rendering vertical text layouts. In
those situations, the layout is rotated using a non-identity PangoMatrix,
and then glyph orientation is controlled using #PangoGravity.
Not every value in this enumeration makes sense for every usage of
#PangoGravity; for example, %PANGO_GRAVITY_AUTO only can be passed to
pango_context_set_base_gravity() and can only be returned by
pango_context_get_base_gravity().
See also: #PangoGravityHint
Glyphs stand upright (default)
Glyphs are rotated 90 degrees clockwise
Glyphs are upside-down
Glyphs are rotated 90 degrees counter-clockwise
Gravity is resolved from the context matrix
Finds the gravity that best matches the rotation component
in a #PangoMatrix.
the gravity of @matrix, which will never be
%PANGO_GRAVITY_AUTO, or %PANGO_GRAVITY_SOUTH if @matrix is %NULL
a #PangoMatrix
Based on the script, base gravity, and hint, returns actual gravity
to use in laying out a single #PangoItem.
If @base_gravity is %PANGO_GRAVITY_AUTO, it is first replaced with the
preferred gravity of @script. To get the preferred gravity of a script,
pass %PANGO_GRAVITY_AUTO and %PANGO_GRAVITY_HINT_STRONG in.
resolved gravity suitable to use for a run of text
with @script.
#PangoScript to query
base gravity of the paragraph
orientation hint
Based on the script, East Asian width, base gravity, and hint,
returns actual gravity to use in laying out a single character
or #PangoItem.
This function is similar to pango_gravity_get_for_script() except
that this function makes a distinction between narrow/half-width and
wide/full-width characters also. Wide/full-width characters always
stand <emphasis>upright</emphasis>, that is, they always take the base gravity,
whereas narrow/full-width characters are always rotated in vertical
context.
If @base_gravity is %PANGO_GRAVITY_AUTO, it is first replaced with the
preferred gravity of @script.
resolved gravity suitable to use for a run of text
with @script and @wide.
#PangoScript to query
%TRUE for wide characters as returned by g_unichar_iswide()
base gravity of the paragraph
orientation hint
Converts a #PangoGravity value to its natural rotation in radians.
@gravity should not be %PANGO_GRAVITY_AUTO.
Note that pango_matrix_rotate() takes angle in degrees, not radians.
So, to call pango_matrix_rotate() with the output of this function
you should multiply it by (180. / G_PI).
the rotation value corresponding to @gravity.
gravity to query
The #PangoGravityHint defines how horizontal scripts should behave in a
vertical context. That is, English excerpt in a vertical paragraph for
example.
See #PangoGravity.
scripts will take their natural gravity based
on the base gravity and the script. This is the default.
always use the base gravity set, regardless of
the script.
for scripts not in their natural direction (eg.
Latin in East gravity), choose per-script gravity such that every script
respects the line progression. This means, Latin and Arabic will take
opposite gravities and both flow top-to-bottom for example.
The #PangoIncludedModule structure for a statically linked module
contains the functions that would otherwise be loaded from a dynamically
loaded module.
The #PangoItem structure stores information about a segment of text.
byte offset of the start of this item in text.
length of this item in bytes.
number of Unicode characters in the item.
analysis results for the item.
Creates a new #PangoItem structure initialized to default values.
the newly allocated #PangoItem, which should
be freed with pango_item_free().
Copy an existing #PangoItem structure.
the newly allocated #PangoItem, which
should be freed with pango_item_free(), or %NULL if
@item was %NULL.
a #PangoItem, may be %NULL
Free a #PangoItem and all associated memory.
a #PangoItem, may be %NULL
Modifies @orig to cover only the text after @split_index, and
returns a new item that covers the text before @split_index that
used to be in @orig. You can think of @split_index as the length of
the returned item. @split_index may not be 0, and it may not be
greater than or equal to the length of @orig (that is, there must
be at least one byte assigned to each item, you can't create a
zero-length item). @split_offset is the length of the first item in
chars, and must be provided because the text used to generate the
item isn't available, so pango_item_split() can't count the char
length of the split items itself.
new item representing text before @split_index, which
should be freed with pango_item_free().
a #PangoItem
byte index of position to split item, relative to the start of the item
number of chars between start of @orig and @split_index
The #PangoLanguage structure is used to
represent a language.
#PangoLanguage pointers can be efficiently
copied and compared with each other.
Get a string that is representative of the characters needed to
render a particular language.
The sample text may be a pangram, but is not necessarily. It is chosen to
be demonstrative of normal text in the language, as well as exposing font
feature requirements unique to the language. It is suitable for use
as sample text in a font selection dialog.
If @language is %NULL, the default language as found by
pango_language_get_default() is used.
If Pango does not have a sample string for @language, the classic
"The quick brown fox..." is returned. This can be detected by
comparing the returned pointer value to that returned for (non-existent)
language code "xx". That is, compare to:
<informalexample><programlisting>
pango_language_get_sample_string (pango_language_from_string ("xx"))
</programlisting></informalexample>
the sample string. This value is owned by Pango
and should not be freed.
a #PangoLanguage, or %NULL
Determines the scripts used to to write @language.
If nothing is known about the language tag @language,
or if @language is %NULL, then %NULL is returned.
The list of scripts returned starts with the script that the
language uses most and continues to the one it uses least.
The value @num_script points at will be set to the number
of scripts in the returned array (or zero if %NULL is returned).
Most languages use only one script for writing, but there are
some that use two (Latin and Cyrillic for example), and a few
use three (Japanese for example). Applications should not make
any assumptions on the maximum number of scripts returned
though, except that it is positive if the return value is not
%NULL, and it is a small number.
The pango_language_includes_script() function uses this function
internally.
An array of
#PangoScript values, with the number of entries in the array stored
in @num_scripts, or %NULL if Pango does not have any information
about this particular language tag (also the case if @language is
%NULL). The returned array is owned by Pango and should not be
modified or freed.
a #PangoLanguage, or %NULL
location to return number of scripts,
or %NULL
Determines if @script is one of the scripts used to
write @language. The returned value is conservative;
if nothing is known about the language tag @language,
%TRUE will be returned, since, as far as Pango knows,
@script might be used to write @language.
This routine is used in Pango's itemization process when
determining if a supplied language tag is relevant to
a particular section of text. It probably is not useful for
applications in most circumstances.
This function uses pango_language_get_scripts() internally.
%TRUE if @script is one of the scripts used
to write @language or if nothing is known about @language
(including the case that @language is %NULL),
%FALSE otherwise.
a #PangoLanguage, or %NULL
a #PangoScript
Checks if a language tag matches one of the elements in a list of
language ranges. A language tag is considered to match a range
in the list if the range is '*', the range is exactly the tag,
or the range is a prefix of the tag, and the character after it
in the tag is '-'.
%TRUE if a match was found.
a language tag (see pango_language_from_string()),
%NULL is allowed and matches nothing but '*'
a list of language ranges, separated by ';', ':',
',', or space characters.
Each element must either be '*', or a RFC 3066 language range
canonicalized as by pango_language_from_string()
Gets the RFC-3066 format string representing the given language tag.
a string representing the language tag. This is owned by
Pango and should not be freed.
a language tag.
Take a RFC-3066 format language tag as a string and convert it to a
#PangoLanguage pointer that can be efficiently copied (copy the
pointer) and compared with other language tags (compare the
pointer.)
This function first canonicalizes the string by converting it to
lowercase, mapping '_' to '-', and stripping all characters other
than letters and '-'.
Use pango_language_get_default() if you want to get the #PangoLanguage for
the current locale of the process.
an opaque pointer to a
#PangoLanguage structure, or %NULL if @language was
%NULL. The returned pointer will be valid forever
after, and should not be freed.
a string representing a language tag, or %NULL
Returns the #PangoLanguage for the current locale of the process.
Note that this can change over the life of an application.
On Unix systems, this is the return value is derived from
<literal>setlocale(LC_CTYPE, NULL)</literal>, and the user can
affect this through the environment variables LC_ALL, LC_CTYPE or
LANG (checked in that order). The locale string typically is in
the form lang_COUNTRY, where lang is an ISO-639 language code, and
COUNTRY is an ISO-3166 country code. For instance, sv_FI for
Swedish as written in Finland or pt_BR for Portuguese as written in
Brazil.
On Windows, the C library does not use any such environment
variables, and setting them won't affect the behavior of functions
like ctime(). The user sets the locale through the Regional Options
in the Control Panel. The C library (in the setlocale() function)
does not use country and language codes, but country and language
names spelled out in English.
However, this function does check the above environment
variables, and does return a Unix-style locale string based on
either said environment variables or the thread's current locale.
Your application should call <literal>setlocale(LC_ALL, "");</literal>
for the user settings to take effect. Gtk+ does this in its initialization
functions automatically (by calling gtk_set_locale()).
See <literal>man setlocale</literal> for more details.
the default language as a
#PangoLanguage, must not be freed.
The #PangoLayout structure represents an entire paragraph
of text. It is initialized with a #PangoContext, UTF-8 string
and set of attributes for that string. Once that is done, the
set of formatted lines can be extracted from the object,
the layout can be rendered, and conversion between logical
character positions within the layout's text, and the physical
position of the resulting glyphs can be made.
There are also a number of parameters to adjust the formatting
of a #PangoLayout, which are illustrated in <xref linkend="parameters"/>.
It is possible, as well, to ignore the 2-D setup, and simply
treat the results of a #PangoLayout as a list of lines.
<figure id="parameters">
<title>Adjustable parameters for a PangoLayout</title>
<graphic fileref="layout.gif" format="GIF"></graphic>
</figure>
The #PangoLayout structure is opaque, and has no user-visible
fields.
Create a new #PangoLayout object with attributes initialized to
default values for a particular #PangoContext.
the newly allocated #PangoLayout, with a reference
count of one, which should be freed with
g_object_unref().
a #PangoContext
Forces recomputation of any state in the #PangoLayout that
might depend on the layout's context. This function should
be called if you make changes to the context subsequent
to creating the layout.
a #PangoLayout
Does a deep copy-by-value of the @src layout. The attribute list,
tab array, and text from the original layout are all copied by
value.
the newly allocated #PangoLayout,
with a reference count of one, which should be freed
with g_object_unref().
a #PangoLayout
Gets the alignment for the layout: how partial lines are
positioned within the horizontal space available.
the alignment.
a #PangoLayout
Gets the attribute list for the layout, if any.
a #PangoAttrList.
a #PangoLayout
Gets whether to calculate the bidirectional base direction
for the layout according to the contents of the layout.
See pango_layout_set_auto_dir().
%TRUE if the bidirectional base direction
is computed from the layout's contents, %FALSE otherwise.
a #PangoLayout
Gets the Y position of baseline of the first line in @layout.
baseline of first line, from top of @layout.
a #PangoLayout
Returns the number of Unicode characters in the
the text of @layout.
the number of Unicode characters
in the text of @layout
a #PangoLayout
Retrieves the #PangoContext used for this layout.
the #PangoContext for the layout.
This does not have an additional refcount added, so if you want to
keep a copy of this around, you must reference it yourself.
a #PangoLayout
Given an index within a layout, determines the positions that of the
strong and weak cursors if the insertion point is at that
index. The position of each cursor is stored as a zero-width
rectangle. The strong cursor location is the location where
characters of the directionality equal to the base direction of the
layout are inserted. The weak cursor location is the location
where characters of the directionality opposite to the base
direction of the layout are inserted.
a #PangoLayout
the byte index of the cursor
location to store the strong cursor position
(may be %NULL)
location to store the weak cursor position (may be %NULL)
Gets the type of ellipsization being performed for @layout.
See pango_layout_set_ellipsize()
the current ellipsization mode for @layout.
Use pango_layout_is_ellipsized() to query whether any paragraphs
were actually ellipsized.
a #PangoLayout
Computes the logical and ink extents of @layout. Logical extents
are usually what you want for positioning things. Note that both extents
may have non-zero x and y. You may want to use those to offset where you
render the layout. Not doing that is a very typical bug that shows up as
right-to-left layouts not being correctly positioned in a layout with
a set width.
The extents are given in layout coordinates and in Pango units; layout
coordinates begin at the top left corner of the layout.
a #PangoLayout
rectangle used to store the extents of the
layout as drawn or %NULL to indicate that the result is
not needed.
rectangle used to store the logical
extents of the layout or %NULL to indicate that the
result is not needed.
Gets the font description for the layout, if any.
a pointer to the layout's font
description, or %NULL if the font description from the layout's
context is inherited. This value is owned by the layout and must
not be modified or freed.
a #PangoLayout
Gets the height of layout used for ellipsization. See
pango_layout_set_height() for details.
the height, in Pango units if positive, or
number of lines if negative.
a #PangoLayout
Gets the paragraph indent width in Pango units. A negative value
indicates a hanging indentation.
the indent in Pango units.
a #PangoLayout
Returns an iterator to iterate over the visual extents of the layout.
the new #PangoLayoutIter that should be freed using
pango_layout_iter_free().
a #PangoLayout
Gets whether each complete line should be stretched to fill the entire
width of the layout.
the justify.
a #PangoLayout
Retrieves a particular line from a #PangoLayout.
Use the faster pango_layout_get_line_readonly() if you do not plan
to modify the contents of the line (glyphs, glyph widths, etc.).
the requested
#PangoLayoutLine, or %NULL if the index is out of
range. This layout line can be ref'ed and retained,
but will become invalid if changes are made to the
#PangoLayout.
a #PangoLayout
the index of a line, which must be between 0 and
<literal>pango_layout_get_line_count(layout) - 1</literal>, inclusive.
Retrieves the count of lines for the @layout.
the line count.
#PangoLayout
Retrieves a particular line from a #PangoLayout.
This is a faster alternative to pango_layout_get_line(),
but the user is not expected
to modify the contents of the line (glyphs, glyph widths, etc.).
the requested
#PangoLayoutLine, or %NULL if the index is out of
range. This layout line can be ref'ed and retained,
but will become invalid if changes are made to the
#PangoLayout. No changes should be made to the line.
a #PangoLayout
the index of a line, which must be between 0 and
<literal>pango_layout_get_line_count(layout) - 1</literal>, inclusive.
Returns the lines of the @layout as a list.
Use the faster pango_layout_get_lines_readonly() if you do not plan
to modify the contents of the lines (glyphs, glyph widths, etc.).
a #GSList containing
the lines in the layout. This points to internal data of the #PangoLayout
and must be used with care. It will become invalid on any change to the layout's
text or properties.
a #PangoLayout
Returns the lines of the @layout as a list.
This is a faster alternative to pango_layout_get_lines(),
but the user is not expected
to modify the contents of the lines (glyphs, glyph widths, etc.).
a #GSList containing
the lines in the layout. This points to internal data of the #PangoLayout and
must be used with care. It will become invalid on any change to the layout's
text or properties. No changes should be made to the lines.
a #PangoLayout
Retrieves an array of logical attributes for each character in
the @layout.
a #PangoLayout
location to store a pointer to an array of logical attributes
This value must be freed with g_free().
location to store the number of the attributes in the
array. (The stored value will be one more than the total number
of characters in the layout, since there need to be attributes
corresponding to both the position before the first character
and the position after the last character.)
Retrieves an array of logical attributes for each character in
the @layout.
This is a faster alternative to pango_layout_get_log_attrs().
The returned array is part of @layout and must not be modified.
Modifying the layout will invalidate the returned array.
The number of attributes returned in @n_attrs will be one more
than the total number of characters in the layout, since there
need to be attributes corresponding to both the position before
the first character and the position after the last character.
an array of logical attributes
a #PangoLayout
location to store the number of the attributes in
the array
Computes the logical and ink extents of @layout in device units.
This function just calls pango_layout_get_extents() followed by
two pango_extents_to_pixels() calls, rounding @ink_rect and @logical_rect
such that the rounded rectangles fully contain the unrounded one (that is,
passes them as first argument to pango_extents_to_pixels()).
a #PangoLayout
rectangle used to store the extents of the
layout as drawn or %NULL to indicate that the result is
not needed.
rectangle used to store the logical
extents of the layout or %NULL to indicate that the
result is not needed.
Determines the logical width and height of a #PangoLayout
in device units. (pango_layout_get_size() returns the width
and height scaled by %PANGO_SCALE.) This
is simply a convenience function around
pango_layout_get_pixel_extents().
a #PangoLayout
location to store the logical width, or %NULL
location to store the logical height, or %NULL
Returns the current serial number of @layout. The serial number is
initialized to an small number larger than zero when a new layout
is created and is increased whenever the layout is changed using any
of the setter functions, or the #PangoContext it uses has changed.
The serial may wrap, but will never have the value 0. Since it
can wrap, never compare it with "less than", always use "not equals".
This can be used to automatically detect changes to a #PangoLayout, and
is useful for example to decide whether a layout needs redrawing.
To force the serial to be increased, use pango_layout_context_changed().
The current serial number of @layout.
a #PangoLayout
Obtains the value set by pango_layout_set_single_paragraph_mode().
%TRUE if the layout does not break paragraphs at
paragraph separator characters, %FALSE otherwise.
a #PangoLayout
Determines the logical width and height of a #PangoLayout
in Pango units (device units scaled by %PANGO_SCALE). This
is simply a convenience function around pango_layout_get_extents().
a #PangoLayout
location to store the logical width, or %NULL
location to store the logical height, or %NULL
Gets the amount of spacing between the lines of the layout.
the spacing in Pango units.
a #PangoLayout
Gets the current #PangoTabArray used by this layout. If no
#PangoTabArray has been set, then the default tabs are in use
and %NULL is returned. Default tabs are every 8 spaces.
The return value should be freed with pango_tab_array_free().
a copy of the tabs for this layout, or
%NULL.
a #PangoLayout
Gets the text in the layout. The returned text should not
be freed or modified.
the text in the @layout.
a #PangoLayout
Counts the number unknown glyphs in @layout. That is, zero if
glyphs for all characters in the layout text were found, or more
than zero otherwise.
This function can be used to determine if there are any fonts
available to render all characters in a certain string, or when
used in combination with %PANGO_ATTR_FALLBACK, to check if a
certain font supports all the characters in the string.
The number of unknown glyphs in @layout.
a #PangoLayout
Gets the width to which the lines of the #PangoLayout should wrap.
the width in Pango units, or -1 if no width set.
a #PangoLayout
Gets the wrap mode for the layout.
Use pango_layout_is_wrapped() to query whether any paragraphs
were actually wrapped.
active wrap mode.
a #PangoLayout
Converts from byte @index_ within the @layout to line and X position.
(X position is measured from the left edge of the line)
a #PangoLayout
the byte index of a grapheme within the layout.
an integer indicating the edge of the grapheme to retrieve the
position of. If > 0, the trailing edge of the grapheme, if 0,
the leading of the grapheme.
location to store resulting line index. (which will
between 0 and pango_layout_get_line_count(layout) - 1), or %NULL
location to store resulting position within line
(%PANGO_SCALE units per device unit), or %NULL
Converts from an index within a #PangoLayout to the onscreen position
corresponding to the grapheme at that index, which is represented
as rectangle. Note that <literal>pos->x</literal> is always the leading
edge of the grapheme and <literal>pos->x + pos->width</literal> the trailing
edge of the grapheme. If the directionality of the grapheme is right-to-left,
then <literal>pos->width</literal> will be negative.
a #PangoLayout
byte index within @layout
rectangle in which to store the position of the grapheme
Queries whether the layout had to ellipsize any paragraphs.
This returns %TRUE if the ellipsization mode for @layout
is not %PANGO_ELLIPSIZE_NONE, a positive width is set on @layout,
and there are paragraphs exceeding that width that have to be
ellipsized.
%TRUE if any paragraphs had to be ellipsized, %FALSE
otherwise.
a #PangoLayout
Queries whether the layout had to wrap any paragraphs.
This returns %TRUE if a positive width is set on @layout,
ellipsization mode of @layout is set to %PANGO_ELLIPSIZE_NONE,
and there are paragraphs exceeding the layout width that have
to be wrapped.
%TRUE if any paragraphs had to be wrapped, %FALSE
otherwise.
a #PangoLayout
Computes a new cursor position from an old position and
a count of positions to move visually. If @direction is positive,
then the new strong cursor position will be one position
to the right of the old cursor position. If @direction is negative,
then the new strong cursor position will be one position
to the left of the old cursor position.
In the presence of bidirectional text, the correspondence
between logical and visual order will depend on the direction
of the current run, and there may be jumps when the cursor
is moved off of the end of a run.
Motion here is in cursor positions, not in characters, so a
single call to pango_layout_move_cursor_visually() may move the
cursor over multiple characters when multiple characters combine
to form a single grapheme.
a #PangoLayout.
whether the moving cursor is the strong cursor or the
weak cursor. The strong cursor is the cursor corresponding
to text insertion in the base direction for the layout.
the byte index of the grapheme for the old index
if 0, the cursor was at the leading edge of the
grapheme indicated by @old_index, if > 0, the cursor
was at the trailing edge.
direction to move cursor. A negative
value indicates motion to the left.
location to store the new cursor byte index. A value of -1
indicates that the cursor has been moved off the beginning
of the layout. A value of %G_MAXINT indicates that
the cursor has been moved off the end of the layout.
number of characters to move forward from the
location returned for @new_index to get the position
where the cursor should be displayed. This allows
distinguishing the position at the beginning of one
line from the position at the end of the preceding
line. @new_index is always on the line where the
cursor should be displayed.
Sets the alignment for the layout: how partial lines are
positioned within the horizontal space available.
a #PangoLayout
the alignment
Sets the text attributes for a layout object.
References @attrs, so the caller can unref its reference.
a #PangoLayout
a #PangoAttrList, can be %NULL
Sets whether to calculate the bidirectional base direction
for the layout according to the contents of the layout;
when this flag is on (the default), then paragraphs in
@layout that begin with strong right-to-left characters
(Arabic and Hebrew principally), will have right-to-left
layout, paragraphs with letters from other scripts will
have left-to-right layout. Paragraphs with only neutral
characters get their direction from the surrounding paragraphs.
When %FALSE, the choice between left-to-right and
right-to-left layout is done according to the base direction
of the layout's #PangoContext. (See pango_context_set_base_dir()).
When the auto-computed direction of a paragraph differs from the
base direction of the context, the interpretation of
%PANGO_ALIGN_LEFT and %PANGO_ALIGN_RIGHT are swapped.
a #PangoLayout
if %TRUE, compute the bidirectional base direction
from the layout's contents.
Sets the type of ellipsization being performed for @layout.
Depending on the ellipsization mode @ellipsize text is
removed from the start, middle, or end of text so they
fit within the width and height of layout set with
pango_layout_set_width() and pango_layout_set_height().
If the layout contains characters such as newlines that
force it to be layed out in multiple paragraphs, then whether
each paragraph is ellipsized separately or the entire layout
is ellipsized as a whole depends on the set height of the layout.
See pango_layout_set_height() for details.
a #PangoLayout
the new ellipsization mode for @layout
Sets the default font description for the layout. If no font
description is set on the layout, the font description from
the layout's context is used.
a #PangoLayout
the new #PangoFontDescription, or %NULL to unset the
current font description
Sets the height to which the #PangoLayout should be ellipsized at. There
are two different behaviors, based on whether @height is positive or
negative.
If @height is positive, it will be the maximum height of the layout. Only
lines would be shown that would fit, and if there is any text omitted,
an ellipsis added. At least one line is included in each paragraph regardless
of how small the height value is. A value of zero will render exactly one
line for the entire layout.
If @height is negative, it will be the (negative of) maximum number of lines per
paragraph. That is, the total number of lines shown may well be more than
this value if the layout contains multiple paragraphs of text.
The default value of -1 means that first line of each paragraph is ellipsized.
This behvaior may be changed in the future to act per layout instead of per
paragraph. File a bug against pango at <ulink
url="http://bugzilla.gnome.org/">http://bugzilla.gnome.org/</ulink> if your
code relies on this behavior.
Height setting only has effect if a positive width is set on
@layout and ellipsization mode of @layout is not %PANGO_ELLIPSIZE_NONE.
The behavior is undefined if a height other than -1 is set and
ellipsization mode is set to %PANGO_ELLIPSIZE_NONE, and may change in the
future.
a #PangoLayout.
the desired height of the layout in Pango units if positive,
or desired number of lines if negative.
Sets the width in Pango units to indent each paragraph. A negative value
of @indent will produce a hanging indentation. That is, the first line will
have the full width, and subsequent lines will be indented by the
absolute value of @indent.
The indent setting is ignored if layout alignment is set to
%PANGO_ALIGN_CENTER.
a #PangoLayout.
the amount by which to indent.
Sets whether each complete line should be stretched to
fill the entire width of the layout. This stretching is typically
done by adding whitespace, but for some scripts (such as Arabic),
the justification may be done in more complex ways, like extending
the characters.
Note that this setting is not implemented and so is ignored in Pango
older than 1.18.
a #PangoLayout
whether the lines in the layout should be justified.
Same as pango_layout_set_markup_with_accel(), but
the markup text isn't scanned for accelerators.
a #PangoLayout
marked-up text
length of marked-up text in bytes, or -1 if @markup is
null-terminated
Sets the layout text and attribute list from marked-up text (see
<link linkend="PangoMarkupFormat">markup format</link>). Replaces
the current text and attribute list.
If @accel_marker is nonzero, the given character will mark the
character following it as an accelerator. For example, @accel_marker
might be an ampersand or underscore. All characters marked
as an accelerator will receive a %PANGO_UNDERLINE_LOW attribute,
and the first character so marked will be returned in @accel_char.
Two @accel_marker characters following each other produce a single
literal @accel_marker character.
a #PangoLayout
marked-up text
(see <link linkend="PangoMarkupFormat">markup format</link>)
length of marked-up text in bytes, or -1 if @markup is
null-terminated
marker for accelerators in the text
return location
for first located accelerator, or %NULL
If @setting is %TRUE, do not treat newlines and similar characters
as paragraph separators; instead, keep all text in a single paragraph,
and display a glyph for paragraph separator characters. Used when
you want to allow editing of newlines on a single text line.
a #PangoLayout
new setting
Sets the amount of spacing in Pango unit between the lines of the
layout.
a #PangoLayout.
the amount of spacing
Sets the tabs to use for @layout, overriding the default tabs
(by default, tabs are every 8 spaces). If @tabs is %NULL, the default
tabs are reinstated. @tabs is copied into the layout; you must
free your copy of @tabs yourself.
a #PangoLayout
a #PangoTabArray, or %NULL
Sets the text of the layout.
Note that if you have used
pango_layout_set_markup() or pango_layout_set_markup_with_accel() on
@layout before, you may want to call pango_layout_set_attributes() to clear
the attributes set on the layout from the markup as this function does not
clear attributes.
a #PangoLayout
a valid UTF-8 string
maximum length of @text, in bytes. -1 indicates that
the string is nul-terminated and the length should be
calculated. The text will also be truncated on
encountering a nul-termination even when @length is
positive.
Sets the width to which the lines of the #PangoLayout should wrap or
ellipsized. The default value is -1: no width set.
a #PangoLayout.
the desired width in Pango units, or -1 to indicate that no
wrapping or ellipsization should be performed.
Sets the wrap mode; the wrap mode only has effect if a width
is set on the layout with pango_layout_set_width().
To turn off wrapping, set the width to -1.
a #PangoLayout
the wrap mode
Converts from X and Y position within a layout to the byte
index to the character at that logical position. If the
Y position is not inside the layout, the closest position is chosen
(the position will be clamped inside the layout). If the
X position is not within the layout, then the start or the
end of the line is chosen as described for pango_layout_line_x_to_index().
If either the X or Y positions were not inside the layout, then the
function returns %FALSE; on an exact hit, it returns %TRUE.
%TRUE if the coordinates were inside text, %FALSE otherwise.
a #PangoLayout
the X offset (in Pango units)
from the left edge of the layout.
the Y offset (in Pango units)
from the top edge of the layout
location to store calculated byte index
location to store a integer indicating where
in the grapheme the user clicked. It will either
be zero, or the number of characters in the
grapheme. 0 represents the leading edge of the grapheme.
A #PangoLayoutIter structure can be used to
iterate over the visual extents of a #PangoLayout.
The #PangoLayoutIter structure is opaque, and
has no user-visible fields.
Determines whether @iter is on the last line of the layout.
%TRUE if @iter is on the last line.
a #PangoLayoutIter
Copies a #PangoLayoutIter.
the newly allocated #PangoLayoutIter,
which should be freed with pango_layout_iter_free(),
or %NULL if @iter was %NULL.
a #PangoLayoutIter, may be %NULL
Frees an iterator that's no longer in use.
a #PangoLayoutIter, may be %NULL
Gets the Y position of the current line's baseline, in layout
coordinates (origin at top left of the entire layout).
baseline of current line.
a #PangoLayoutIter
Gets the extents of the current character, in layout coordinates
(origin is the top left of the entire layout). Only logical extents
can sensibly be obtained for characters; ink extents make sense only
down to the level of clusters.
a #PangoLayoutIter
rectangle to fill with
logical extents
Gets the extents of the current cluster, in layout coordinates
(origin is the top left of the entire layout).
a #PangoLayoutIter
rectangle to fill with ink extents, or %NULL
rectangle to fill with logical extents, or %NULL
Gets the current byte index. Note that iterating forward by char
moves in visual order, not logical order, so indexes may not be
sequential. Also, the index may be equal to the length of the text
in the layout, if on the %NULL run (see pango_layout_iter_get_run()).
current byte index.
a #PangoLayoutIter
Gets the layout associated with a #PangoLayoutIter.
the layout associated with @iter.
a #PangoLayoutIter
Obtains the extents of the #PangoLayout being iterated
over. @ink_rect or @logical_rect can be %NULL if you
aren't interested in them.
a #PangoLayoutIter
rectangle to fill with ink extents,
or %NULL
rectangle to fill with logical
extents, or %NULL
Gets the current line.
Use the faster pango_layout_iter_get_line_readonly() if you do not plan
to modify the contents of the line (glyphs, glyph widths, etc.).
the current line.
a #PangoLayoutIter
Obtains the extents of the current line. @ink_rect or @logical_rect
can be %NULL if you aren't interested in them. Extents are in layout
coordinates (origin is the top-left corner of the entire
#PangoLayout). Thus the extents returned by this function will be
the same width/height but not at the same x/y as the extents
returned from pango_layout_line_get_extents().
a #PangoLayoutIter
rectangle to fill with ink extents, or %NULL
rectangle to fill with logical extents, or %NULL
Gets the current line for read-only access.
This is a faster alternative to pango_layout_iter_get_line(),
but the user is not expected
to modify the contents of the line (glyphs, glyph widths, etc.).
the current line, that should not be
modified.
a #PangoLayoutIter
Divides the vertical space in the #PangoLayout being iterated over
between the lines in the layout, and returns the space belonging to
the current line. A line's range includes the line's logical
extents, plus half of the spacing above and below the line, if
pango_layout_set_spacing() has been called to set layout spacing.
The Y positions are in layout coordinates (origin at top left of the
entire layout).
a #PangoLayoutIter
start of line, or %NULL
end of line, or %NULL
Gets the current run. When iterating by run, at the end of each
line, there's a position with a %NULL run, so this function can return
%NULL. The %NULL run at the end of each line ensures that all lines have
at least one run, even lines consisting of only a newline.
Use the faster pango_layout_iter_get_run_readonly() if you do not plan
to modify the contents of the run (glyphs, glyph widths, etc.).
the current run.
a #PangoLayoutIter
Gets the extents of the current run in layout coordinates
(origin is the top left of the entire layout).
a #PangoLayoutIter
rectangle to fill with ink extents, or %NULL
rectangle to fill with logical extents, or %NULL
Gets the current run. When iterating by run, at the end of each
line, there's a position with a %NULL run, so this function can return
%NULL. The %NULL run at the end of each line ensures that all lines have
at least one run, even lines consisting of only a newline.
This is a faster alternative to pango_layout_iter_get_run(),
but the user is not expected
to modify the contents of the run (glyphs, glyph widths, etc.).
the current run, that
should not be modified.
a #PangoLayoutIter
Moves @iter forward to the next character in visual order. If @iter was already at
the end of the layout, returns %FALSE.
whether motion was possible.
a #PangoLayoutIter
Moves @iter forward to the next cluster in visual order. If @iter
was already at the end of the layout, returns %FALSE.
whether motion was possible.
a #PangoLayoutIter
Moves @iter forward to the start of the next line. If @iter is
already on the last line, returns %FALSE.
whether motion was possible.
a #PangoLayoutIter
Moves @iter forward to the next run in visual order. If @iter was
already at the end of the layout, returns %FALSE.
whether motion was possible.
a #PangoLayoutIter
The #PangoLayoutLine structure represents one of the lines resulting
from laying out a paragraph via #PangoLayout. #PangoLayoutLine
structures are obtained by calling pango_layout_get_line() and
are only valid until the text, attributes, or settings of the
parent #PangoLayout are modified.
Routines for rendering PangoLayout objects are provided in
code specific to each rendering system.
the layout this line belongs to, might be %NULL
start of line as byte index into layout->text
length of line in bytes
list of runs in the
line, from left to right
#TRUE if this is the first line of the paragraph
#Resolved PangoDirection of line
Computes the logical and ink extents of a layout line. See
pango_font_get_glyph_extents() for details about the interpretation
of the rectangles.
a #PangoLayoutLine
rectangle used to store the extents of
the glyph string as drawn, or %NULL
rectangle used to store the logical
extents of the glyph string, or %NULL
Computes the logical and ink extents of @layout_line in device units.
This function just calls pango_layout_line_get_extents() followed by
two pango_extents_to_pixels() calls, rounding @ink_rect and @logical_rect
such that the rounded rectangles fully contain the unrounded one (that is,
passes them as first argument to pango_extents_to_pixels()).
a #PangoLayoutLine
rectangle used to store the extents of
the glyph string as drawn, or %NULL
rectangle used to store the logical
extents of the glyph string, or %NULL
Gets a list of visual ranges corresponding to a given logical range.
This list is not necessarily minimal - there may be consecutive
ranges which are adjacent. The ranges will be sorted from left to
right. The ranges are with respect to the left edge of the entire
layout, not with respect to the line.
a #PangoLayoutLine
Start byte index of the logical range. If this value
is less than the start index for the line, then
the first range will extend all the way to the leading
edge of the layout. Otherwise it will start at the
leading edge of the first character.
Ending byte index of the logical range. If this value
is greater than the end index for the line, then
the last range will extend all the way to the trailing
edge of the layout. Otherwise, it will end at the
trailing edge of the last character.
location to store a pointer to an array of ranges.
The array will be of length <literal>2*n_ranges</literal>,
with each range starting at <literal>(*ranges)[2*n]</literal>
and of width <literal>(*ranges)[2*n + 1] - (*ranges)[2*n]</literal>.
This array must be freed with g_free(). The coordinates are relative
to the layout and are in Pango units.
The number of ranges stored in @ranges.
Converts an index within a line to a X position.
a #PangoLayoutLine
byte offset of a grapheme within the layout
an integer indicating the edge of the grapheme to retrieve
the position of. If > 0, the trailing edge of the grapheme,
if 0, the leading of the grapheme.
location to store the x_offset (in Pango unit)
Increase the reference count of a #PangoLayoutLine by one.
the line passed in.
a #PangoLayoutLine, may be %NULL
Decrease the reference count of a #PangoLayoutLine by one.
If the result is zero, the line and all associated memory
will be freed.
a #PangoLayoutLine
Converts from x offset to the byte index of the corresponding
character within the text of the layout. If @x_pos is outside the line,
@index_ and @trailing will point to the very first or very last position
in the line. This determination is based on the resolved direction
of the paragraph; for example, if the resolved direction is
right-to-left, then an X position to the right of the line (after it)
results in 0 being stored in @index_ and @trailing. An X position to the
left of the line results in @index_ pointing to the (logical) last
grapheme in the line and @trailing being set to the number of characters
in that grapheme. The reverse is true for a left-to-right line.
%FALSE if @x_pos was outside the line, %TRUE if inside
a #PangoLayoutLine
the X offset (in Pango units)
from the left edge of the line.
location to store calculated byte index for
the grapheme in which the user clicked.
location to store an integer indicating where
in the grapheme the user clicked. It will either
be zero, or the number of characters in the
grapheme. 0 represents the leading edge of the grapheme.
The #PangoLogAttr structure stores information
about the attributes of a single character.
if set, can break line in front of character
if set, must break line in front of character
if set, can break here when doing character wrapping
is whitespace character
if set, cursor can appear in front of character.
i.e. this is a grapheme boundary, or the first character
in the text.
This flag implements Unicode's
<ulink url="http://www.unicode.org/reports/tr29/">Grapheme
Cluster Boundaries</ulink> semantics.
is first character in a word
is first non-word char after a word
Note that in degenerate cases, you could have both @is_word_start
and @is_word_end set for some character.
is a sentence boundary.
There are two ways to divide sentences. The first assigns all
inter-sentence whitespace/control/format chars to some sentence,
so all chars are in some sentence; @is_sentence_boundary denotes
the boundaries there. The second way doesn't assign
between-sentence spaces, etc. to any sentence, so
@is_sentence_start/@is_sentence_end mark the boundaries of those sentences.
is first character in a sentence
is first char after a sentence.
Note that in degenerate cases, you could have both @is_sentence_start
and @is_sentence_end set for some character. (e.g. no space after a
period, so the next sentence starts right away)
if set, backspace deletes one character
rather than the entire grapheme cluster. This
field is only meaningful on grapheme
boundaries (where @is_cursor_position is
set). In some languages, the full grapheme
(e.g. letter + diacritics) is considered a
unit, while in others, each decomposed
character in the grapheme is a unit. In the
default implementation of pango_break(), this
bit is set on all grapheme boundaries except
those following Latin, Cyrillic or Greek base characters.
is a whitespace character that can possibly be
expanded for justification purposes. (Since: 1.18)
is a word boundary.
More specifically, means that this is not a position in the middle
of a word. For example, both sides of a punctuation mark are
considered word boundaries. This flag is particularly useful when
selecting text word-by-word.
This flag implements Unicode's
<ulink url="http://www.unicode.org/reports/tr29/">Word
Boundaries</ulink> semantics. (Since: 1.22)
Do not use. Does not do anything.
%NULL.
a #PangoMap
a #PangoScript
Do not use. Does not do anything.
a #PangoMap
a #PangoScript
location to store list of engines that exactly
handle this script.
location to store list of engines that approximately
handle this script.
A structure specifying a transformation between user-space
coordinates and device coordinates. The transformation
is given by
<programlisting>
x_device = x_user * matrix->xx + y_user * matrix->xy + matrix->x0;
y_device = x_user * matrix->yx + y_user * matrix->yy + matrix->y0;
</programlisting>
1st component of the transformation matrix
2nd component of the transformation matrix
3rd component of the transformation matrix
4th component of the transformation matrix
x translation
y translation
Changes the transformation represented by @matrix to be the
transformation given by first applying transformation
given by @new_matrix then applying the original transformation.
a #PangoMatrix
a #PangoMatrix
Copies a #PangoMatrix.
the newly allocated #PangoMatrix, which
should be freed with pango_matrix_free(), or %NULL if
@matrix was %NULL.
a #PangoMatrix, may be %NULL
Free a #PangoMatrix created with pango_matrix_copy().
a #PangoMatrix, may be %NULL
Returns the scale factor of a matrix on the height of the font.
That is, the scale factor in the direction perpendicular to the
vector that the X coordinate is mapped to. If the scale in the X
coordinate is needed as well, use pango_matrix_get_font_scale_factors().
the scale factor of @matrix on the height of the font,
or 1.0 if @matrix is %NULL.
a #PangoMatrix, may be %NULL
Calculates the scale factor of a matrix on the width and height of the font.
That is, @xscale is the scale factor in the direction of the X coordinate,
and @yscale is the scale factor in the direction perpendicular to the
vector that the X coordinate is mapped to.
Note that output numbers will always be non-negative.
a #PangoMatrix, or %NULL
output scale factor in the x direction, or %NULL
output scale factor perpendicular to the x direction, or %NULL
Changes the transformation represented by @matrix to be the
transformation given by first rotating by @degrees degrees
counter-clockwise then applying the original transformation.
a #PangoMatrix
degrees to rotate counter-clockwise
Changes the transformation represented by @matrix to be the
transformation given by first scaling by @sx in the X direction
and @sy in the Y direction then applying the original
transformation.
a #PangoMatrix
amount to scale by in X direction
amount to scale by in Y direction
Transforms the distance vector (@dx,@dy) by @matrix. This is
similar to pango_matrix_transform_point() except that the translation
components of the transformation are ignored. The calculation of
the returned vector is as follows:
<programlisting>
dx2 = dx1 * xx + dy1 * xy;
dy2 = dx1 * yx + dy1 * yy;
</programlisting>
Affine transformations are position invariant, so the same vector
always transforms to the same vector. If (@x1,@y1) transforms
to (@x2,@y2) then (@x1+@dx1,@y1+@dy1) will transform to
(@x1+@dx2,@y1+@dy2) for all values of @x1 and @x2.
a #PangoMatrix, or %NULL
in/out X component of a distance vector
in/out Y component of a distance vector
First transforms the @rect using @matrix, then calculates the bounding box
of the transformed rectangle. The rectangle should be in device units
(pixels).
This function is useful for example when you want to draw a rotated
@PangoLayout to an image buffer, and want to know how large the image
should be and how much you should shift the layout when rendering.
For better accuracy, you should use pango_matrix_transform_rectangle() on
original rectangle in Pango units and convert to pixels afterward
using pango_extents_to_pixels()'s first argument.
a #PangoMatrix, or %NULL
in/out bounding box in device units, or %NULL
Transforms the point (@x, @y) by @matrix.
a #PangoMatrix, or %NULL
in/out X position
in/out Y position
First transforms @rect using @matrix, then calculates the bounding box
of the transformed rectangle. The rectangle should be in Pango units.
This function is useful for example when you want to draw a rotated
@PangoLayout to an image buffer, and want to know how large the image
should be and how much you should shift the layout when rendering.
If you have a rectangle in device units (pixels), use
pango_matrix_transform_pixel_rectangle().
If you have the rectangle in Pango units and want to convert to
transformed pixel bounding box, it is more accurate to transform it first
(using this function) and pass the result to pango_extents_to_pixels(),
first argument, for an inclusive rounded rectangle.
However, there are valid reasons that you may want to convert
to pixels first and then transform, for example when the transformed
coordinates may overflow in Pango units (large matrix translation for
example).
a #PangoMatrix, or %NULL
in/out bounding box in Pango units, or %NULL
Changes the transformation represented by @matrix to be the
transformation given by first translating by (@tx, @ty)
then applying the original transformation.
a #PangoMatrix
amount to translate in the X direction
amount to translate in the Y direction
A string constant defining the render type
for engines that are not rendering-system specific.
The #PangoRectangle structure represents a rectangle. It is frequently
used to represent the logical or ink extents of a single glyph or section
of text. (See, for instance, pango_font_get_glyph_extents())
X coordinate of the left side of the rectangle.
Y coordinate of the the top side of the rectangle.
width of the rectangle.
height of the rectangle.
#PangoRenderPart defines different items to render for such
purposes as setting colors.
the text itself
the area behind the text
underlines
strikethrough lines
#PangoRenderer is a base class for objects that are used to
render Pango objects such as #PangoGlyphString and
#PangoLayout.
Draw a squiggly line that approximately covers the given rectangle
in the style of an underline used to indicate a spelling error.
(The width of the underline is rounded to an integer number
of up/down segments and the resulting rectangle is centered
in the original rectangle)
This should be called while @renderer is already active. Use
pango_renderer_activate() to activate a renderer.
a #PangoRenderer
X coordinate of underline, in Pango units in user coordinate system
Y coordinate of underline, in Pango units in user coordinate system
width of underline, in Pango units in user coordinate system
height of underline, in Pango units in user coordinate system
Draws a single glyph with coordinates in device space.
a #PangoRenderer
a #PangoFont
the glyph index of a single glyph
X coordinate of left edge of baseline of glyph
Y coordinate of left edge of baseline of glyph
Draws the glyphs in @glyph_item with the specified #PangoRenderer,
embedding the text associated with the glyphs in the output if the
output format supports it (PDF for example).
Note that @text is the start of the text for layout, which is then
indexed by <literal>@glyph_item->item->offset</literal>.
If @text is %NULL, this simply calls pango_renderer_draw_glyphs().
The default implementation of this method simply falls back to
pango_renderer_draw_glyphs().
a #PangoRenderer
the UTF-8 text that @glyph_item refers to, or %NULL
a #PangoGlyphItem
X position of left edge of baseline, in user space coordinates
in Pango units.
Y position of left edge of baseline, in user space coordinates
in Pango units.
Draws the glyphs in @glyphs with the specified #PangoRenderer.
a #PangoRenderer
a #PangoFont
a #PangoGlyphString
X position of left edge of baseline, in user space coordinates
in Pango units.
Y position of left edge of baseline, in user space coordinates
in Pango units.
Draws an axis-aligned rectangle in user space coordinates with the
specified #PangoRenderer.
This should be called while @renderer is already active. Use
pango_renderer_activate() to activate a renderer.
a #PangoRenderer
type of object this rectangle is part of
X position at which to draw rectangle, in user space coordinates in Pango units
Y position at which to draw rectangle, in user space coordinates in Pango units
width of rectangle in Pango units in user space coordinates
height of rectangle in Pango units in user space coordinates
Draws a trapezoid with the parallel sides aligned with the X axis
using the given #PangoRenderer; coordinates are in device space.
a #PangoRenderer
type of object this trapezoid is part of
Y coordinate of top of trapezoid
X coordinate of left end of top of trapezoid
X coordinate of right end of top of trapezoid
Y coordinate of bottom of trapezoid
X coordinate of left end of bottom of trapezoid
X coordinate of right end of bottom of trapezoid
Informs Pango that the way that the rendering is done
for @part has changed in a way that would prevent multiple
pieces being joined together into one drawing call. For
instance, if a subclass of #PangoRenderer was to add a stipple
option for drawing underlines, it needs to call
<informalexample><programlisting>
pango_renderer_part_changed (render, PANGO_RENDER_PART_UNDERLINE);
</programlisting></informalexample>
When the stipple changes or underlines with different stipples
might be joined together. Pango automatically calls this for
changes to colors. (See pango_renderer_set_color())
a #PangoRenderer
the part for which rendering has changed.
Does initial setup before rendering operations on @renderer.
pango_renderer_deactivate() should be called when done drawing.
Calls such as pango_renderer_draw_layout() automatically
activate the layout before drawing on it. Calls to
pango_renderer_activate() and pango_renderer_deactivate() can
be nested and the renderer will only be initialized and
deinitialized once.
a #PangoRenderer
Cleans up after rendering operations on @renderer. See
docs for pango_renderer_activate().
a #PangoRenderer
Draw a squiggly line that approximately covers the given rectangle
in the style of an underline used to indicate a spelling error.
(The width of the underline is rounded to an integer number
of up/down segments and the resulting rectangle is centered
in the original rectangle)
This should be called while @renderer is already active. Use
pango_renderer_activate() to activate a renderer.
a #PangoRenderer
X coordinate of underline, in Pango units in user coordinate system
Y coordinate of underline, in Pango units in user coordinate system
width of underline, in Pango units in user coordinate system
height of underline, in Pango units in user coordinate system
Draws a single glyph with coordinates in device space.
a #PangoRenderer
a #PangoFont
the glyph index of a single glyph
X coordinate of left edge of baseline of glyph
Y coordinate of left edge of baseline of glyph
Draws the glyphs in @glyph_item with the specified #PangoRenderer,
embedding the text associated with the glyphs in the output if the
output format supports it (PDF for example).
Note that @text is the start of the text for layout, which is then
indexed by <literal>@glyph_item->item->offset</literal>.
If @text is %NULL, this simply calls pango_renderer_draw_glyphs().
The default implementation of this method simply falls back to
pango_renderer_draw_glyphs().
a #PangoRenderer
the UTF-8 text that @glyph_item refers to, or %NULL
a #PangoGlyphItem
X position of left edge of baseline, in user space coordinates
in Pango units.
Y position of left edge of baseline, in user space coordinates
in Pango units.
Draws the glyphs in @glyphs with the specified #PangoRenderer.
a #PangoRenderer
a #PangoFont
a #PangoGlyphString
X position of left edge of baseline, in user space coordinates
in Pango units.
Y position of left edge of baseline, in user space coordinates
in Pango units.
Draws @layout with the specified #PangoRenderer.
a #PangoRenderer
a #PangoLayout
X position of left edge of baseline, in user space coordinates
in Pango units.
Y position of left edge of baseline, in user space coordinates
in Pango units.
Draws @line with the specified #PangoRenderer.
a #PangoRenderer
a #PangoLayoutLine
X position of left edge of baseline, in user space coordinates
in Pango units.
Y position of left edge of baseline, in user space coordinates
in Pango units.
Draws an axis-aligned rectangle in user space coordinates with the
specified #PangoRenderer.
This should be called while @renderer is already active. Use
pango_renderer_activate() to activate a renderer.
a #PangoRenderer
type of object this rectangle is part of
X position at which to draw rectangle, in user space coordinates in Pango units
Y position at which to draw rectangle, in user space coordinates in Pango units
width of rectangle in Pango units in user space coordinates
height of rectangle in Pango units in user space coordinates
Draws a trapezoid with the parallel sides aligned with the X axis
using the given #PangoRenderer; coordinates are in device space.
a #PangoRenderer
type of object this trapezoid is part of
Y coordinate of top of trapezoid
X coordinate of left end of top of trapezoid
X coordinate of right end of top of trapezoid
Y coordinate of bottom of trapezoid
X coordinate of left end of bottom of trapezoid
X coordinate of right end of bottom of trapezoid
Gets the current alpha for the specified part.
the alpha for the specified part,
or 0 if it hasn't been set and should be
inherited from the environment.
a #PangoRenderer
the part to get the alpha for
Gets the current rendering color for the specified part.
the color for the
specified part, or %NULL if it hasn't been set and should be
inherited from the environment.
a #PangoRenderer
the part to get the color for
Gets the layout currently being rendered using @renderer.
Calling this function only makes sense from inside a subclass's
methods, like in its draw_shape<!---->() for example.
The returned layout should not be modified while still being
rendered.
the layout, or %NULL if
no layout is being rendered using @renderer at this time.
a #PangoRenderer
Gets the layout line currently being rendered using @renderer.
Calling this function only makes sense from inside a subclass's
methods, like in its draw_shape<!---->() for example.
The returned layout line should not be modified while still being
rendered.
the layout line, or %NULL
if no layout line is being rendered using @renderer at this time.
a #PangoRenderer
Gets the transformation matrix that will be applied when
rendering. See pango_renderer_set_matrix().
the matrix, or %NULL if no matrix has
been set (which is the same as the identity matrix). The returned
matrix is owned by Pango and must not be modified or freed.
a #PangoRenderer
Informs Pango that the way that the rendering is done
for @part has changed in a way that would prevent multiple
pieces being joined together into one drawing call. For
instance, if a subclass of #PangoRenderer was to add a stipple
option for drawing underlines, it needs to call
<informalexample><programlisting>
pango_renderer_part_changed (render, PANGO_RENDER_PART_UNDERLINE);
</programlisting></informalexample>
When the stipple changes or underlines with different stipples
might be joined together. Pango automatically calls this for
changes to colors. (See pango_renderer_set_color())
a #PangoRenderer
the part for which rendering has changed.
Sets the alpha for part of the rendering.
Note that the alpha may only be used if a color is
specified for @part as well.
a #PangoRenderer
the part to set the alpha for
an alpha value between 1 and 65536, or 0 to unset the alpha
Sets the color for part of the rendering.
Also see pango_renderer_set_alpha().
a #PangoRenderer
the part to change the color of
the new color or %NULL to unset the current color
Sets the transformation matrix that will be applied when rendering.
a #PangoRenderer
a #PangoMatrix, or %NULL to unset any existing matrix.
(No matrix set is the same as setting the identity matrix.)
the current transformation matrix for
the Renderer; may be %NULL, which should be treated the
same as the identity matrix.
Class structure for #PangoRenderer.
a #PangoRenderer
a #PangoFont
a #PangoGlyphString
X position of left edge of baseline, in user space coordinates
in Pango units.
Y position of left edge of baseline, in user space coordinates
in Pango units.
a #PangoRenderer
type of object this rectangle is part of
X position at which to draw rectangle, in user space coordinates in Pango units
Y position at which to draw rectangle, in user space coordinates in Pango units
width of rectangle in Pango units in user space coordinates
height of rectangle in Pango units in user space coordinates
a #PangoRenderer
X coordinate of underline, in Pango units in user coordinate system
Y coordinate of underline, in Pango units in user coordinate system
width of underline, in Pango units in user coordinate system
height of underline, in Pango units in user coordinate system
a #PangoRenderer
type of object this trapezoid is part of
Y coordinate of top of trapezoid
X coordinate of left end of top of trapezoid
X coordinate of right end of top of trapezoid
Y coordinate of bottom of trapezoid
X coordinate of left end of bottom of trapezoid
X coordinate of right end of bottom of trapezoid
a #PangoRenderer
a #PangoFont
the glyph index of a single glyph
X coordinate of left edge of baseline of glyph
Y coordinate of left edge of baseline of glyph
a #PangoRenderer
the part for which rendering has changed.
a #PangoRenderer
the UTF-8 text that @glyph_item refers to, or %NULL
a #PangoGlyphItem
X position of left edge of baseline, in user space coordinates
in Pango units.
Y position of left edge of baseline, in user space coordinates
in Pango units.
The %PANGO_SCALE macro represents the scale between dimensions used
for Pango distances and device units. (The definition of device
units is dependent on the output device; it will typically be pixels
for a screen, and points for a printer.) %PANGO_SCALE is currently
1024, but this may be changed in the future.
When setting font sizes, device units are always considered to be
points (as in "12 point font"), rather than pixels.
The #PangoScript enumeration identifies different writing
systems. The values correspond to the names as defined in the
Unicode standard.
Note that new types may be added in the future. Applications should be ready
to handle unknown values. This enumeration is interchangeable with
#GUnicodeScript. See <ulink
url="http://www.unicode.org/reports/tr24/">Unicode Standard Annex
#24: Script names</ulink>.
a value never returned from pango_script_for_unichar()
a character used by multiple different scripts
a mark glyph that takes its script from the
base glyph to which it is attached
Arabic
Armenian
Bengali
Bopomofo
Cherokee
Coptic
Cyrillic
Deseret
Devanagari
Ethiopic
Georgian
Gothic
Greek
Gujarati
Gurmukhi
Han
Hangul
Hebrew
Hiragana
Kannada
Katakana
Khmer
Lao
Latin
Malayalam
Mongolian
Myanmar
Ogham
Old Italic
Oriya
Runic
Sinhala
Syriac
Tamil
Telugu
Thaana
Thai
Tibetan
Canadian Aboriginal
Yi
Tagalog
Hanunoo
Buhid
Tagbanwa
Braille
Cypriot
Limbu
Osmanya
Shavian
Linear B
Tai Le
Ugaritic
New Tai Lue. Since 1.10
Buginese. Since 1.10
Glagolitic. Since 1.10
Tifinagh. Since 1.10
Syloti Nagri. Since 1.10
Old Persian. Since 1.10
Kharoshthi. Since 1.10
an unassigned code point. Since 1.14
Balinese. Since 1.14
Cuneiform. Since 1.14
Phoenician. Since 1.14
Phags-pa. Since 1.14
N'Ko. Since 1.14
Kayah Li. Since 1.20.1
Lepcha. Since 1.20.1
Rejang. Since 1.20.1
Sundanese. Since 1.20.1
Saurashtra. Since 1.20.1
Cham. Since 1.20.1
Ol Chiki. Since 1.20.1
Vai. Since 1.20.1
Carian. Since 1.20.1
Lycian. Since 1.20.1
Lydian. Since 1.20.1
Batak. Since 1.32
Brahmi. Since 1.32
Mandaic. Since 1.32
Chakma. Since: 1.32
Meroitic Cursive. Since: 1.32
Meroitic Hieroglyphs. Since: 1.32
Miao. Since: 1.32
Sharada. Since: 1.32
Sora Sompeng. Since: 1.32
Takri. Since: 1.32
Bassa. Since: 1.40
Caucasian Albanian. Since: 1.40
Duployan. Since: 1.40
Elbasan. Since: 1.40
Grantha. Since: 1.40
Kjohki. Since: 1.40
Khudawadi, Sindhi. Since: 1.40
Linear A. Since: 1.40
Mahajani. Since: 1.40
Manichaean. Since: 1.40
Mende Kikakui. Since: 1.40
Modi. Since: 1.40
Mro. Since: 1.40
Nabataean. Since: 1.40
Old North Arabian. Since: 1.40
Old Permic. Since: 1.40
Pahawh Hmong. Since: 1.40
Palmyrene. Since: 1.40
Pau Cin Hau. Since: 1.40
Psalter Pahlavi. Since: 1.40
Siddham. Since: 1.40
Tirhuta. Since: 1.40
Warang Citi. Since: 1.40
Ahom. Since: 1.40
Anatolian Hieroglyphs. Since: 1.40
Hatran. Since: 1.40
Multani. Since: 1.40
Old Hungarian. Since: 1.40
Signwriting. Since: 1.40
Looks up the #PangoScript for a particular character (as defined by
Unicode Standard Annex \#24). No check is made for @ch being a
valid Unicode character; if you pass in invalid character, the
result is undefined.
As of Pango 1.18, this function simply returns the return value of
g_unichar_get_script().
the #PangoScript for the character.
a Unicode character
Given a script, finds a language tag that is reasonably
representative of that script. This will usually be the
most widely spoken or used language written in that script:
for instance, the sample language for %PANGO_SCRIPT_CYRILLIC
is <literal>ru</literal> (Russian), the sample language
for %PANGO_SCRIPT_ARABIC is <literal>ar</literal>.
For some
scripts, no sample language will be returned because there
is no language that is sufficiently representative. The best
example of this is %PANGO_SCRIPT_HAN, where various different
variants of written Chinese, Japanese, and Korean all use
significantly different sets of Han characters and forms
of shared characters. No sample language can be provided
for many historical scripts as well.
As of 1.18, this function checks the environment variables
PANGO_LANGUAGE and LANGUAGE (checked in that order) first.
If one of them is set, it is parsed as a list of language tags
separated by colons or other separators. This function
will return the first language in the parsed list that Pango
believes may use @script for writing. This last predicate
is tested using pango_language_includes_script(). This can
be used to control Pango's font selection for non-primary
languages. For example, a PANGO_LANGUAGE enviroment variable
set to "en:fa" makes Pango choose fonts suitable for Persian (fa)
instead of Arabic (ar) when a segment of Arabic text is found
in an otherwise non-Arabic text. The same trick can be used to
choose a default language for %PANGO_SCRIPT_HAN when setting
context language is not feasible.
a #PangoLanguage that is representative
of the script, or %NULL if no such language exists.
a #PangoScript
A #PangoScriptIter is used to iterate through a string
and identify ranges in different scripts.
Frees a #PangoScriptIter created with pango_script_iter_new().
a #PangoScriptIter
Gets information about the range to which @iter currently points.
The range is the set of locations p where *start <= p < *end.
(That is, it doesn't include the character stored at *end)
a #PangoScriptIter
location to store start position of the range, or %NULL
location to store end position of the range, or %NULL
location to store script for range, or %NULL
Advances a #PangoScriptIter to the next range. If @iter
is already at the end, it is left unchanged and %FALSE
is returned.
%TRUE if @iter was successfully advanced.
a #PangoScriptIter
Create a new #PangoScriptIter, used to break a string of
Unicode text into runs by Unicode script. No copy is made of
@text, so the caller needs to make sure it remains valid until
the iterator is freed with pango_script_iter_free().
the new script iterator, initialized
to point at the first range in the text, which should be
freed with pango_script_iter_free(). If the string is
empty, it will point at an empty range.
a UTF-8 string
length of @text, or -1 if @text is nul-terminated.
An enumeration specifying the width of the font relative to other designs
within a family.
ultra condensed width
extra condensed width
condensed width
semi condensed width
the normal width
semi expanded width
expanded width
extra expanded width
ultra expanded width
An enumeration specifying the various slant styles possible for a font.
the font is upright.
the font is slanted, but in a roman style.
the font is slanted in an italic style.
A #PangoTabAlign specifies where a tab stop appears relative to the text.
the tab stop appears to the left of the text.
A #PangoTabArray struct contains an array
of tab stops. Each tab stop has an alignment and a position.
Creates an array of @initial_size tab stops. Tab stops are specified in
pixel units if @positions_in_pixels is %TRUE, otherwise in Pango
units. All stops are initially at position 0.
the newly allocated #PangoTabArray, which should
be freed with pango_tab_array_free().
Initial number of tab stops to allocate, can be 0
whether positions are in pixel units
This is a convenience function that creates a #PangoTabArray
and allows you to specify the alignment and position of each
tab stop. You <emphasis>must</emphasis> provide an alignment
and position for @size tab stops.
the newly allocated #PangoTabArray, which should
be freed with pango_tab_array_free().
number of tab stops in the array
whether positions are in pixel units
alignment of first tab stop
position of first tab stop
additional alignment/position pairs
Copies a #PangoTabArray
the newly allocated #PangoTabArray, which should
be freed with pango_tab_array_free().
#PangoTabArray to copy
Frees a tab array and associated resources.
a #PangoTabArray
Returns %TRUE if the tab positions are in pixels, %FALSE if they are
in Pango units.
whether positions are in pixels.
a #PangoTabArray
Gets the number of tab stops in @tab_array.
the number of tab stops in the array.
a #PangoTabArray
Gets the alignment and position of a tab stop.
a #PangoTabArray
tab stop index
location to store alignment, or %NULL
location to store tab position, or %NULL
If non-%NULL, @alignments and @locations are filled with allocated
arrays of length pango_tab_array_get_size(). You must free the
returned array.
a #PangoTabArray
location to store an array of tab
stop alignments, or %NULL
location to store an array
of tab positions, or %NULL
Resizes a tab array. You must subsequently initialize any tabs that
were added as a result of growing the array.
a #PangoTabArray
new size of the array
Sets the alignment and location of a tab stop.
@alignment must always be #PANGO_TAB_LEFT in the current
implementation.
a #PangoTabArray
the index of a tab stop
tab alignment
tab location in Pango units
The #PangoUnderline enumeration is used to specify
whether text should be underlined, and if so, the type
of underlining.
no underline should be drawn
a single underline should be drawn
a double underline should be drawn
a single underline should be drawn at a position
beneath the ink extents of the text being
underlined. This should be used only for underlining
single characters, such as for keyboard
accelerators. %PANGO_UNDERLINE_SINGLE should
be used for extended portions of text.
a wavy underline should be drawn below.
This underline is typically used to indicate
an error such as a possilble mispelling; in some
cases a contrasting color may automatically
be used. This type of underlining is available since Pango 1.4.
A macro that should be defined by the user prior to including
the pango.h header.
The definition should be one of the predefined Pango version
macros: %PANGO_VERSION_1_2, %PANGO_VERSION_1_4,...
This macro defines the earliest version of Pango that the package is
required to be able to compile against.
If the compiler is configured to warn about the use of deprecated
functions, then using functions that were deprecated in version
%PANGO_VERSION_MIN_REQUIRED or earlier will cause warnings (but
using functions deprecated in later releases will not).
An enumeration specifying capitalization variant of the font.
A normal font.
A font with the lower case characters
replaced by smaller variants of the capital characters.
An enumeration specifying the weight (boldness) of a font. This is a numerical
value ranging from 100 to 1000, but there are some predefined values:
the thin weight (= 100; Since: 1.24)
the ultralight weight (= 200)
the light weight (= 300)
the semilight weight (= 350; Since: 1.36.7)
the book weight (= 380; Since: 1.24)
the default weight (= 400)
the normal weight (= 500; Since: 1.24)
the semibold weight (= 600)
the bold weight (= 700)
the ultrabold weight (= 800)
the heavy weight (= 900)
the ultraheavy weight (= 1000; Since: 1.24)
A #PangoWrapMode describes how to wrap the lines of a #PangoLayout to the desired width.
wrap lines at word boundaries.
wrap lines at character boundaries.
wrap lines at word boundaries, but fall back to character boundaries if there is not
enough space for a full word.
Create a new background alpha attribute.
the new allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the alpha value, between 1 and 65536
Create a new background color attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the red value (ranging from 0 to 65535)
the green value
the blue value
Create a new font fallback attribute.
If fallback is disabled, characters will only be used from the
closest matching font on the system. No fallback will be done to
other fonts on the system that might contain the characters in the
text.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
%TRUE if we should fall back on other fonts
for characters the active font is missing.
Create a new font family attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the family or comma separated list of families
Create a new foreground alpha attribute.
the new allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the alpha value, between 1 and 65536
Create a new foreground color attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the red value (ranging from 0 to 65535)
the green value
the blue value
Create a new gravity hint attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the gravity hint value.
Create a new gravity attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the gravity value; should not be %PANGO_GRAVITY_AUTO.
Create a new letter-spacing attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
amount of extra space to add between graphemes
of the text, in Pango units.
Create a new baseline displacement attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the amount that the text should be displaced vertically,
in Pango units. Positive values displace the text upwards.
Create a new font size scale attribute. The base font for the
affected text will have its size multiplied by @scale_factor.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
factor to scale the font
Create a new font stretch attribute
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the stretch
Create a new strikethrough color attribute. This attribute
modifies the color of strikethrough lines. If not set, strikethrough
lines will use the foreground color.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the red value (ranging from 0 to 65535)
the green value
the blue value
Create a new strike-through attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
%TRUE if the text should be struck-through.
Create a new font slant style attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the slant style
Fetches the attribute type name passed in when registering the type using
pango_attr_type_register().
The returned value is an interned string (see g_intern_string() for what
that means) that should not be modified or freed.
the type ID name (which may be %NULL), or
%NULL if @type is a built-in Pango attribute type or invalid.
an attribute type ID to fetch the name for
Allocate a new attribute type ID. The attribute type name can be accessed
later by using pango_attr_type_get_name().
the new type ID.
an identifier for the type
Create a new underline color attribute. This attribute
modifies the color of underlines. If not set, underlines
will use the foreground color.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the red value (ranging from 0 to 65535)
the green value
the blue value
Create a new underline-style attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the underline style.
Create a new font variant attribute (normal or small caps)
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the variant
Create a new font weight attribute.
the newly allocated #PangoAttribute,
which should be freed with pango_attribute_destroy().
the weight
Determines the normative bidirectional character type of a
character, as specified in the Unicode Character Database.
A simplified version of this function is available as
pango_unichar_direction().
the bidirectional character type, as used in the
Unicode bidirectional algorithm.
a Unicode character
Determines possible line, word, and character breaks
for a string of Unicode text with a single analysis. For most
purposes you may want to use pango_get_log_attrs().
the text to process
length of @text in bytes (may be -1 if @text is nul-terminated)
#PangoAnalysis structure from pango_itemize()
an array to store character
information in
size of the array passed as @attrs
Do not use. Does not do anything.
%NULL
Key to look up, in the form "SECTION/KEY".
Do not use. Does not do anything.
%NULL
Key to look up, in the form "SECTION/KEY".
This is the default break algorithm, used if no language
engine overrides it. Normally you should use pango_break()
instead. Unlike pango_break(),
@analysis can be %NULL, but only do that if you know what
you're doing. If you need an analysis to pass to pango_break(),
you need to pango_itemize(). In most cases however you should
simply use pango_get_log_attrs().
text to break
length of text in bytes (may be -1 if @text is nul-terminated)
a #PangoAnalysis for the @text
logical attributes to fill in
size of the array passed as @attrs
Converts extents from Pango units to device units, dividing by the
%PANGO_SCALE factor and performing rounding.
The @inclusive rectangle is converted by flooring the x/y coordinates and extending
width/height, such that the final rectangle completely includes the original
rectangle.
The @nearest rectangle is converted by rounding the coordinates
of the rectangle to the nearest device unit (pixel).
The rule to which argument to use is: if you want the resulting device-space
rectangle to completely contain the original rectangle, pass it in as @inclusive.
If you want two touching-but-not-overlapping rectangles stay
touching-but-not-overlapping after rounding to device units, pass them in
as @nearest.
rectangle to round to pixels inclusively, or %NULL.
rectangle to round to nearest pixels, or %NULL.
Searches a string the first character that has a strong
direction, according to the Unicode bidirectional algorithm.
The direction corresponding to the first strong character.
If no such character is found, then %PANGO_DIRECTION_NEUTRAL is returned.
the text to process
length of @text in bytes (may be -1 if @text is nul-terminated)
Do not use. Does not do anything.
%NULL.
the language tag for which to find the map
the engine type for the map to find
the render type for the map to find
Locates a paragraph boundary in @text. A boundary is caused by
delimiter characters, such as a newline, carriage return, carriage
return-newline pair, or Unicode paragraph separator character. The
index of the run of delimiters is returned in
@paragraph_delimiter_index. The index of the start of the paragraph
(index after all delimiters) is stored in @next_paragraph_start.
If no delimiters are found, both @paragraph_delimiter_index and
@next_paragraph_start are filled with the length of @text (an index one
off the end).
UTF-8 text
length of @text in bytes, or -1 if nul-terminated
return location for index of
delimiter
return location for start of next
paragraph
Creates a new font description from a string representation in the
form "[FAMILY-LIST] [STYLE-OPTIONS] [SIZE]", where FAMILY-LIST is a
comma separated list of families optionally terminated by a comma,
STYLE_OPTIONS is a whitespace separated list of words where each word
describes one of style, variant, weight, stretch, or gravity, and SIZE
is a decimal number (size in points) or optionally followed by the
unit modifier "px" for absolute size. Any one of the options may
be absent. If FAMILY-LIST is absent, then the family_name field of
the resulting font description will be initialized to %NULL. If
STYLE-OPTIONS is missing, then all style options will be set to the
default values. If SIZE is missing, the size in the resulting font
description will be set to 0.
a new #PangoFontDescription.
string representation of a font description.
Returns the name of the "pango" subdirectory of LIBDIR
(which is set at compile time).
the Pango lib directory. The returned string should
not be freed.
Computes a #PangoLogAttr for each character in @text. The @log_attrs
array must have one #PangoLogAttr for each position in @text; if
@text contains N characters, it has N+1 positions, including the
last position at the end of the text. @text should be an entire
paragraph; logical attributes can't be computed without context
(for example you need to see spaces on either side of a word to know
the word is a word).
text to process
length in bytes of @text
embedding level, or -1 if unknown
language tag
array with one #PangoLogAttr
per character in @text, plus one extra, to be filled in
length of @log_attrs array
If @ch has the Unicode mirrored property and there is another Unicode
character that typically has a glyph that is the mirror image of @ch's
glyph, puts that character in the address pointed to by @mirrored_ch.
Use g_unichar_get_mirror_char() instead; the docs for that function
provide full details.
%TRUE if @ch has a mirrored character and @mirrored_ch is
filled in, %FALSE otherwise
a Unicode character
location to store the mirrored character
Returns the name of the "pango" subdirectory of SYSCONFDIR
(which is set at compile time).
the Pango sysconf directory. The returned string should
not be freed.
Finds the gravity that best matches the rotation component
in a #PangoMatrix.
the gravity of @matrix, which will never be
%PANGO_GRAVITY_AUTO, or %PANGO_GRAVITY_SOUTH if @matrix is %NULL
a #PangoMatrix
Based on the script, base gravity, and hint, returns actual gravity
to use in laying out a single #PangoItem.
If @base_gravity is %PANGO_GRAVITY_AUTO, it is first replaced with the
preferred gravity of @script. To get the preferred gravity of a script,
pass %PANGO_GRAVITY_AUTO and %PANGO_GRAVITY_HINT_STRONG in.
resolved gravity suitable to use for a run of text
with @script.
#PangoScript to query
base gravity of the paragraph
orientation hint
Based on the script, East Asian width, base gravity, and hint,
returns actual gravity to use in laying out a single character
or #PangoItem.
This function is similar to pango_gravity_get_for_script() except
that this function makes a distinction between narrow/half-width and
wide/full-width characters also. Wide/full-width characters always
stand <emphasis>upright</emphasis>, that is, they always take the base gravity,
whereas narrow/full-width characters are always rotated in vertical
context.
If @base_gravity is %PANGO_GRAVITY_AUTO, it is first replaced with the
preferred gravity of @script.
resolved gravity suitable to use for a run of text
with @script and @wide.
#PangoScript to query
%TRUE for wide characters as returned by g_unichar_iswide()
base gravity of the paragraph
orientation hint
Converts a #PangoGravity value to its natural rotation in radians.
@gravity should not be %PANGO_GRAVITY_AUTO.
Note that pango_matrix_rotate() takes angle in degrees, not radians.
So, to call pango_matrix_rotate() with the output of this function
you should multiply it by (180. / G_PI).
the rotation value corresponding to @gravity.
gravity to query
Checks @ch to see if it is a character that should not be
normally rendered on the screen. This includes all Unicode characters
with "ZERO WIDTH" in their name, as well as <firstterm>bidi</firstterm> formatting characters, and
a few other ones. This is totally different from g_unichar_iszerowidth()
and is at best misnamed.
%TRUE if @ch is a zero-width character, %FALSE otherwise
a Unicode character
Breaks a piece of text into segments with consistent
directional level and shaping engine. Each byte of @text will
be contained in exactly one of the items in the returned list;
the generated list of items will be in logical order (the start
offsets of the items are ascending).
@cached_iter should be an iterator over @attrs currently positioned at a
range before or containing @start_index; @cached_iter will be advanced to
the range covering the position just after @start_index + @length.
(i.e. if itemizing in a loop, just keep passing in the same @cached_iter).
a #GList of #PangoItem
structures. The items should be freed using pango_item_free()
probably in combination with g_list_foreach(), and the list itself
using g_list_free().
a structure holding information that affects
the itemization process.
the text to itemize.
first byte in @text to process
the number of bytes (not characters) to process
after @start_index.
This must be >= 0.
the set of attributes that apply to @text.
Cached attribute iterator, or %NULL
Like pango_itemize(), but the base direction to use when
computing bidirectional levels (see pango_context_set_base_dir ()),
is specified explicitly rather than gotten from the #PangoContext.
a #GList of
#PangoItem structures. The items should be freed using
pango_item_free() probably in combination with
g_list_foreach(), and the list itself using g_list_free().
a structure holding information that affects
the itemization process.
base direction to use for bidirectional processing
the text to itemize.
first byte in @text to process
the number of bytes (not characters) to process
after @start_index. This must be >= 0.
the set of attributes that apply to @text.
Cached attribute iterator, or %NULL
Take a RFC-3066 format language tag as a string and convert it to a
#PangoLanguage pointer that can be efficiently copied (copy the
pointer) and compared with other language tags (compare the
pointer.)
This function first canonicalizes the string by converting it to
lowercase, mapping '_' to '-', and stripping all characters other
than letters and '-'.
Use pango_language_get_default() if you want to get the #PangoLanguage for
the current locale of the process.
an opaque pointer to a
#PangoLanguage structure, or %NULL if @language was
%NULL. The returned pointer will be valid forever
after, and should not be freed.
a string representing a language tag, or %NULL
Returns the #PangoLanguage for the current locale of the process.
Note that this can change over the life of an application.
On Unix systems, this is the return value is derived from
<literal>setlocale(LC_CTYPE, NULL)</literal>, and the user can
affect this through the environment variables LC_ALL, LC_CTYPE or
LANG (checked in that order). The locale string typically is in
the form lang_COUNTRY, where lang is an ISO-639 language code, and
COUNTRY is an ISO-3166 country code. For instance, sv_FI for
Swedish as written in Finland or pt_BR for Portuguese as written in
Brazil.
On Windows, the C library does not use any such environment
variables, and setting them won't affect the behavior of functions
like ctime(). The user sets the locale through the Regional Options
in the Control Panel. The C library (in the setlocale() function)
does not use country and language codes, but country and language
names spelled out in English.
However, this function does check the above environment
variables, and does return a Unix-style locale string based on
either said environment variables or the thread's current locale.
Your application should call <literal>setlocale(LC_ALL, "");</literal>
for the user settings to take effect. Gtk+ does this in its initialization
functions automatically (by calling gtk_set_locale()).
See <literal>man setlocale</literal> for more details.
the default language as a
#PangoLanguage, must not be freed.
This will return the bidirectional embedding levels of the input paragraph
as defined by the Unicode Bidirectional Algorithm available at:
http://www.unicode.org/reports/tr9/
If the input base direction is a weak direction, the direction of the
characters in the text will determine the final resolved direction.
a newly allocated array of embedding levels, one item per
character (not byte), that should be freed using g_free.
the text to itemize.
the number of bytes (not characters) to process, or -1
if @text is nul-terminated and the length should be calculated.
input base direction, and output resolved direction.
Look up all user defined aliases for the alias @fontname.
The resulting font family names will be stored in @families,
and the number of families in @n_families.
This function is not thread-safe.
an ascii string
will be set to an array of font family names.
this array is owned by pango and should not be freed.
will be set to the length of the @families array.
After feeding a pango markup parser some data with g_markup_parse_context_parse(),
use this function to get the list of pango attributes and text out of the
markup. This function will not free @context, use g_markup_parse_context_free()
to do so.
%FALSE if @error is set, otherwise %TRUE
A valid parse context that was returned from pango_markup_parser_new()
address of return location for a #PangoAttrList, or %NULL
address of return location for text with tags stripped, or %NULL
address of return location for accelerator char, or %NULL
Parses marked-up text (see
<link linkend="PangoMarkupFormat">markup format</link>) to create
a plain-text string and an attribute list.
If @accel_marker is nonzero, the given character will mark the
character following it as an accelerator. For example, @accel_marker
might be an ampersand or underscore. All characters marked
as an accelerator will receive a %PANGO_UNDERLINE_LOW attribute,
and the first character so marked will be returned in @accel_char,
when calling finish(). Two @accel_marker characters following each
other produce a single literal @accel_marker character.
To feed markup to the parser, use g_markup_parse_context_parse()
on the returned #GMarkupParseContext. When done with feeding markup
to the parser, use pango_markup_parser_finish() to get the data out
of it, and then use g_markup_parse_context_free() to free it.
This function is designed for applications that read pango markup
from streams. To simply parse a string containing pango markup,
the simpler pango_parse_markup() API is recommended instead.
a #GMarkupParseContext that should be
destroyed with g_markup_parse_context_free().
character that precedes an accelerator, or 0 for none
Do not use. Does not do anything.
a #PangoIncludedModule
Parses an enum type and stores the result in @value.
If @str does not match the nick name of any of the possible values for the
enum and is not an integer, %FALSE is returned, a warning is issued
if @warn is %TRUE, and a
string representing the list of possible values is stored in
@possible_values. The list is slash-separated, eg.
"none/start/middle/end". If failed and @possible_values is not %NULL,
returned string should be freed using g_free().
%TRUE if @str was successfully parsed.
enum type to parse, eg. %PANGO_TYPE_ELLIPSIZE_MODE.
string to parse. May be %NULL.
integer to store the result in, or %NULL.
if %TRUE, issue a g_warning() on bad input.
place to store list of possible values on failure, or %NULL.
Parses marked-up text (see
<link linkend="PangoMarkupFormat">markup format</link>) to create
a plain-text string and an attribute list.
If @accel_marker is nonzero, the given character will mark the
character following it as an accelerator. For example, @accel_marker
might be an ampersand or underscore. All characters marked
as an accelerator will receive a %PANGO_UNDERLINE_LOW attribute,
and the first character so marked will be returned in @accel_char.
Two @accel_marker characters following each other produce a single
literal @accel_marker character.
To parse a stream of pango markup incrementally, use pango_markup_parser_new().
If any error happens, none of the output arguments are touched except
for @error.
%FALSE if @error is set, otherwise %TRUE
markup to parse (see <link linkend="PangoMarkupFormat">markup format</link>)
length of @markup_text, or -1 if nul-terminated
character that precedes an accelerator, or 0 for none
address of return location for a #PangoAttrList, or %NULL
address of return location for text with tags stripped, or %NULL
address of return location for accelerator char, or %NULL
Parses a font stretch. The allowed values are
"ultra_condensed", "extra_condensed", "condensed",
"semi_condensed", "normal", "semi_expanded", "expanded",
"extra_expanded" and "ultra_expanded". Case variations are
ignored and the '_' characters may be omitted.
%TRUE if @str was successfully parsed.
a string to parse.
a #PangoStretch to store the
result in.
if %TRUE, issue a g_warning() on bad input.
Parses a font style. The allowed values are "normal",
"italic" and "oblique", case variations being
ignored.
%TRUE if @str was successfully parsed.
a string to parse.
a #PangoStyle to store the result
in.
if %TRUE, issue a g_warning() on bad input.
Parses a font variant. The allowed values are "normal"
and "smallcaps" or "small_caps", case variations being
ignored.
%TRUE if @str was successfully parsed.
a string to parse.
a #PangoVariant to store the
result in.
if %TRUE, issue a g_warning() on bad input.
Parses a font weight. The allowed values are "heavy",
"ultrabold", "bold", "normal", "light", "ultraleight"
and integers. Case variations are ignored.
%TRUE if @str was successfully parsed.
a string to parse.
a #PangoWeight to store the result
in.
if %TRUE, issue a g_warning() on bad input.
Quantizes the thickness and position of a line, typically an
underline or strikethrough, to whole device pixels, that is integer
multiples of %PANGO_SCALE. The purpose of this function is to avoid
such lines looking blurry.
Care is taken to make sure @thickness is at least one pixel when this
function returns, but returned @position may become zero as a result
of rounding.
pointer to the thickness of a line, in Pango units
corresponding position
Reads an entire line from a file into a buffer. Lines may
be delimited with '\n', '\r', '\n\r', or '\r\n'. The delimiter
is not written into the buffer. Text after a '#' character is treated as
a comment and skipped. '\' can be used to escape a # character.
'\' proceeding a line delimiter combines adjacent lines. A '\' proceeding
any other character is ignored and written into the output buffer
unmodified.
0 if the stream was already at an %EOF character, otherwise
the number of lines read (this is useful for maintaining
a line number counter which doesn't combine lines with '\')
a stdio stream
#GString buffer into which to write the result
From a list of items in logical order and the associated
directional levels, produce a list in visual order.
The original list is unmodified.
a #GList
of #PangoItem structures in visual order.
(Please open a bug if you use this function.
It is not a particularly convenient interface, and the code
is duplicated elsewhere in Pango for that reason.)
a #GList of #PangoItem in logical order.
Scans an integer.
Leading white space is skipped.
%FALSE if a parse error occurred.
in/out string position
an int into which to write the result
Scans a string into a #GString buffer. The string may either
be a sequence of non-white-space characters, or a quoted
string with '"'. Instead a quoted string, '\"' represents
a literal quote. Leading white space outside of quotes is skipped.
%FALSE if a parse error occurred.
in/out string position
a #GString into which to write the result
Scans a word into a #GString buffer. A word consists
of [A-Za-z_] followed by zero or more [A-Za-z_0-9]
Leading white space is skipped.
%FALSE if a parse error occurred.
in/out string position
a #GString into which to write the result
Looks up the #PangoScript for a particular character (as defined by
Unicode Standard Annex \#24). No check is made for @ch being a
valid Unicode character; if you pass in invalid character, the
result is undefined.
As of Pango 1.18, this function simply returns the return value of
g_unichar_get_script().
the #PangoScript for the character.
a Unicode character
Given a script, finds a language tag that is reasonably
representative of that script. This will usually be the
most widely spoken or used language written in that script:
for instance, the sample language for %PANGO_SCRIPT_CYRILLIC
is <literal>ru</literal> (Russian), the sample language
for %PANGO_SCRIPT_ARABIC is <literal>ar</literal>.
For some
scripts, no sample language will be returned because there
is no language that is sufficiently representative. The best
example of this is %PANGO_SCRIPT_HAN, where various different
variants of written Chinese, Japanese, and Korean all use
significantly different sets of Han characters and forms
of shared characters. No sample language can be provided
for many historical scripts as well.
As of 1.18, this function checks the environment variables
PANGO_LANGUAGE and LANGUAGE (checked in that order) first.
If one of them is set, it is parsed as a list of language tags
separated by colons or other separators. This function
will return the first language in the parsed list that Pango
believes may use @script for writing. This last predicate
is tested using pango_language_includes_script(). This can
be used to control Pango's font selection for non-primary
languages. For example, a PANGO_LANGUAGE enviroment variable
set to "en:fa" makes Pango choose fonts suitable for Persian (fa)
instead of Arabic (ar) when a segment of Arabic text is found
in an otherwise non-Arabic text. The same trick can be used to
choose a default language for %PANGO_SCRIPT_HAN when setting
context language is not feasible.
a #PangoLanguage that is representative
of the script, or %NULL if no such language exists.
a #PangoScript
Given a segment of text and the corresponding
#PangoAnalysis structure returned from pango_itemize(),
convert the characters into glyphs. You may also pass
in only a substring of the item from pango_itemize().
It is recommended that you use pango_shape_full() instead, since
that API allows for shaping interaction happening across text item
boundaries.
the text to process
the length (in bytes) of @text
#PangoAnalysis structure from pango_itemize()
glyph string in which to store results
Given a segment of text and the corresponding
#PangoAnalysis structure returned from pango_itemize(),
convert the characters into glyphs. You may also pass
in only a substring of the item from pango_itemize().
This is similar to pango_shape(), except it also can optionally take
the full paragraph text as input, which will then be used to perform
certain cross-item shaping interactions. If you have access to the broader
text of which @item_text is part of, provide the broader text as
@paragraph_text. If @paragraph_text is %NULL, item text is used instead.
valid UTF-8 text to shape.
the length (in bytes) of @item_text. -1 means nul-terminated text.
text of the paragraph (see details). May be %NULL.
the length (in bytes) of @paragraph_text. -1 means nul-terminated text.
#PangoAnalysis structure from pango_itemize().
glyph string in which to store results.
Skips 0 or more characters of white space.
%FALSE if skipping the white space leaves
the position at a '\0' character.
in/out string position
Splits a %G_SEARCHPATH_SEPARATOR-separated list of files, stripping
white space and substituting ~/ with $HOME/.
a list of
strings to be freed with g_strfreev()
a %G_SEARCHPATH_SEPARATOR separated list of filenames
Trims leading and trailing whitespace from a string.
A newly-allocated string that must be freed with g_free()
a string
Determines the inherent direction of a character; either
%PANGO_DIRECTION_LTR, %PANGO_DIRECTION_RTL, or
%PANGO_DIRECTION_NEUTRAL.
This function is useful to categorize characters into left-to-right
letters, right-to-left letters, and everything else. If full
Unicode bidirectional type of a character is needed,
pango_bidi_type_for_unichar() can be used instead.
the direction of the character.
a Unicode character
Converts a floating-point number to Pango units: multiplies
it by %PANGO_SCALE and rounds to nearest integer.
the value in Pango units.
double floating-point value
Converts a number in Pango units to floating-point: divides
it by %PANGO_SCALE.
the double value.
value in Pango units
This is similar to the macro %PANGO_VERSION except that
it returns the encoded version of Pango available at run-time,
as opposed to the version available at compile-time.
A version number can be encoded into an integer using
PANGO_VERSION_ENCODE().
The encoded version of Pango library
available at run time.
Checks that the Pango library in use is compatible with the
given version. Generally you would pass in the constants
%PANGO_VERSION_MAJOR, %PANGO_VERSION_MINOR, %PANGO_VERSION_MICRO
as the three arguments to this function; that produces
a check that the library in use at run-time is compatible with
the version of Pango the application or module was compiled against.
Compatibility is defined by two things: first the version
of the running library is newer than the version
@required_major.required_minor.@required_micro. Second
the running library must be binary compatible with the
version @required_major.required_minor.@required_micro
(same major version.)
For compile-time version checking use PANGO_VERSION_CHECK().
%NULL if the Pango library is compatible
with the given version, or a string describing the version
mismatch. The returned string is owned by Pango and should not
be modified or freed.
the required major version.
the required minor version.
the required major version.
This is similar to the macro %PANGO_VERSION_STRING except that
it returns the version of Pango available at run-time, as opposed to
the version available at compile-time.
A string containing the version of Pango library
available at run time.
The returned string is owned by Pango and should not be modified
or freed.